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Netflix boss: Remote working has negative effects
www.bbc.com/news/technology-54063648
Netflix’s chairman has said working from home has no positive effects and makes debating ideas harder.
But Reed Hastings, who founded the platform, also said its 8,600 employees would not have to return to the office until most of them had received an approved coronavirus vaccine.
And he predicted most people would continue to work from home on one day a week even after the pandemic was over.
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VIM – the fastest way to interact with the biggest BIM projects
VIM is a real-time 3D file format purpose built for AEC’s modern demands.
VIM offers a modern, efficient, and compact 3D data interchange open format to quickly transport design data and geometry from Revit and other BIM sources such as real-time engines and 3D editors.
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Narcis Calin’s Galaxy Engine – A free, open source simulation software
This 2025 I decided to start learning how to code, so I installed Visual Studio and I started looking into C++. After days of watching tutorials and guides about the basics of C++ and programming, I decided to make something physics-related. I started with a dot that fell to the ground and then I wanted to simulate gravitational attraction, so I made 2 circles attracting each other. I thought it was really cool to see something I made with code actually work, so I kept building on top of that small, basic program. And here we are after roughly 8 months of learning programming. This is Galaxy Engine, and it is a simulation software I have been making ever since I started my learning journey. It currently can simulate gravity, dark matter, galaxies, the Big Bang, temperature, fluid dynamics, breakable solids, planetary interactions, etc. The program can run many tens of thousands of particles in real time on the CPU thanks to the Barnes-Hut algorithm, mixed with Morton curves. It also includes its own PBR 2D path tracer with BVH optimizations. The path tracer can simulate a bunch of stuff like diffuse lighting, specular reflections, refraction, internal reflection, fresnel, emission, dispersion, roughness, IOR, nested IOR and more! I tried to make the path tracer closer to traditional 3D render engines like V-Ray. I honestly never imagined I would go this far with programming, and it has been an amazing learning experience so far. I think that mixing this knowledge with my 3D knowledge can unlock countless new possibilities. In case you are curious about Galaxy Engine, I made it completely free and Open-Source so that anyone can build and compile it locally! You can find the source code in GitHub
https://github.com/NarcisCalin/Galaxy-Engine