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BREAKING NEWS

LATEST POSTS

  • Art vs Market

    pIXELsHAM.com
    Nov 26, 2021
    jokes, quotes
    https://www.pixelsham.com/wp-content/uploads/2021/11/ClientExpectations.mp4
    Views : 895
  • OpenEXR specifications

    pIXELsHAM.com
    Nov 26, 2021
    production, software
    Views : 735
  • Nuke 13.1 | UnrealReader

    pIXELsHAM.com
    Nov 23, 2021
    software

    Views : 958
  • Open Source OpenVDB Version 9.0.0 Available Now and Introduces GPU Support

    pIXELsHAM.com
    Nov 23, 2021
    blender, software

    First introduced in 2012, nowadays OpenVDB is commonly applied in simulation tools such as Houdini, EmberGen, Blender, and used in feature film production for creating realistic volumetric images. This format, however, lacks the GPUs support and can not be applied in games due to the considerable file size (on average at least a few Gigabytes) and computational effort required to render 3D volumes.

    Volumetric data has numerous important applications in computer graphics and VFX production. It’s used for volume rendering, fluid simulation, fracture simulation, modeling with implicit surfaces, etc. However, this data is not so easy to work with. In most cases volumetric data is represented on spatially uniform, regular 3D grids. Although dense regular grids are convenient for several reasons, they have one major drawback – their memory footprint grows cubically with respect to grid resolution.

    OpenVDB format, developed by DreamWorksAnimation, partially solves this issue by storing voxel data in a tree-like data structure that allows the creation of sparse volumes. The beauty behind this system is that it completely ignores empty cells, which drastically decreases memory and disk usage, simultaneously making the rendering of volumes much faster.

     

     

    www.aswf.io/blog/project-update-openvdb-version-9-0-0-available-now-introduces-gpu-support/

     

    github.com/AcademySoftwareFoundation/openvdb/releases/tag/v9.0.0

    Views : 816
  • Intus.tv – laser and led screens setup

    pIXELsHAM.com
    Nov 18, 2021
    design

    www.intus.tv/en/lab

    Views : 622
  • Pix4D – leading photogrammetry software for professional drone mapping

    pIXELsHAM.com
    Nov 17, 2021
    photogrammetry, software

     

    https://www.pix4d.com/product/pix4dmapper-photogrammetry-software

    Views : 840
  • Can we use low cost 360 degree cameras to create accurate 3D point cloud models through Agisoft PhotoScan or Pix4D

    pIXELsHAM.com
    Nov 17, 2021
    modeling, photogrammetry

    www.researchgate.net/publication/325471245_CAN_WE_USE_LOW-COST_360_DEGREE_CAMERAS_TO_CREATE_ACCURATE_3D_MODELS

    Views : 656
  • Open source resources for down sampling point cloud meshes

    pIXELsHAM.com
    Nov 17, 2021
    blender, photogrammetry, production, software

    MeshLab
    www.heritagedoc.pt/doc/Meshlab_Tutorial_iitd.pdf

     

    Instant Meshes
    www.blendernation.com/2015/11/16/instant-meshes-a-free-qaud-based-autoretopology-program/

    github.com/wjakob/instant-meshes

    igl.ethz.ch/projects/instant-meshes/

     

    Open3D
    www.open3d.org/docs/release/index.html
    www.open3d.org/docs/release/tutorial/geometry/pointcloud.html

     

    Point Cloud Utils
    awesomeopensource.com/project/fwilliams/point-cloud-utils

     

    MathWorks pcdownsample
    www.mathworks.com/help/vision/ref/pcdownsample.html

     

    Not Open Source

    Various software
    cmacvfx.com/how-to-decimate-lidar-or-photogrammetry/

     

    Agisoft
    www.digitalarchns.com/refinemesh/

    Views : 903
  • Autodesk announces acquisition of cloud-based animation pipeline software LoUPE from Tangent Labs

    pIXELsHAM.com
    Nov 17, 2021
    ves

    adsknews.autodesk.com/news/acquisition-software-from-tangent-labs

     

    Autodesk is acquiring LoUPE, the powerful cloud-based production pipeline technology for artists and studios, and the team that created it.

    Tangent Labs founder Jeff Bell will be joining Autodesk with his development team.

    Views : 609
  • Unreal Engine 4.27 In-Camera VFX Tutorials

    pIXELsHAM.com
    Nov 16, 2021
    software

    https://www.youtube.com/playlist?list=PLZlv_N0_O1gaXvxPtn8_THYN_Awx-VYeu

    Views : 717
  • Google Palette: ImageImage Diffusion Models

    pIXELsHAM.com
    Nov 15, 2021
    A.I., software

    arxiv.org/pdf/2111.05826.pdf

    iterative-refinement.github.io/palette/

    https://www.pixelsham.com/wp-content/uploads/2021/11/GooglePalette_movie.mp4

    Views : 925
  • Google Art Palette

    pIXELsHAM.com
    Nov 15, 2021
    A.I., colour, design

    artsexperiments.withgoogle.com/artpalette/colors/73899e-acb0b9-ebe0d9-d1cdcf-ab5388

    Views : 624
  • ASC’s THE EYE: CALANTHEK: Real-Time Unreal 5 Early Access

    pIXELsHAM.com
    Nov 15, 2021
    trailers

    Views : 802
  • ‘Axioma’ – 3D building projection mapping at LLUM BCN Festival 2016 in Barcelona

    pIXELsHAM.com
    Nov 12, 2021
    design

    Views : 699
  • Universe Size Comparison (Universe App by Kurzgesagt)

    pIXELsHAM.com
    Nov 11, 2021
    reference

    Views : 4,659
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FEATURED POSTS

  • AI Removes Shadows From Photos

    pIXELsHAM.com
    Aug 23, 2020
    A.I.

    Views : 693
  • Bernard Smith – Best practices when Scanning photos – bit depth, formats, color management, resolution

    pIXELsHAM.com
    Oct 27, 2020
    colour, photography

    bernardsmith.eu/computatrum/scan_and_restore_archive_and_print/scanning/


    Views : 1,123
  • Color theory in marketing

    pIXELsHAM.com
    Nov 10, 2017
    colour, production, reference

    Views : 1,478
  • Ferrari cars

    pIXELsHAM.com
    Mar 6, 2018
    design

    Views : 2,248
  • Terminators and Iron Men: HDRI, Image-based lighting and physical shading at ILM – Siggraph 2010

    pIXELsHAM.com
    Jan 3, 2021
    lighting, production

    renderwonk.com/publications/s2010-shading-course/snow/sigg2010_physhadcourse_ILM_slides.compressed.pdf

     

    renderwonk.com/publications/s2010-shading-course/snow/sigg2010_physhadcourse_ILM.pdf

     

    Local files:

     

    Views : 1,008
Views : 17,680

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