A collection of links related to animation and production technology… Sponsored by ReelMatters.com
Start with “Thou,” pick one word from each of the columns, and you are ready with a classic put-down, thou lumpish tickle-brained pignut!
1- Not enough content. DirecTV and ESPN stopped broadcasting their 3D channels in 2012 and 2013.
2- The glasses needed for 3D were clunky and annoying, and they made people feel self-conscious while wearing them.
3- 3D TVs were and are perfectly good 2D TVs, so 3D features weren’t often used.
4- 3D movies were closely associated with Blu-ray Discs as movie streaming started to gain traction.
5- 3D TVs need careful calibration and can cause eye strain.
6- Maybe it was always a gimmick. Ask yourself: Have 3D effects ever really impressed you or affected your viewing experience?
Amongst the basic techniques, there’s…
1- Side lighting – Literally how it sounds, lighting a subject from the side when they’re faced toward you
2- Rembrandt lighting – Here the light is at around 45 degrees over from the front of the subject, raised and pointing down at 45 degrees
3- Back lighting – Again, how it sounds, lighting a subject from behind. This can help to add drama with silouettes
4- Rim lighting – This produces a light glowing outline around your subject
5- Key light – The main light source, and it’s not necessarily always the brightest light source
6- Fill light – This is used to fill in the shadows and provide detail that would otherwise be blackness
7- Cross lighting – Using two lights placed opposite from each other to light two subjects
1. Learn the rules of lighting
2. Learn when to break the rules
3. Make your key light larger
4. Reverse keying
5. Always be backlighting