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BREAKING NEWS

LATEST POSTS

  • Florent Poux – 5-Step Guide to generate 3D meshes from point clouds with Python

    pIXELsHAM.com
    Oct 29, 2024
    photogrammetry, python

    https://towardsdatascience.com/5-step-guide-to-generate-3d-meshes-from-point-clouds-with-python-36bad397d8ba

     

     

     

    Views : 176
  • Foundry Nuke – Automatically Fade Cards From Camera using Deep Compositing Samples

    pIXELsHAM.com
    Oct 29, 2024
    production, software

    Views : 36
  • Getting Started with Act-One | Runway Academy

    pIXELsHAM.com
    Oct 29, 2024
    A.I.

    Views : 27
  • James Cameron: Special Video Message at the SCSP AI+Robotics Summit

    pIXELsHAM.com
    Oct 28, 2024
    A.I., quotes, ves

    Views : 39
  • Where The Robots Grow – First Ai Feature Film in 2024

    pIXELsHAM.com
    Oct 25, 2024
    A.I., trailers, ves

    https://www.forbes.com/sites/charliefink/2024/10/17/where-the-robots-grow-is-ais-first-feature/

     

    Views : 39
  • Blender Folds Modifier – real time solution to add cloth folds to your characters

    pIXELsHAM.com
    Oct 25, 2024
    blender

    https://blendermarket.com/products/folds-modifier

     

    Views : 62
  • Arvid Schneider – Introduction to Gaffer and Arnold | Open Source VFX

    pIXELsHAM.com
    Oct 25, 2024
    production, software

    Views : 35
  • Why Streaming Content Could Be Hollywood’s Final Act

    pIXELsHAM.com
    Oct 25, 2024
    ves

    https://www.forbes.com/sites/carolinereid/2024/10/24/why-streaming-could-be-hollywoods-final-act/

     

    The future of Hollywood was reshaped in 1997 with the founding of Netflix, an innovative mail-order DVD rental business by Reed Hastings and Marc Randolph. Unlike traditional rentals, Netflix allowed subscribers to retain DVDs as long as they wanted but required returns before ordering more, allowing the company to collect uninterrupted subscription fees. By 2009, Netflix was shipping nearly a billion DVDs annually but had already set its sights on streaming. The transition to streaming, launched in 2007, faced initial challenges due to limited broadband availability but soon became popular, outpacing the DVD business and bringing Netflix millions of subscribers.

     

    Netflix’s dominance drove traditional media giants to reevaluate their strategies. Disney, initially hesitant, eventually licensed its vast library to Netflix, contributing to the latter’s rise. However, by 2017, Disney pivoted to launch its own platform, Disney+, breaking its Netflix partnership and acquiring 21st Century Fox for content diversification. Disney’s decision sparked a broader industry shift as other studios also developed streaming services, aiming to retain full revenue from direct-to-consumer content instead of sharing it with theaters or traditional networks.

     

    Disney+ quickly gained traction, especially during the pandemic, reaching millions of subscribers and temporarily boosting Disney’s stock. However, the reliance on streaming and subscriber growth strained Disney financially, with high operating costs and content expenses. Content exclusivity backfired, creating complexity for fans, particularly with interconnected Marvel shows, and contributing to user dissatisfaction. Additionally, Disney’s decision to release films like Black Widow simultaneously in theaters and on streaming led to backlash, lawsuits, and lost box office revenue, highlighting the downsides of simultaneous releases.

     

    Facing ballooning expenses and subscriber attrition post-pandemic, Disney’s leadership returned to more traditional revenue models, emphasizing exclusive theater releases and licensing content to third parties. They also introduced cost-saving measures like job cuts and content reductions to stabilize financial losses. This shift echoes a partial return to pre-streaming industry norms as Disney and other studios explore “always-on” channels within their streaming platforms, aiming to balance direct consumer access with sustainable profit models.

    Views : 32
  • Björn Ottosson – OKlch color space

    pIXELsHAM.com
    Oct 23, 2024
    colour
    https://abhisaha.com/blog/interactive-post-oklch-color-space

     

    Björn Ottosson proposed OKlch in 2020 to create a color space that can closely mimic how color is perceived by the human eye, predicting perceived lightness, chroma, and hue.

     

    The OK in OKLCH stands for Optimal Color.

    • L: Lightness (the perceived brightness of the color)
    • C: Chroma (the intensity or saturation of the color)
    • H: Hue (the actual color, such as red, blue, green, etc.)

     

     

    Also read:

    Björn Ottosson – How software gets color wrong

     

    Björn Ottosson – OKHSV and OKHSL – Two new color spaces for color picking

     

     

    Views : 245
  • Motionity – The free, open source web-based motion graphics editor for everyone

    pIXELsHAM.com
    Oct 23, 2024
    production, software

    https://www.producthunt.com/products/motionity

     

    https://www.motionity.app/

     

    Motionity is an free and open source animation editor in the web. It’s a mix of After Effects and Canva, with powerful features like keyframing, masking, filters, and more, and integrations to browse for assets to easily drag and drop into your video.

