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BREAKING NEWS

  • AI and the Law – Geoffrey Hinton Predicting the future of AI

    Oct 6, 2025
    A.I., quotes
  • OpenAI – Sora 2 is here, more physically accurate, realistic, and more controllable than prior systems

    Oct 3, 2025
    A.I.
  • Luma AI releases Ray3 – 16bit HDR, reasoning video model

    Sep 18, 2025
    A.I.
  • ByteDance Seedream 4.0 – Super‑fast, 4K, multi image support

    Sep 10, 2025
    A.I.
  • Wan2.2-Animate – Unified Character Animation and Replacement with Holistic Replication + ComfyUI safetensor

    Sep 22, 2025
    A.I., animation
  • Ultra3D – Efficient and High-Fidelity 3D Model Generation with Part Attention

    Sep 2, 2025
    A.I., modeling

LATEST POSTS

  • FLASHVSR – Towards Real-Time Diffusion-Based Streaming Video Super-Resolution Upscaler

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    FlashVSR is a streaming, one-step diffusion-based video super-resolution framework with block-sparse attention and a Tiny Conditional Decoder. It reaches ~17 FPS at 768×1408 on a single A100 GPU. A Locality-Constrained Attention design further improves generalization and perceptual quality on ultra-high-resolution videos.

    https://zhuang2002.github.io/FlashVSR/index.html

    https://huggingface.co/JunhaoZhuang/FlashVSR

    https://zhuang2002.github.io/FlashVSR/comparisons.html

    Views : 6
  • Stable Video Infinity – Infinite-Length Video Generation with Error Recycling

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://github.com/vita-epfl/Stable-Video-Infinity

    Stable Video Infinity (SVI) is able to generate ANY-length videos with high temporal consistency, plausible scene transitions, and controllable streaming storylines in ANY domains.

    • OpenSVI: Everything is open-sourced: training & evaluation scripts, datasets, and more.
    • Infinite Length: No inherent limit on video duration; generate arbitrarily long stories (see the 10‑minute “Tom and Jerry” demo).
    • Versatile: Supports diverse in-the-wild generation tasks: multi-scene short films, single‑scene animations, skeleton-/audio-conditioned generation, cartoons, and more.
    • Efficient: Only LoRA adapters are tuned, requiring very little training data: anyone can make their own SVI easily.
    Views : 4
  • Google Vista – A Test-Time Self-Improving Video Generation AI Agent

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://g-vista.github.io/

    VISTA is a modular, configurable framework for optimizing text-to-video generation. Given a user video prompt P, it produces an optimized video V* and its refined prompt P* through two phases: (i) Initialization and (ii) Self-Improvement, inspired by the human video optimization process via prompting. During (i), the prompt is parsed and planned into variants to generate candidate videos (Step 1), after which the best video-prompt pair is selected (Step 2). In (ii), the system generates multi-dimensional, multi-agent critiques (Step 3), refines the prompt (Step 4), produces new videos, and reselects the champion pair (Step 2). This phase continues until a stopping criterion is met or the maximum number of iterations is reached.

    Views : 14
  • NANO3D – A Training-Free Approach for Efficient 3D Models Editing Without Masks

    pIXELsHAM.com
    Oct 31, 2025
    A.I., modeling

    https://jamesyjl.github.io/Nano3D/

    https://github.com/JAMESYJL/Nano3D

    Views : 4
  • Ditto – Free open source model to edit any video

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://github.com/EzioBy/Ditto

    Views : 10
  • UltraGen – High-Resolution Video Generation with Hierarchical Attention

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://sjtuplayer.github.io/projects/UltraGen/

    https://github.com/sjtuplayer/UltraGen

    https://arxiv.org/pdf/2510.18775

    Views : 5
  • HoloCine – Holistic Generation of Cinematic Multi-Shot Long Video Narratives

    pIXELsHAM.com
    Oct 31, 2025
    Featured

    https://holo-cine.github.io/

    Views : 6
  • DyPE – Dynamic Position Extrapolation for Ultra High Resolution Diffusion Images

