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Björn Ottosson – OKlch color space
Björn Ottosson proposed OKlch in 2020 to create a color space that can closely mimic how color is perceived by the human eye, predicting perceived lightness, chroma, and hue.
The OK in OKLCH stands for Optimal Color.
- L: Lightness (the perceived brightness of the color)
- C: Chroma (the intensity or saturation of the color)
- H: Hue (the actual color, such as red, blue, green, etc.)
Also read:
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Motionity – The free, open source web-based motion graphics editor for everyone
https://www.producthunt.com/products/motionity
Motionity is an free and open source animation editor in the web. It’s a mix of After Effects and Canva, with powerful features like keyframing, masking, filters, and more, and integrations to browse for assets to easily drag and drop into your video.
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Open Shading Language (OSL) by Larry Gritz
Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.
https://open-shading-language.readthedocs.io/en/main/
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
https://github.com/sambler/osl-shaders
Learn OSL in a few minutes
https://learnxinyminutes.com/docs/osl/ -
Q2 2024 Global Production Report
https://prodpro.com/blog/q2-2024-global-production-report/
What’s important: Over the past 6 months, the total number of productions filming globally in 2024 is still 16% lower than in 2022, and 37% lower in the US.
Why it matters: The lower volumes are here to stay.
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Supersplat – Online open source Gaussian Splats ply viewer
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