BREAKING NEWS
LATEST POSTS
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Scans Factory – Unreal 5.4 demo – Rome Walkthrough
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PlanCraft – An assumptions based project schedule generator
https://www.hasielhassan.com/PlanCraft/#about
It helps you create and Open Schedule Format (OSF) JSON file for your projects.
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Elon Musk finally admits Tesla’s HW3 might not support full self-driving
The CEO said when asked about Tesla achieving its promised unsupervised self-driving on HW3 vehicles:
We are not 100% sure. HW4 has several times the capability of HW3. It’s easier to get things to work on HW4 and it takes a lot of efforts to squeeze that into HW3. There is some chance that HW3 does not achieve the safety level that allows for unsupervised FSD.
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NoPoSplat – Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
A feed-forward model capable of reconstructing 3D scenes parameterized by 3D Gaussians from unposed sparse multi-view images.
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Apple reaches deal to acquire Pixelmator
https://9to5mac.com/2024/11/01/apple-reaches-deal-to-acquire-pixelmator
Pixelmator has signed an agreement to be acquired by Apple, subject to regulatory approval. There will be no material changes to the Pixelmator Pro, Pixelmator for iOS, and Photomator apps at this time.
https://www.pixelmator.com/pro/
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Linus Torvalds on GenAI
Linus Torvalds, the creator and maintainer of the Linux kernel, talks modern developments.
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Niantic SPZ – open source, compressed gaussian splats file format
https://scaniverse.com/news/spz-gaussian-splat-open-source-file-format
https://github.com/nianticlabs/spz
• Slashes file sizes by 90% (250MB → 25MB) with virtually zero quality loss
• Lightning-fast uploads/downloads, especially on mobile
• Dramatically reduced memory footprint
• Enables real-time processing right on your phoneTech breakthrough:
• Smart compression of position, rotation, color & scale data
• Column-based organization for maximum efficiency
• Innovative fixed-point quantization & log encodinghttps://www.8thwall.com/products/niantic-studio
FEATURED POSTS
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What is Neural Rendering?
https://www.zumolabs.ai/post/what-is-neural-rendering
“The key concept behind neural rendering approaches is that they are differentiable. A differentiable function is one whose derivative exists at each point in the domain. This is important because machine learning is basically the chain rule with extra steps: a differentiable rendering function can be learned with data, one gradient descent step at a time. Learning a rendering function statistically through data is fundamentally different from the classic rendering methods we described above, which calculate and extrapolate from the known laws of physics.”
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NVidia – High-Fidelity 3D Mesh Generation at Scale with Meshtron
https://developer.nvidia.com/blog/high-fidelity-3d-mesh-generation-at-scale-with-meshtron/
Meshtron provides a simple and scalable, data-driven solution for generating intricate, artist-like meshes of up to 64K faces at 1024-level coordinate resolution. This is over an order of magnitude higher face count and 8x higher coordinate resolution compared to existing methods.