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Foundry and Luxology Merge
Read more: Foundry and Luxology MergeThe Foundry (Nuke, Mari, Katana) today announced it has merged with Luxology (Modo)
http://www.fxguide.com/featured/foundry-and-luxology-merge-fxg-exclusive/
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Shooting and editing macro stereo
Read more: Shooting and editing macro stereoThe average interocular of humans is considered to be about 65mm (2.5 inches.) When this same distance is used as the interaxial distance between two shooting cameras then the resulting stereoscopic effect is typically known as “Ortho-stereo.” Many stereographers choose 2.5” as a stereo-base for this reason.
If the interaxial distance used to shoot is smaller than 2.5 inches then you are shooting “Hypo-stereo.” This technique is common for theatrically released films to accommodate the effects of the big screen. It is also used for macro stereoscopic photography.
Hyper-stereo refers to interaxial distances greater than 2.5 inches. As I mentioned earlier the greater the interaxial separation, the greater the depth effect. An elephant can perceive much more depth than a human, and a human can perceive more depth than a mouse.
However, using this same analogy, the mouse can get close and peer inside the petals of a flower with very good depth perception, and the human will just go “cross-eyed.” Therefore decreasing the interaxial separation between two cameras to 1” or less will allow you to shoot amazing macro stereo-photos and separating the cameras to several feet apart will allow great depth on mountain ranges, city skylines and other vistas.
The trouble with using hyper-stereo is that scenes with gigantic objects in real-life may appear as small models. This phenomenon is known as dwarfism and we perceive it this way because the exaggerated separation between the taking lenses allows us to see around big objects much more that we do in the real world. Our brain interprets this as meaning the object must be small.
The opposite happens with hypo-stereo, where normal sized objects appear gigantic. (Gigantism.)
http://dashwood3d.com/blog/beginners-guide-to-shooting-stereoscopic-3d/index.html
http://3d-con.com/2014/files/NSA2014-MACRO1.pdf
http://nzphoto.tripod.com/stereo/macrostereo/macro3dwindows.htm
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TurboSquid move towards supporting AI against its own policies
Read more: TurboSquid move towards supporting AI against its own policieshttps://www.turbosquid.com/ai-3d-generator
The AI is being trained using a mix of Shutterstock 2D imagery and 3D models drawn from the TurboSquid marketplace. However, it’s only being trained on models that artists have approved for this use.
People cannot generate a model and then immediately sell it. However, a generated 3D model can be used as a starting point for further customization, which could then be sold on the TurboSquid marketplace. However, models created using our generative 3D tool—and their derivatives—can only be sold on the TurboSquid marketplace.
TurboSquid does not accept AI-generated content from our artists
As AI-powered tools become more accessible, it is important for us to address the impact AI has on our artist community as it relates to content made licensable on TurboSquid. TurboSquid, in line with its parent company Shutterstock, is taking an ethically responsible approach to AI on its platforms. We want to ensure that artists are properly compensated for their contributions to AI projects while supporting customers with the protections and coverage issued through the TurboSquid license.In order to ensure that customers are protected, that intellectual property is not misused, and that artists’ are compensated for their work, TurboSquid will not accept content uploaded and sold on our marketplace that is generated by AI. Per our Publisher Agreement, artists must have proven IP ownership of all content that is submitted. AI-generated content is produced using machine learning models that are trained using many other creative assets. As a result, we cannot accept content generated by AI because its authorship cannot be attributed to an individual person, and we would be unable to ensure that all artists who were involved in the generation of that content are compensated.
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Photography basics: f-stop vs t-stop
https://www.premiumbeat.com/blog/understanding-lenses-aperture-f-stop-t-stop/
F-stops are the theoretical amount of light transmitted by the lens; t-stops, the actual amount. The difference is about 1/3 stop, often more with zooms.
f-stop is the measurement of the opening (aperture) of the lens in relation to its focal length (the distance between the lens and the sensor). The math is focal length / lens diameter.
It mainly controls depth of field, given a known amount of light.https://www.scantips.com/lights/fstop2.html
The smaller f-stop (larger aperture) the more depth of field and light.
Note that the numbers in an aperture—f/2.8, f/8—signify a certain amount of light, but that doesn’t necessarily mean that’s directly how much light is getting to your sensor.
T stop on the other hand is the measurement of how much light passes through aforementioned opening and actually makes it to the sensor. There is no such a lens which does not steal some light on the way to the sensor.
In short, is the corrected f-stop number you want to collect, based on the amount of light reaching the sensor after bouncing through all the lenses, to know exactly what is making it to film. The smaller, the more light.http://www.dxomark.com/Lenses/Ratings/Optical-Metric-Scores
Note that exposure stop is a measurement of sensibility to light not of lens capabilities.
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Lucasfilm to shut Singapore operations, affecting more than 300 employees
Lucasfilm is winding down operations in Singapore after nearly 20 years in the country, with parent company Disney citing economic factors affecting the industry.
According to an ILM employee in Singapore, there are 340 staff members in the company and work will continue until the end of the year.
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