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BREAKING NEWS

LATEST POSTS

  • Ross Pettit on The Agile Manager – How tech firms went for prioritizing cash flow instead of talent (and artists)

    pIXELsHAM.com
    Sep 4, 2024
    Featured, quotes, ves

    For years, tech firms were fighting a war for talent. Now they are waging war on talent.

    This shift has led to a weakening of the social contract between employees and employers, with culture and employee values being sidelined in favor of financial discipline and free cash flow.

    The operating environment has changed from a high tolerance for failure (where cheap capital and willing spenders accepted slipped dates and feature lag) to a very low – if not zero – tolerance for failure (fiscal discipline is in vogue again).

    While preventing and containing mistakes staves off shocks to the income statement, it doesn’t fundamentally reduce costs. Years of payroll bloat – aggressive hiring, aggressive comp packages to attract and retain people – make labor the biggest cost in tech.
    …

    Of course, companies can reduce their labor force through natural attrition. Other labor policy changes – return to office mandates, contraction of fringe benefits, reduction of job promotions, suspension of bonuses and comp freezes – encourage more people to exit voluntarily. It’s cheaper to let somebody self-select out than it is to lay them off.
    …

    Employees recruited in more recent years from outside the ranks of tech were given the expectation that we’ll teach you what you need to know, we want you to join because we value what you bring to the table. That is no longer applicable. Runway for individual growth is very short in zero-tolerance-for-failure operating conditions. Job preservation, at least in the short term for this cohort, comes from completing corporate training and acquiring professional certifications. Training through community or experience is not in the cards.
    …

    The ability to perform competently in multiple roles, the extra-curriculars, the self-directed enrichment, the ex-company leadership – all these things make no matter. The calculus is what you got paid versus how you performed on objective criteria relative to your cohort. Nothing more.
    …

    Here is where the change in the social contract is perhaps the most blatant. In the “destination employer” years, the employee invested in the community and its values, and the employer rewarded the loyalty of its employees through things like runway for growth (stretch roles and sponsored work innovation) and tolerance for error (valuing demonstrable learning over perfection in execution). No longer.
    …

    http://www.rosspettit.com/2024/08/for-years-tech-was-fighting-war-for.html

    Views : 92
  • Train your Flux LoRA directly in ComfyUI

    pIXELsHAM.com
    Sep 4, 2024
    A.I.

    With this technique you can train even with 12gb VRAM.

     

    https://github.com/kijai/ComfyUI-FluxTrainer

    Views : 68
  • Asim Kod – Mastering Composition

    pIXELsHAM.com
    Sep 4, 2024
    composition, photography

    Views : 85
  • Visualizing the Evolution of Vision and the Eye

    pIXELsHAM.com
    Sep 4, 2024
    photography, reference

    https://www.visualcapitalist.com/eye-evolution/

     

    Views : 20
  • 2DGS – 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

    pIXELsHAM.com
    Sep 4, 2024
    photogrammetry

    A 2D Gaussian Splats technique for extracting cleaner 3D geometry from 3DGS

     

    https://github.com/hbb1/2d-gaussian-splatting

     

    https://surfsplatting.github.io/

     

    https://colab.research.google.com/drive/1qoclD7HJ3-o0O1R8cvV3PxLhoDCMsH8W

     

    3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the multi-view inconsistent nature of 3D Gaussians. We present 2D Gaussian Splatting (2DGS), a novel approach to model and reconstruct geometrically accurate radiance fields from multi-view images. Our key idea is to collapse the 3D volume into a set of 2D oriented planar Gaussian disks. Unlike 3D Gaussians, 2D Gaussians provide view-consistent geometry while modeling surfaces intrinsically. To accurately recover thin surfaces and achieve stable optimization, we introduce a perspective-accurate 2D splatting process utilizing ray-splat intersection and rasterization. Additionally, we incorporate depth distortion and normal consistency terms to further enhance the quality of the reconstructions. We demonstrate that our differentiable renderer allows for noise-free and detailed geometry reconstruction while maintaining competitive appearance quality, fast training speed, and real-time rendering.

     

    Views : 40
  • Lighter Darker: The ILM Podcast – Episode 1 “The Premiere” – Rob Bredow and Todd Vaziri

    pIXELsHAM.com
    Sep 4, 2024
    production, ves

    https://www.ilm.com/lighterdarker/s1e1-the-premiere/

    Views : 26
  • Hyper Realistic Water is this EASY

    pIXELsHAM.com
    Sep 4, 2024
    blender

    Views : 22
  • Kiosk – Library Tool for 3D Artists

    pIXELsHAM.com
    Sep 4, 2024
    production, software

    Kiosk streamlines resource management. With tailored filtering, customizable organization, and seamless integration into Maya, Houdini, Blender and Cinema4D. Maintain one library for them all!

