RANDOM POSTs
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Processing – a flexible software sketchbook
Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
» Free to download and open source
» Interactive programs with 2D, 3D or PDF output
» OpenGL integration for accelerated 2D and 3D
» For GNU/Linux, Mac OS X, Windows, Android, and ARM
» Over 100 libraries extend the core software -
Intel Studios Debut Volumetric XR Video Demo – virtual cameras production
Read more: Intel Studios Debut Volumetric XR Video Demo – virtual cameras productionDebut footage from Intel Studios new Volumetric Studio set up outside LAX, LA. Its volumetric VR filmmaking – so you could be the camera, anywhere, anytime – not just the POV shown here. Be sure this technology will only get better and better.
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Ranko Prozo – Modelling design tips
Every Project I work on I always create a stylization Cheat sheet. Every project is unique but some principles carry over no matter what. This is a sheet I use a lot when I work on isometric stylized projects to help keep my assets consistent and interesting. None of these concepts are my own, just lots of tips I learned over the years. I have also added this to a page on my website, will continue to update with more tips and tricks, just need time to compile it all :)
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Boston Layer-Lapse from Julian Tryba
Read more: Boston Layer-Lapse from Julian Trybahttps://vimeo.com/108792063
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We got 10 CEOs to tell us their one killer interview question for new hires
- “Would you rather be respected or feared?”
- “Why are you here today?”
- “What’s your biggest dream in life?”
- “I ask how they were treated.”
- “What is your favorite property in Monopoly, and why?”
- “Tell me about when you failed.”
- “Talk to me about when you were seven or eight. Who did you want to be?”
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How to learn to become a VFX artist
Read more: How to learn to become a VFX artist- Structure your learning time
- Consistency
- Retention
- Mental health
- Don’t feel intimidated
- Don’t feel rushed
- Be kind
- Luck is when preparation meets opportunity
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