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BREAKING NEWS

LATEST POSTS

  • Sebastian Schütt – RGB Matte Merging, The Technique You’re Not Using (Yet!)

    pIXELsHAM.com
    Aug 7, 2025
    production

    https://www.lucasjwarren.com/post/lw_mergeaberation

    Views : 9
  • Formas.ai – From Sketch to Spatial PointCloud

    pIXELsHAM.com
    Aug 6, 2025
    A.I.

    https://www.formas.ai

    Views : 9
  • Google DeepMind Genie 3 – A new frontier for world models

    pIXELsHAM.com
    Aug 6, 2025
    A.I., modeling

    https://deepmind.google/discover/blog/genie-3-a-new-frontier-for-world-models/

    Views : 15
  • Scott Ross on the future of VFX

    pIXELsHAM.com
    Aug 5, 2025
    ves
    Views : 16
  • BANG – Dividing 3D Assets via Generative Exploded Dynamics

    pIXELsHAM.com
    Aug 5, 2025
    A.I., modeling

    https://sites.google.com/view/bang7355608

    https://dl.acm.org/doi/10.1145/3730840

    Views : 7
  • Narcis Calin’s Galaxy Engine – A free, open source simulation software

    pIXELsHAM.com
    Aug 5, 2025
    lighting, software

    https://www.linkedin.com/posts/narciscalin_this-2025-i-decided-to-start-learning-how-activity-7357485340300832768-1f3i

    This 2025 I decided to start learning how to code, so I installed Visual Studio and I started looking into C++. After days of watching tutorials and guides about the basics of C++ and programming, I decided to make something physics-related. I started with a dot that fell to the ground and then I wanted to simulate gravitational attraction, so I made 2 circles attracting each other. I thought it was really cool to see something I made with code actually work, so I kept building on top of that small, basic program. And here we are after roughly 8 months of learning programming. This is Galaxy Engine, and it is a simulation software I have been making ever since I started my learning journey. It currently can simulate gravity, dark matter, galaxies, the Big Bang, temperature, fluid dynamics, breakable solids, planetary interactions, etc. The program can run many tens of thousands of particles in real time on the CPU thanks to the Barnes-Hut algorithm, mixed with Morton curves. It also includes its own PBR 2D path tracer with BVH optimizations. The path tracer can simulate a bunch of stuff like diffuse lighting, specular reflections, refraction, internal reflection, fresnel, emission, dispersion, roughness, IOR, nested IOR and more! I tried to make the path tracer closer to traditional 3D render engines like V-Ray. I honestly never imagined I would go this far with programming, and it has been an amazing learning experience so far. I think that mixing this knowledge with my 3D knowledge can unlock countless new possibilities. In case you are curious about Galaxy Engine, I made it completely free and Open-Source so that anyone can build and compile it locally! You can find the source code in GitHub

    https://github.com/NarcisCalin/Galaxy-Engine

    Views : 15
  • Storyboards to 3d with one cilck – MagiCam + Blender + TV Paint

    pIXELsHAM.com
    Aug 5, 2025
    blender

    Views : 7
  • Capcut Seedream 3.0 – AI-powered editor for everyone

    pIXELsHAM.com
    Aug 5, 2025
    A.I., production, software

    https://www.capcut.com/

    Views : 13
  • Tommy Og – Ultimate Python Guide, From Zero to Hero

    pIXELsHAM.com
    Aug 4, 2025
    python
    TommyOg_UltimatePythonGuideDownload
    Views : 15
  • Introduction to BytesIO

    pIXELsHAM.com
    Aug 1, 2025
    python

    When you’re working with binary data in Python—whether that’s image bytes, network payloads, or any in-memory binary stream—you often need a file-like interface without touching the disk. That’s where BytesIO from the built-in io module comes in handy. It lets you treat a bytes buffer as if it were a file.

    What Is BytesIO?