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://noamissachar.github.io/DyPE/

    https://github.com/guyyariv/DyPE

    https://arxiv.org/pdf/2510.20766

    (more…)
    Views : 4
  • Olo – A novel color via stimulation of individual photoreceptors at population scale

    pIXELsHAM.com
    Oct 31, 2025
    colour

    https://www.science.org/doi/10.1126/sciadv.adu1052

    We introduce a principle, Oz, for displaying color imagery: directly controlling the human eye’s photoreceptor activity via cell-by-cell light delivery. Theoretically, novel colors are possible through bypassing the constraints set by the cone spectral sensitivities and activating M cone cells exclusively. In practice, we confirm a partial expansion of colorspace toward that theoretical ideal. Attempting to activate M cones exclusively is shown to elicit a color beyond the natural human gamut, formally measured with color matching by human subjects. They describe the color as blue-green of unprecedented saturation. Further experiments show that subjects perceive Oz colors in image and video form. The prototype targets laser microdoses to thousands of spectrally classified cones under fixational eye motion. These results are proof-of-principle for programmable control over individual photoreceptors at population scale.

    (more…)
    Views : 4
  • Drew Struzan (1947-2025) – The Man Behind Your Favorite Childhood Movie Posters

    pIXELsHAM.com
    Oct 31, 2025
    design

    https://indieground.net/blog/drew-struzan-the-man-behind-your-favorite-childhood-movie-posters/

    Views : 6
  • Beijing Academy of AI releases BAAI Emu3.5-Image – Native Multimodal Models are World Learners

    pIXELsHAM.com
    Oct 31, 2025
    A.I.

    https://emu.world/pages/web/landingPage

    (more…)
    Views : 5
  • ComfyUI SeC Nodes – ComfyUI custom nodes for SeC (Segment Concept) – State-of-the-art video object segmentation that outperforms SAM 2.1, utilizing the SeC-4B model developed by OpenIXCLa

    pIXELsHAM.com
    Oct 27, 2025
    A.I.

    https://github.com/9nate-drake/Comfyui-SecNodes

    What is SeC?

    SeC (Segment Concept) is a breakthrough in video object segmentation that shifts from simple feature matching to high-level conceptual understanding. Unlike SAM 2.1 which relies primarily on visual similarity, SeC uses a Large Vision-Language Model (LVLM) to understand what an object is conceptually, enabling robust tracking through:

    • Semantic Understanding: Recognizes objects by concept, not just appearance
    • Scene Complexity Adaptation: Automatically balances semantic reasoning vs feature matching
    • Superior Robustness: Handles occlusions, appearance changes, and complex scenes better than SAM 2.1
    • SOTA Performance: +11.8 points over SAM 2.1 on SeCVOS benchmark

    How SeC Works

    1. Visual Grounding: You provide initial prompts (points/bbox/mask) on one frame
    2. Concept Extraction: SeC’s LVLM analyzes the object to build a semantic understanding
    3. Smart Tracking: Dynamically uses both semantic reasoning and visual features
    4. Keyframe Bank: Maintains diverse views of the object for robust concept understanding

    The result? SeC tracks objects more reliably through challenging scenarios like rapid appearance changes, occlusions, and complex multi-object scenes.

    Views : 10
  • David James Armsby – Dinosauria The Animated Series – “Hunted by Moonlight”

    pIXELsHAM.com
    Oct 27, 2025
    animation, blender, design

    Views : 2
  • Storm HydroFX – GPU Accelerated Next- Gen FLIP Fluid Tool

    pIXELsHAM.com
    Oct 25, 2025
    production, software

    https://storm-vfx.com/hydrofx/

    Views : 8
  • Stalled Trek: The Dumbsday Machine – Full Movie

    pIXELsHAM.com
    Oct 24, 2025
    trailers

    Views : 7
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Next Page

FEATURED POSTS

  • Roger Deakins and the Art of Practical Lighting

    pIXELsHAM.com
    Feb 3, 2023
    composition, lighting, photography

    Views : 863
  • LERF – language embedded radiance fields

    pIXELsHAM.com
    Jun 2, 2023
    A.I., software

    https://www.lerf.io/

    Views : 336
  • LasVegas’ Sphere and the Big Sky Camera

    pIXELsHAM.com
    Oct 24, 2023
    hardware, photography, ves

    https://theasc.com/articles/sphere-and-the-big-sky-camera

     

    Sphere is a 516′-wide, 366′-tall geodesic dome that houses the world’s highest-resolution screen: a 160,000-square-foot LED wraparound that fills the peripheral vision for 17,600 spectators (20,000 if standing-room areas are included). The curved screen is a 9mm-pixel-pitch, sonically transparent surface of LED panels with 500-nit brightness that produce a high-dynamic-range experience. The audience sits 160′ to 400′ from the screen in theatrical seating, and the screen provides a 155-degree diagonal field of view and a more-than-140-degree vertical field of view.

