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LATEST POSTS

  • Gleb Alexandrov – Volumetric rendering in Blender

    pIXELsHAM.com
    Sep 12, 2022
    blender, production, software

    Views : 603
  • Jeff Kember – VFX in the (Google) Cloud

    pIXELsHAM.com
    Sep 12, 2022
    hardware, production, software

     

    Views : 519
  • Gleb Alexandrov – Composition based on primary, secondary and tertiary shapes distribution

    pIXELsHAM.com
    Sep 12, 2022
    composition

    Views : 581
  • ClipDrop.co – photography relighting tool

    pIXELsHAM.com
    Sep 10, 2022
    photography, software

    https://clipdrop.co/relight

     

    https://www.pixelsham.com/wp-content/uploads/2022/09/title-demo.webm
    Views : 1,606
  • BungeeNeRF citynerf

    pIXELsHAM.com
    Sep 2, 2022
    A.I.

    https://city-super.github.io/citynerf/

     

     

    https://city-super.github.io/citynerf/img/1947.pdf

     

    https://github.com/city-super/BungeeNeRF

    Views : 421
  • StudioBinder.com – What is Volumetric Lighting, Definition and Examples

    pIXELsHAM.com
    Sep 2, 2022
    lighting, photography, production

    https://www.studiobinder.com/blog/what-is-volumetric-lighting-definition

     

     

     

    Views : 639
  • Essential roles on a set in order of importance

    pIXELsHAM.com
    Sep 2, 2022
    jokes, lighting

    Views : 554
  • CaveAcademy – Shooting a HDRI Onset for CG Lighting

    pIXELsHAM.com
    Aug 31, 2022
    photography, production

    https://caveacademy.com/wiki/onset-production/data-acquisition/data-acquisition-training/shooting-a-hdri-for-lighting/

     

    Views : 557
  • Unity – HDRI processing

    pIXELsHAM.com
    Aug 31, 2022
    photography, production

    https://docs.unity3d.com/2019.2/Documentation/uploads/ExpertGuides/High_Dynamic_Range_Imaging_HDRI.pdf

     

    The goal is to clean the initial individual brackets before or at merging time as much as possible.
    This means:

    • keeping original shooting metadata
    • de-fringing
    • removing aberration (through camera lens data or automatically)
    • at 32 bit
    • in ACEScg (or ACES) wherever possible

     

    Local copy

     

    Views : 762
  • Disney’s Price Hikes Usher in Era of the Not-So-Cheap Ad Tier

    pIXELsHAM.com
    Aug 31, 2022
    ves

    https://www.hollywoodreporter.com/business/business-news/disneys-price-hikes-usher-in-era-of-the-not-so-cheap-ad-tier-1235200218/

     

    “When Disney+’s ad tier launches, in December, it will cost U.S. customers $7.99 a month, the current price of the service’s ad-free tier. The price of the no-ads version will be hiked to $10.99.”

     

    This is balanced out by the company’s plan to keep the rate of content spending for all its platforms at around $30 billion for the next few years and its measured revision of subscriber goals. “It now looks like Disney+ is tracking towards tightened and trimmed sub guidance, while the ad-supported tier + price increases + content rationalization = a much improved long-term profit outlook,” Wells Fargo analyst Steven Cahall wrote in an Aug. 11 note.

    Views : 786
  • Open source Cycles render implemented into Gaffer

    pIXELsHAM.com
    Aug 27, 2022
    production, software

    https://github.com/GafferHQ/gaffer/releases/tag/1.0.3.0

     

    https://github.com/GafferHQ/gaffer/pull/4812

     

    This release introduces support for the open source Cycles renderer. This is introduced as an opt-in feature preview intended for early testing and feedback as breaking changes can be expected while we continue to improve Cycles integration in future releases. As such, the use of Cycles is disabled by default but can be enabled via an environment variable. Additionally we’ve added support for viewing parameter history in the Light Editor, automatic render-time translation of UsdPreviewSurface shaders and UsdLuxLights for Arnold and made the usual small fixes and improvements.

    Views : 716
  • StudioBinder.com – Photography basics: What is Dynamic Range in Photography

    pIXELsHAM.com
    Aug 24, 2022
    lighting, photography, production

    https://www.studiobinder.com/blog/what-is-dynamic-range-photography

     

    https://www.hdrsoft.com/resources/dri.html#bit-depth

     

     

    (more…)
    Views : 787
  • Open Standards support within Autodesk software, including USD, LookdevX, MaterialX, and Hydra

    pIXELsHAM.com
    Aug 22, 2022
    production, software

    Views : 579
  • NVIDIA GauGAN360 – AI driven latlong HDRI creation tool

    pIXELsHAM.com
    Aug 20, 2022
    A.I., production, software

     

    https://blogs.nvidia.com/blog/2022/08/09/neural-graphics-sdk-metaverse-content/

     

    Unfortunately, png output only at the moment:

    http://imaginaire.cc/gaugan360/

     

    Views : 1,581
  • Peter Timberlake – free high quality practice material for compositors

    pIXELsHAM.com
    Aug 20, 2022
    production, reference, software

    https://www.petertimberlake.com/practicematerial

     

    “…a bunch of high quality practice material for compositors looking to build their reels. Contains all plates, roto, CG elements, matte paintings, and everything required to start compositing.”

     

     

    Views : 632
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FEATURED POSTS

  • Product photography ads and ideas

    pIXELsHAM.com
    Jul 12, 2023
    commercials, composition, design, lighting, photography, production

     

    (more…)
    Views : 337
  • Turn AI Images into 3D Animated Characters: Tutorial

    pIXELsHAM.com
    Jan 26, 2023
    A.I., animation, production

    Views : 571
  • Unbiased 13 Pro Max vs S21 Ultra Camera Mobile Test Comparison!

    pIXELsHAM.com
    Jan 25, 2022
    hardware, photography

    Views : 674
  • colors.muz.li – AI Color Combination Generator

    pIXELsHAM.com
    Jul 25, 2024
    A.I., colour

    https://colors.muz.li/ai-color-combination-generator

     

    Views : 157
  • Google Doodle for Saul Bass’ 93rd Birthday

    pIXELsHAM.com
    May 8, 2013
    design

    Views : 1,048
  • What is the Light Field?

    pIXELsHAM.com
    Jan 23, 2023
    lighting, photography

    http://lightfield-forum.com/what-is-the-lightfield/

     

    The light field consists of the total of all light rays in 3D space, flowing through every point and in every direction.

    How to Record a Light Field

    • a single, robotically controlled camera
    • a rotating arc of cameras
    • an array of cameras or camera modules
    • a single camera or camera lens fitted with a microlens array

     

    Views : 340
Views : 18,028

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