    • Module: io
    • Class: BytesIO
    • Purpose:
      • Provides an in-memory binary stream.
      • Acts like a file opened in binary mode ('rb'/'wb'), but data lives in RAM rather than on disk.
    from io import BytesIO
    

    Why Use BytesIO?

    1. Speed
      • No disk I/O—reads and writes happen in memory.
    2. Convenience
      • Emulates file methods (read(), write(), seek(), etc.).
      • Ideal for testing code that expects a file-like object.
    3. Safety
      • No temporary files cluttering up your filesystem.
    4. Integration
      • Libraries that accept file-like objects (e.g., PIL, requests) will work with BytesIO.

    Basic Examples

    1. Writing Bytes to a Buffer

    from io import BytesIO
    
    # Create a BytesIO buffer
    buffer = BytesIO()
    
    # Write some binary data
    buffer.write(b'Hello, \xF0\x9F\x98\x8A')  # includes a smiley emoji in UTF-8
    
    # Retrieve the entire contents
    data = buffer.getvalue()
    print(data)                 # b'Hello, \xf0\x9f\x98\x8a'
    print(data.decode('utf-8')) # Hello, 😊
    
    # Always close when done
    buffer.close()
    
    (more…)
    Views : 15
  • Marigold – repurposing diffusion-based image generators for dense predictions

    pIXELsHAM.com
    Jul 31, 2025
    A.I.

    Marigold repurposes Stable Diffusion for dense prediction tasks such as monocular depth estimation and surface normal prediction, delivering a level of detail often missing even in top discriminative models.

    Key aspects that make it great:
    – Reuses the original VAE and only lightly fine-tunes the denoising UNet
    – Trained on just tens of thousands of synthetic image–modality pairs
    – Runs on a single consumer GPU (e.g., RTX 4090)
    – Zero-shot generalization to real-world, in-the-wild images

    https://mlhonk.substack.com/p/31-marigold

    https://arxiv.org/pdf/2505.09358

    https://marigoldmonodepth.github.io/

    Views : 7
  • Hunyuan3D World Model 1.0

    pIXELsHAM.com
    Jul 28, 2025
    A.I., modeling

    Project Page:https://3d-models.hunyuan.tencent.com/world/
    Try it now:https://3d.hunyuan.tencent.com/sceneTo3D
    Github:https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0
    Hugging Face:https://huggingface.co/tencent/HunyuanWorld-1

    Views : 27
  • Runway Aleph

    pIXELsHAM.com
    Jul 25, 2025
    A.I., production

    https://runwayml.com/research/introducing-runway-aleph

    Generate New Camera Angles
    Generate the Next Shot
    Use Any Style to Transfer to a Video
    Change Environments, Locations, Seasons and Time of Day
    Add Things to a Scene
    Remove Things from a Scene
    Change Objects in a Scene
    Apply the Motion of a Video to an Image
    Alter a Character’s Appearance
    Recolor Elements of a Scene
    Relight Shots
    Green Screen Any Object, Person or Situation

    Oscar Marchal – Aleph test

    Views : 34
  • Your Smartphone Can Make 3D “Holograms” – Versatile Framework for Low-Cost Parallax Multi-View 360° Displays

    pIXELsHAM.com
    Jul 25, 2025
    3Dprinting, cool, hardware, lighting

    https://makerworld.com/en/models/793871

    https://holopot360.github.io/website/

    The Andotrope – The World’s First Omnidirectional Hologram-like Screen
    Views : 14
  • The Magnetic Shadows Effect

    pIXELsHAM.com
    Jul 25, 2025
    cool, lighting

    Views : 12
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FEATURED POSTS

  • Composition- The Cinematography of Amelie’

    pIXELsHAM.com
    Jun 27, 2012
    composition, lighting, photography

    http://evanerichards.com/2012/2602

    Views : 1,216
  • Immersity.AI turns 2D art and videos into 3D animation

    pIXELsHAM.com
    Jun 17, 2024
    A.I., software

    Immersity AI  (formerly LeiaPix), turns 2D illustrations into 3D animation, ideal for bringing a sketch, painting or scene to life.