     

    The image on the screen is 16K (16,384×16,384) driven by 25 synchronized 4K video servers.

     

    https://nofilmschool.com/darren-aronofsky-sphere-camera

     

     

    Cross section:

     

    Views : 325
  • Black Body color aka the Planckian Locus curve for white point eye perception

    pIXELsHAM.com
    Mar 14, 2013
    colour, Featured, lighting, photography, reference

    http://en.wikipedia.org/wiki/Black-body_radiation

     

    Black-body radiation is the type of electromagnetic radiation within or surrounding a body in thermodynamic equilibrium with its environment, or emitted by a black body (an opaque and non-reflective body) held at constant, uniform temperature. The radiation has a specific spectrum and intensity that depends only on the temperature of the body.

    A black-body at room temperature appears black, as most of the energy it radiates is infra-red and cannot be perceived by the human eye. At higher temperatures, black bodies glow with increasing intensity and colors that range from dull red to blindingly brilliant blue-white as the temperature increases.

    (more…)
    Views : 3,850
  • Photography basics: Solid Angle measures

    pIXELsHAM.com
    Aug 1, 2020
    Featured, lighting, photography

    http://www.calculator.org/property.aspx?name=solid+angle

     

     

    A measure of how large the object appears to an observer looking from that point. Thus. A measure for objects in the sky. Useful to retuen the size of the sun and moon… and in perspective, how much of their contribution to lighting. Solid angle can be represented in ‘angular diameter’ as well.

    http://en.wikipedia.org/wiki/Solid_angle

     

    http://www.mathsisfun.com/geometry/steradian.html

     

    A solid angle is expressed in a dimensionless unit called a steradian (symbol: sr). By default in terms of the total celestial sphere and before atmospheric’s scattering, the Sun and the Moon subtend fractional areas of 0.000546% (Sun) and 0.000531% (Moon).

     

    http://en.wikipedia.org/wiki/Solid_angle#Sun_and_Moon

     

    On earth the sun is likely closer to 0.00011 solid angle after athmospheric scattering. The sun as perceived from earth has a diameter of 0.53 degrees. This is about 0.000064 solid angle.

    http://www.numericana.com/answer/angles.htm

     

    The mean angular diameter of the full moon is 2q = 0.52° (it varies with time around that average, by about 0.009°). This translates into a solid angle of 0.0000647 sr, which means that the whole night sky covers a solid angle roughly one hundred thousand times greater than the full moon.

     

    More info

     

    http://lcogt.net/spacebook/using-angles-describe-positions-and-apparent-sizes-objects

    http://amazing-space.stsci.edu/glossary/def.php.s=topic_astronomy

     

    Angular Size

    The apparent size of an object as seen by an observer; expressed in units of degrees (of arc), arc minutes, or arc seconds. The moon, as viewed from the Earth, has an angular diameter of one-half a degree.

     

    The angle covered by the diameter of the full moon is about 31 arcmin or 1/2°, so astronomers would say the Moon’s angular diameter is 31 arcmin, or the Moon subtends an angle of 31 arcmin.

    Views : 3,576
  • Shoot Like a Cinematographer, Not a Videographer

    pIXELsHAM.com
    Jan 29, 2024
    colour, lighting, photography

    Views : 84
  • Drawing LeBron James by Heather Rooney

    pIXELsHAM.com
    May 19, 2014
    design

    Views : 1,112
  • How Steven Spielberg Cinematographer Janusz Kaminski Got These Eleven Shots‏ – composition

    pIXELsHAM.com
    Feb 22, 2013
    composition, lighting, photography

    http://www.vulture.com/2012/11/how-steven-spielberg-cinematographer-janusz-kaminski-got-these-shots.html

    Views : 1,332
Views : 20,524

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