     

    https://fabianstrube.gumroad.com/l/kiosk-library

     

    Views : 36
  • Kinetic Rush 3D Community Challenge – BREAKDOWN by Fabricio Moraes

    pIXELsHAM.com
    Sep 4, 2024
    production, trailers

    Views : 31
  • USD cookbook examples and python stubs

    pIXELsHAM.com
    Sep 4, 2024
    production, software

    This repository is a collection of simple USD projects. Each project shows off a single feature or group of USD features.

     

    https://github.com/ColinKennedy/USD-Cookbook

     

    These stubs are designed to be used with a type checker like mypy to provide static type checking of python code, as well as to provide analysis and completion in IDEs like PyCharm and VSCode (with Pylance).

     

    https://pypi.org/project/types-usd/

    Views : 33
  • Top 3D Printing Website Resources

    pIXELsHAM.com
    Sep 4, 2024
    3Dprinting, Featured

     

    The Holy Grail – https://github.com/ad-si/awesome-3d-printing

     

    • Thingiverse – https://www.thingiverse.com/
    • Makerworld – https://makerworld.com/
    • Printables – https://www.printables.com/
    • Cults – https://cults3d.com/
    • CG Trader – https://www.cgtrader.com/3d-print-models
    • Sketchfab – https://sketchfab.com/store/3d-models/stl
    • 3D Export – https://3dexport.com/
    • MyMiniFactory – https://www.myminifactory.com/
    • Thangs – https://thangs.com/
    • Yeggi – https://www.yeggi.com/
    • FAB365 – https://fab365.net/
    • Gambody – https://www.gambody.com/
    • All3DP News – https://all3dp.com/
    • TCT Magazine – https://www.tctmagazine.com/topics/3D-printing-news/
    • 3DPrint.com – https://3dprint.com/
    • NASA 3D Models – https://nasa3d.arc.nasa.gov/models/printable

     

    Views : 61
  • How to make 3D Printed LED Letter signs

    pIXELsHAM.com
    Sep 4, 2024
    3Dprinting

    Views : 27
  • Freepik Mystic – AI image-generator based on Flux

    pIXELsHAM.com
    Sep 4, 2024
    A.I.

    Built on top of a series of fine-tunes of Stable Diffusion, Flux, and Magnific-built models.

     

    https://www.freepik.com/ai/image-generator

     

    Views : 42
  • Generate 3D from ANY Video! │Gaussian Splatting Tutorial w/ Postshot and Blender

    pIXELsHAM.com
    Sep 1, 2024
    photogrammetry

    After Effects Gaussian Splatting Plugin:
    https://aescripts.com/gaussian-splatting/?aff=60

     

    Blender Gaussian Splatting Plugin: (kinda buggy)
    https://github.com/ReshotAI/gaussian-splatting-blender-addon

     

    PostShot
    https://www.pixelsham.com/2024/04/03/jawset-postshot-run-gaussian-splatting-with-a-ui-on-your-pc/

     

     

    Views : 170
  • Groovy Soul Funk Music with Saxophone

    pIXELsHAM.com
    Aug 30, 2024
    music

    Views : 27
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FEATURED POSTS

  • Cinematographers Blueprint 300dpi poster

    pIXELsHAM.com
    Sep 29, 2020
    composition, Featured, lighting, photography, reference

    The 300dpi digital poster is now available to all PixelSham.com subscribers.

     

    If you have already subscribed and wish a copy, please send me a note through the contact page.

    Views : 1,418
  • NVidia L4P – Unified Low-Level 4D Vision

    pIXELsHAM.com
    Feb 19, 2025
    A.I.

    https://research.nvidia.com/labs/lpr/l4p

    Views : 23
  • Earth and Sky Photo Contest 2013

    pIXELsHAM.com
    Jun 27, 2013
    photography
    Views : 962
  • Mastering The Art Of Photography – PixelSham.com Photography Basics

    pIXELsHAM.com
    Jul 26, 2023
    Featured, hardware, photography

    Views : 553
  • UV maps

    pIXELsHAM.com
    Sep 29, 2018
    colour, Featured, lighting, production, reference

    https://byvalle.com/UVchecker/

    All maps in the post

    (more…)

    Views : 12,636
  • RawTherapee – a free, open source, cross-platform raw image and HDRi processing program

    pIXELsHAM.com
    Mar 5, 2021
    colour, Featured, lighting, photography, software

    rawtherapee.com/

     

    5.10 of this tool includes excellent tools to clean up cr2 and cr3 used on set to support HDRI processing.
    Converting raw to AcesCG 32 bit tiffs with metadata. 

     

     

     

    Views : 749
  • A Fun Character Sketching Process with Marco Bucci

    pIXELsHAM.com
    May 9, 2019
    design

    Views : 1,036
  • Unity 3D resources

    pIXELsHAM.com
    Feb 2, 2012
    IOS, lighting, production, software

    http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html

     

    If you have no previous experience with Unity, start with these six video tutorials which give a quick overview of the Unity interface and some important features http://unity3d.com/support/documentation/video/

    (more…)

    Views : 1,692
Views : 18,034

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