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BREAKING NEWS

LATEST POSTS

  • Optical illusions show how we see | Beau Lotto

    pIXELsHAM.com
    Nov 20, 2019
    colour

    Views : 1,029
  • How the brain sees color – Colm Kelleher

    pIXELsHAM.com
    Nov 20, 2019
    colour

    More below…

    (more…)

    Views : 848
  • Single vs Dual Processor Servers – CPUs, cores and threads

    pIXELsHAM.com
    Nov 20, 2019
    hardware

    phoenixnap.com/kb/single-vs-dual-processors-server

     

    The backbone of any server is the number of CPUs that will power it, as well as the actual model and the type of the CPU. From that point, you add the needed amount of RAM, storage and other options that your use case requires.

     

    A CPU (Central Processing Unit) is a piece of hardware responsible for executing tasks from other parts of a computer.

     

    A Core is a physical part of a CPU. Cores act like processors within a single CPU chip. The more cores a CPU has, the more tasks it can perform simultaneously. Virtually all modern CPUs contain multiple cores now. This enables the execution of multiple tasks at the same time.

     

    Threads are like paths your computer can take to process information.
    If a CPU has six cores with two threads per core, that means there are twelve paths for information to be processed. The main difference between threads and physical cores is that two threads cannot operate in parallel. While two physical cores can simultaneously perform two tasks, one core alternates between the threads. This happens fast so that it appears that true multitasking takes place. Threads basically help the cores process information in a more efficient manner. That being said, CPU threads bring actual, visible performance in very specific tasks, so a hyper-threaded CPU might not always help you achieve better results.

     

    Single processor servers run on a motherboard with one socket for a CPU. This means that the highest core count CPU available on the market determines the maximum core count per server. RAM capacity constraints with single CPU configurations remain one of their biggest drawbacks.

     

    The most apparent distinction between single and dual-processor servers is that the motherboard has two CPU sockets instead of one. This is followed by additional benefits such as the massive amount of PCI lanes, two separate sets of cache memory and two sets of RAM slots. If the specific motherboard has 24 memory slots, 12 slots belong to the first CPU and the other 12 to the other CPU. In cases where only one CPU slot occupied, the CPU cannot use the other set of RAM sticks. This rarely happens since dual processor servers always have both slots occupied. Dual processor servers and multiprocessor systems, in general, are the best options for space-restricted environments.

     

    While dual CPU setups pack enormous core counts and outshine single processor servers by a large margin, some tests have shown only a marginal performance increase over single CPU configurations with similar core count and clock speeds per chip. This refers to the circumstances where two CPUs worked on the same data at the same time.

     

    On the other hand, we see immense performance boosts in dual processor servers when the workload is optimized for setups like these. This is especially true when CPUs carry out intensive multi-threaded tasks.

     

    www.techsiting.com/cores-vs-threads/

     

    Views : 1,331
  • Material X – an open standard for transfer of rich material and look-development content

    pIXELsHAM.com
    Nov 17, 2019
    production

    www.materialx.org/

    MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

    Originated at Lucasfilm in 2012, MaterialX has been used by Industrial Light & Magic in feature films such as Star Wars: The Force Awakens and Rogue One: A Star Wars Story, and by ILMxLAB in real-time experiences such as Trials On Tatooine.

    MaterialX addresses the need for a common, open standard to represent the data values and relationships required to transfer the complete look of a computer graphics model from one application or rendering platform to another, including shading networks, patterns and texturing, complex nested materials and geometric assignments.

    To further encourage interchangeable CG look setups, MaterialX also defines a complete set of data creation and processing nodes with a precise mechanism for functional extensibility.

    Views : 1,044
  • Open Source Nvidia Omniverse

    pIXELsHAM.com
    Nov 17, 2019
    lighting, production, software

    blogs.nvidia.com/blog/2019/03/18/omniverse-collaboration-platform/

     

    developer.nvidia.com/nvidia-omniverse

     

    An open, Interactive 3D Design Collaboration Platform for Multi-Tool Workflows to simplify studio workflows for real-time graphics.

     

    It supports Pixar’s Universal Scene Description technology for exchanging information about modeling, shading, animation, lighting, visual effects and rendering across multiple applications.

     

    It also supports NVIDIA’s Material Definition Language, which allows artists to exchange information about surface materials across multiple tools.

     

    With Omniverse, artists can see live updates made by other artists working in different applications. They can also see changes reflected in multiple tools at the same time.

     

    For example an artist using Maya with a portal to Omniverse can collaborate with another artist using UE4 and both will see live updates of each others’ changes in their application.

    Views : 1,386
  • Double Negative pulls plans of listing on Stock Exchange

    pIXELsHAM.com
    Nov 16, 2019
    ves

    www.thisismoney.co.uk/money/markets/article-7691145/Special-effects-firm-DNEG-shelves-600m-float-Stock-Exchange.html

    DNEG said last month it was looking to raise £150m from a float on the LSE’s Main Market. This valued the firm at more than £600m.

