• Emmanuel Tsekleves – Writing Research Papers

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    Here’s the journey of crafting a compelling paper:

    1️. ABSTRACT
    This is your elevator pitch.
    Give a methodology overview.
    Paint the problem you’re solving.
    Highlight key findings and their impact.

    2️. INTRODUCTION
    Start with what we know.
    Set the stage for our current understanding.
    Hook your reader with the relevance of your work.

    3️. LITERATURE REVIEW
    Identify what’s unknown.
    Spot the gaps in current knowledge.
    Your job in the next sections is to fill this gap.

    4️. METHODOLOGY
    What did you do?
    Outline how you’ll fill that gap.
    Be transparent about your approach.
    Make it reproducible so others can follow.

    5️. RESULTS
    Let the data speak for itself.
    Present your findings clearly.
    Keep it concise and focused.

    6️. DISCUSSION
    Now, connect the dots.
    Discuss implications and significance.
    How do your findings bridge the knowledge gap?

    7️. CONCLUSION
    Wrap it up with future directions.
    What does this mean for us moving forward?
    Leave the reader with a call to action or reflection.

    8️. REFERENCES
    Acknowledge the giants whose shoulders you stand on.
    A robust reference list shows the depth of your research.

  • Image rendering bit depth

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    The terms 8-bit, 16-bit, 16-bit float, and 32-bit refer to different data formats used to store and represent image information, as bits per pixel.

    https://en.wikipedia.org/wiki/Color_depth

    In color technology, color depth also known as bit depth, is either the number of bits used to indicate the color of a single pixel, OR the number of bits used for each color component of a single pixel.

    When referring to a pixel, the concept can be defined as bits per pixel (bpp).

    When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often.

    Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digital code value to a location in a color space.

     

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