    It converts the video into an animated depth video and uses that to trigger depth in the final output.

     

    https://www.immersity.ai/

     

    Views : 64
  • Slow Life from Daniel Stoupin

    pIXELsHAM.com
    Mar 30, 2014
    photography

    https://vimeo.com/88829079

    Views : 1,043
  • Photography basics: Solid Angle measures

    pIXELsHAM.com
    Aug 1, 2020
    Featured, lighting, photography

    http://www.calculator.org/property.aspx?name=solid+angle

     

     

    A measure of how large the object appears to an observer looking from that point. Thus. A measure for objects in the sky. Useful to retuen the size of the sun and moon… and in perspective, how much of their contribution to lighting. Solid angle can be represented in ‘angular diameter’ as well.

    http://en.wikipedia.org/wiki/Solid_angle

     

    http://www.mathsisfun.com/geometry/steradian.html

     

    A solid angle is expressed in a dimensionless unit called a steradian (symbol: sr). By default in terms of the total celestial sphere and before atmospheric’s scattering, the Sun and the Moon subtend fractional areas of 0.000546% (Sun) and 0.000531% (Moon).

     

    http://en.wikipedia.org/wiki/Solid_angle#Sun_and_Moon

     

    On earth the sun is likely closer to 0.00011 solid angle after athmospheric scattering. The sun as perceived from earth has a diameter of 0.53 degrees. This is about 0.000064 solid angle.

    http://www.numericana.com/answer/angles.htm

     

    The mean angular diameter of the full moon is 2q = 0.52° (it varies with time around that average, by about 0.009°). This translates into a solid angle of 0.0000647 sr, which means that the whole night sky covers a solid angle roughly one hundred thousand times greater than the full moon.

     

    More info

     

    http://lcogt.net/spacebook/using-angles-describe-positions-and-apparent-sizes-objects

    http://amazing-space.stsci.edu/glossary/def.php.s=topic_astronomy

     

    Angular Size

    The apparent size of an object as seen by an observer; expressed in units of degrees (of arc), arc minutes, or arc seconds. The moon, as viewed from the Earth, has an angular diameter of one-half a degree.

     

    The angle covered by the diameter of the full moon is about 31 arcmin or 1/2°, so astronomers would say the Moon’s angular diameter is 31 arcmin, or the Moon subtends an angle of 31 arcmin.

    Views : 3,445
  • Tencent Hunyuan3D 2.1 goes Open Source and adds MV (Multi-view) and MV Mini

    pIXELsHAM.com
    Jun 14, 2025
    A.I., Featured, modeling

    https://huggingface.co/tencent/Hunyuan3D-2mv

    https://huggingface.co/tencent/Hunyuan3D-2mini

    https://github.com/Tencent/Hunyuan3D-2

    Tencent just made Hunyuan3D 2.1 open-source.
    This is the first fully open-source, production-ready PBR 3D generative model with cinema-grade quality.
    https://github.com/Tencent-Hunyuan/Hunyuan3D-2.1

    What makes it special?
    • Advanced PBR material synthesis brings realistic materials like leather, bronze, and more to life with stunning light interactions.
    • Complete access to model weights, training/inference code, data pipelines.
    • Optimized to run on accessible hardware.
    • Built for real-world applications with professional-grade output quality.

    They’re making it accessible to everyone:
    • Complete open-source ecosystem with full documentation.
    • Ready-to-use model weights and training infrastructure.
    • Live demo available for instant testing.
    • Comprehensive GitHub repository with implementation details.

    Views : 176
  • Color theory in marketing

    pIXELsHAM.com
    Nov 10, 2017
    colour, production, reference

    Views : 1,478
  • Tukoi Oya Tattoo creates tattoos that come alive with UV ink

    pIXELsHAM.com
    Jun 17, 2020
    design

    Views : 681
  • 2021 Fiat 500 Electric Car – Interior, Exterior

    pIXELsHAM.com
    Oct 22, 2020
    design, lighting

    Views : 773
Views : 10,079

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