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Luca Rossi – How to Help Underperformers
https://hybridhacker.email/p/how-to-help-underperformers
- Understand Performance is Systemic: Recognize that culture, systems, management, and individual traits impact performance.
- Address Underperformance Early: Use consistent feedback and the accountability dial (mention, invitation, conversation, boundary, limit).
- Provide Balanced Feedback: Reinforce, acknowledge, and correct behaviors.
- Use an Underperformance Checklist: Evaluate issues related to culture, systems, management, and individual traits.
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Suite Platinum Medley cover by Diego Cebrián
Bonus: Mike Oldfield MEDLEY (Amarok|Ommadawn|TubularBells)
Diego Cebrián & Alejandro Sotomayor -
GoldmanSachs.com – GEN AI: TOO MUCH SPEND, TOO LITTLE BENEFIT?
Tech giants and beyond are set to spend over $1tn on AI capex in coming years, with so far little to show for it. So, will this large spend ever pay off? MIT’s Daron Acemoglu and GS’ Jim Covello are skeptical, with Acemoglu seeing only limited US economic upside from AI over the next decade and Covello arguing that the technology isn’t designed to solve the complex problems that would justify the costs, which may not decline as many expect. But GS’ Joseph Briggs, Kash Rangan, and Eric Sheridan remain more optimistic about AI’s economic potential and its ability to ultimately generate returns beyond the current “picks and shovels” phase, even if AI’s “killer application” has yet to emerge. And even if it does, we explore whether the current chips shortage (with GS’ Toshiya Hari) and looming power shortage (with Cloverleaf Infrastructure’s Brian Janous) will constrain AI growth. But despite these concerns and constraints, we still see room for the AI theme to run, either because AI starts to deliver on its promise, or because bubbles take a long time to burst.
Local copy below
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Pallaidium – a free and open source genAI movie studio integrated into the free Blender video editor
https://github.com/tin2tin/Pallaidium/
Features
Text to video Text to audio Text to speech Text to image Image to image Image to video Video to video Image to text ControlNet OpenPose ADetailer IP Adapter Face/Style Canny Illusion Multiple LoRAs Segmind distilled SDXL Seed Quality steps Frames Word power Style selector Strip power Batch conversion Batch refinement of images. Batch upscale & refinement of movies. Model card selector. Render-to-path selector. Render finished notification. Model Cards One-click install and uninstall dependencies. User-defined file path for generated files. Seed and prompt added to strip name.
FEATURED POSTS
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SlowMoVideo – How to make a slow motion shot with the open source program
http://slowmovideo.granjow.net/
slowmoVideo is an OpenSource program that creates slow-motion videos from your footage.
Slow motion cinematography is the result of playing back frames for a longer duration than they were exposed. For example, if you expose 240 frames of film in one second, then play them back at 24 fps, the resulting movie is 10 times longer (slower) than the original filmed event….
Film cameras are relatively simple mechanical devices that allow you to crank up the speed to whatever rate the shutter and pull-down mechanism allow. Some film cameras can operate at 2,500 fps or higher (although film shot in these cameras often needs some readjustment in postproduction). Video, on the other hand, is always captured, recorded, and played back at a fixed rate, with a current limit around 60fps. This makes extreme slow motion effects harder to achieve (and less elegant) on video, because slowing down the video results in each frame held still on the screen for a long time, whereas with high-frame-rate film there are plenty of frames to fill the longer durations of time. On video, the slow motion effect is more like a slide show than smooth, continuous motion.
One obvious solution is to shoot film at high speed, then transfer it to video (a case where film still has a clear advantage, sorry George). Another possibility is to cross dissolve or blur from one frame to the next. This adds a smooth transition from one still frame to the next. The blur reduces the sharpness of the image, and compared to slowing down images shot at a high frame rate, this is somewhat of a cheat. However, there isn’t much you can do about it until video can be recorded at much higher rates. Of course, many film cameras can’t shoot at high frame rates either, so the whole super-slow-motion endeavor is somewhat specialized no matter what medium you are using. (There are some high speed digital cameras available now that allow you to capture lots of digital frames directly to your computer, so technology is starting to catch up with film. However, this feature isn’t going to appear in consumer camcorders any time soon.)
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K-Lens One – A Light Field Lens that captures RGB + Depth
www.newsshooter.com/2021/10/31/klens-one-a-light-field-lens-that-captures-rgb-depth/
A mirror system (Image Multiplier) in the K|Lens splits the light rays into 9 separate images that are mapped on the camera sensor. All 9 of these images have slightly different perspectives. The best way to picture it is if you imagine using 9 separate cameras in a narrow array at the same time.
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Survivorship Bias: The error resulting from systematically focusing on successes and ignoring failures. How a young statistician saved his planes during WW2.
A young statistician saved their lives.
His insight (and how it can change yours):
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During World War II, the U.S. wanted to add reinforcement armor to specific areas of its planes.
Analysts examined returning bombers, plotted the bullet holes and damage on them (as in the image below), and came to the conclusion that adding armor to the tail, body, and wings would improve their odds of survival.
But a young statistician named Abraham Wald noted that this would be a tragic mistake. By only plotting data on the planes that returned, they were systematically omitting the data on a critical, informative subset: The planes that were damaged and unable to return.
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Photography basics: Lumens vs Candelas (candle) vs Lux vs FootCandle vs Watts vs Irradiance vs Illuminance
https://www.translatorscafe.com/unit-converter/en-US/illumination/1-11/
The power output of a light source is measured using the unit of watts W. This is a direct measure to calculate how much power the light is going to drain from your socket and it is not relatable to the light brightness itself.
The amount of energy emitted from it per second. That energy comes out in a form of photons which we can crudely represent with rays of light coming out of the source. The higher the power the more rays emitted from the source in a unit of time.
Not all energy emitted is visible to the human eye, so we often rely on photometric measurements, which takes in account the sensitivity of human eye to different wavelenghts
Details in the post
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