     

    Views : 101
  • Open Shading Language (OSL) by Larry Gritz

    pIXELsHAM.com
    Oct 22, 2024
    production, software

    Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.

     

    https://open-shading-language.readthedocs.io/en/main/

     

    https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

     

    https://github.com/sambler/osl-shaders

     

     

    Learn OSL in a few minutes
    https://learnxinyminutes.com/docs/osl/

     

     

    Views : 129
  • Intro To Houdini Solaris – Full Beginner Course

    pIXELsHAM.com
    Oct 22, 2024
    production, software

    Views : 23
  • Graphicinfo.cc – AI-Powered Infographic Generator

    pIXELsHAM.com
    Oct 21, 2024
    A.I., design, software

    https://graphicinfo.cc/

     

    Views : 46
  • AIComicfactory.ai – Create Free AI-Generated Comics Instantly with AI Comic Factory

    pIXELsHAM.com
    Oct 21, 2024
    A.I., design, software

    https://aicomicfactory.ai/

     

    Views : 157
  • Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video

    pIXELsHAM.com
    Oct 21, 2024
    A.I., photogrammetry, software

    https://ribosome-rbx.github.io/Gaussian-Garments/

     

    Views : 26
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FEATURED POSTS

  • “Nope” Analysis & Breakdown – Gordy, Fake Clouds, and Night-for-Day Scenes Explained

    pIXELsHAM.com
    Sep 8, 2023
    colour, composition, photography

    Views : 167
  • Temporal stability research in Google Dall-E2

    pIXELsHAM.com
    Sep 25, 2022
    A.I.

    Views : 567
  • Photographer J-P Metsavainio Spends 12 Years, 1250 Hours, Exposing Photo of Milky Way

    pIXELsHAM.com
    Mar 21, 2021
    photography

    https://petapixel.com/2021/03/16/photographer-spends-12-years-1250-hours-exposing-photo-of-milky-way/

     

     

     

     

    Views : 991
  • NVidia – High-Fidelity 3D Mesh Generation at Scale with Meshtron

    pIXELsHAM.com
    Dec 15, 2024
    Featured, modeling

    https://developer.nvidia.com/blog/high-fidelity-3d-mesh-generation-at-scale-with-meshtron/

    Meshtron provides a simple and scalable, data-driven solution for generating intricate, artist-like meshes of up to 64K faces at 1024-level coordinate resolution. This is over an order of magnitude higher face count and 8x higher coordinate resolution compared to existing methods.

    Views : 206
  • Photography basics: How Exposure Stops (Aperture, Shutter Speed, and ISO) Affect Your Photos – cheat sheet cards

    pIXELsHAM.com
    Oct 30, 2019
    Featured, lighting, photography, production

     

    Also see:

    https://www.pixelsham.com/2018/11/22/exposure-value-measurements/

     

    https://www.pixelsham.com/2016/03/03/f-stop-vs-t-stop/

     

     

    An exposure stop is a unit measurement of Exposure as such it provides a universal linear scale to measure the increase and decrease in light, exposed to the image sensor, due to changes in shutter speed, iso and f-stop.

    +-1 stop is a doubling or halving of the amount of light let in when taking a photo

    1 EV (exposure value) is just another way to say one stop of exposure change.

    https://www.photographymad.com/pages/view/what-is-a-stop-of-exposure-in-photography

    Same applies to shutter speed, iso and aperture.
    Doubling or halving your shutter speed produces an increase or decrease of 1 stop of exposure.
    Doubling or halving your iso speed produces an increase or decrease of 1 stop of exposure.

     

    (more…)
    Views : 7,409
  • Victor Perez – ACES Color Management in DaVinci Resolve

    pIXELsHAM.com
    Jan 11, 2024
    colour, production

    httpv://www.youtube.com/watch?v=i–TS88-6xA

    Views : 37
  • Evolution of automotive design

    pIXELsHAM.com
    Apr 23, 2023
    design

    https://www.pixelsham.com/wp-content/uploads/2023/04/EvolutionOfAutomotiveDesign2.mp4

    Views : 392
  • StudioBinder.com – CRI color rendering index

    pIXELsHAM.com
    Feb 24, 2022
    colour, lighting

    www.studiobinder.com/blog/what-is-color-rendering-index

    “The Color Rendering Index is a measurement of how faithfully a light source reveals the colors of whatever it illuminates, it describes the ability of a light source to reveal the color of an object, as compared to the color a natural light source would provide. The highest possible CRI is 100. A CRI of 100 generally refers to a perfect black body, like a tungsten light source or the sun. ”

    www.pixelsham.com/2021/04/28/types-of-film-lights-and-their-efficiency

    Views : 740
Views : 11,053

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