    But yesterday it said it has decided to postpone the listing due to ‘ongoing market uncertainty’.

    The London-based group added that it had received ‘a strong level of interest from investors’ and still intends to go public once market conditions improve.

    Views : 981
  • Magic Leap looking for 9th round of investments

    pIXELsHAM.com
    Nov 16, 2019
    jokes

    Having burned through $2.6bn – that’s billion – on its way to producing an AR headset that has so many limitations it seemingly has zero chance of becoming a consumer device, the upstart has announced it is now part way through series E funding.

     

    That’s just a Silicon Valley way of saying it’s on a fifth formal round of begging to banks and venture capitalists to help it keep going before the biz finally starts making money. In reality, it is the manufacturer’s eighth funding round, with the most recent being a cash influx of $280m in April this year. That money appears to be running out, or just simply not enough, just six months later.

     

    www.theregister.co.uk/2019/11/14/magic_leap_imoney/

     

    MagicLeap loses cfo Scott Henry and effects wizard John Gaeta following news of funding woes

    https://magic-leap.reality.news/news/magic-leap-loses-cfo-scott-henry-effects-wizard-john-gaeta-following-news-funding-woes-0212986/

    Views : 832
  • No Country For Old Actors [VFX Comparison][DeepFake]

    pIXELsHAM.com
    Nov 15, 2019
    software

    Views : 957
  • Hands-On with Tilt Five Augmented Reality Tabletop Gaming!

    pIXELsHAM.com
    Nov 15, 2019
    VR

    Views : 1,047
  • Laserface by Gareth Emery | Amnesia Ibiza 2019 – real time laser lighting show

    pIXELsHAM.com
    Nov 11, 2019
    lighting, music

    Views : 914
  • Every Best Animated Feature Oscar Winner.

    pIXELsHAM.com
    Nov 9, 2019
    animation

    Views : 934
  • HYPER-REALITY – our vr future

    pIXELsHAM.com
    Nov 9, 2019
    VR

    Views : 977
  • Product launch: Viz Arc – easy virtual set and AR control

    pIXELsHAM.com
    Nov 9, 2019
    VR

    Views : 1,008
  • Composition and editing – Why Does an Edit Feel Right? (According to Science)

    pIXELsHAM.com
    Nov 9, 2019
    composition, production

    Views : 881
  • sidefx Houdini 18 Launch Presentation

    pIXELsHAM.com
    Nov 8, 2019
    software

    Views : 985
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FEATURED POSTS

  • Segment Anything Model (SAM): a new AI model from Meta AI that can “cut out” any object, in any image

    pIXELsHAM.com
    Apr 5, 2023
    A.I., production, software

    https://segment-anything.com/

     

    Views : 646
  • underwater photography

    pIXELsHAM.com
    Oct 21, 2017
    photography

    https://www.scubadiving.com/scuba-diving-magazines-2017-underwater-photo-contest-winners

    Views : 1,212
  • Types of Film Lights and their efficiency – CRI, Color Temperature and Luminous Efficacy

    pIXELsHAM.com
    Feb 23, 2022
    colour, composition, Featured, lighting

    nofilmschool.com/types-of-film-lights

     

    “Not every light performs the same way. Lights and lighting are tricky to handle. You have to plan for every circumstance. But the good news is, lighting can be adjusted. Let’s look at different factors that affect lighting in every scene you shoot. “

    Use CRI, Luminous Efficacy and color temperature controls to match your needs.

     

    Color Temperature
    Color temperature describes the “color” of white light by a light source radiated by a perfect black body at a given temperature measured in degrees Kelvin

    https://www.pixelsham.com/2019/10/18/color-temperature/ 

    CRI
    “The Color Rendering Index is a measurement of how faithfully a light source reveals the colors of whatever it illuminates, it describes the ability of a light source to reveal the color of an object, as compared to the color a natural light source would provide. The highest possible CRI is 100. A CRI of 100 generally refers to a perfect black body, like a tungsten light source or the sun. “

    https://www.studiobinder.com/blog/what-is-color-rendering-index

    (more…)
    Views : 2,577
  • Amazing landscapes carved into books

    pIXELsHAM.com
    Jan 13, 2017
    design

    http://how-do-it.info/amazing-landscapes-carved-into-books/

    Views : 1,084
  • Unity 3D resources

    pIXELsHAM.com
    Feb 2, 2012
    IOS, lighting, production, software

    http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html

     

    If you have no previous experience with Unity, start with these six video tutorials which give a quick overview of the Unity interface and some important features http://unity3d.com/support/documentation/video/

    (more…)

    Views : 1,691
Views : 17,785

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