BREAKING NEWS
LATEST POSTS
-
The philosophy of Charles Schulz, the creator of the ‘Peanuts’ comic strip
- Name the five wealthiest people in the world.
- Name the last five Heisman trophy winners.
- Name the last five winners of the Miss America pageant.
- Name ten people who have won the Nobel or Pulitzer Prize.
- Name the last half dozen Academy Award winners for best actor and actress.
- Name the last decade’s worth of World Series winners.
How did you do?
The point is, none of us remember the headliners of yesterday.
These are no second-rate achievers.They are the best in their fields.
But the applause dies.
Awards tarnish …
Achievements are forgotten.
Accolades and certificates are buried with their owners.Here’s another quiz. See how you do on this one:
- List a few teachers who aided your journey through school.
- Name three friends who have helped you through a difficult time.
- Name five people who have taught you something worthwhile.
- Think of a few people who have made you feel appreciated and special.
- Think of five people you enjoy spending time with.
Easier?
-
The God of War Texture Optimization Algorithm: Mip Flooding
“delve into an algorithm developed by Sean Feeley, a Senior Staff Environment Tech Artist that is part of the creative minds at Santa Monica Studio. This algorithm, originally designed to address edge inaccuracy on foliage, has the potential to revolutionize the way we approach texture optimization in the gaming industry. ”
FEATURED POSTS
-
Embedding frame ranges into Quicktime movies with FFmpeg
QuickTime (.mov) files are fundamentally time-based, not frame-based, and so don’t have a built-in, uniform “first frame/last frame” field you can set as numeric frame IDs. Instead, tools like Shotgun Create rely on the timecode track and the movie’s duration to infer frame numbers. If you want Shotgun to pick up a non-default frame range (e.g. start at 1001, end at 1064), you must bake in an SMPTE timecode that corresponds to your desired start frame, and ensure the movie’s duration matches your clip length.
How Shotgun Reads Frame Ranges
- Default start frame is 1. If no timecode metadata is present, Shotgun assumes the movie begins at frame 1.
- Timecode ⇒ frame number. Shotgun Create “honors the timecodes of media sources,” mapping the embedded TC to frame IDs. For example, a 24 fps QuickTime tagged with a start timecode of 00:00:41:17 will be interpreted as beginning on frame 1001 (1001 ÷ 24 fps ≈ 41.71 s).
Embedding a Start Timecode
QuickTime uses a
tmcd
(timecode) track. You can bake in an SMPTE track via FFmpeg’s-timecode
flag or via Compressor/encoder settings:- Compute your start TC.
- Desired start frame = 1001
- Frame 1001 at 24 fps ⇒ 1001 ÷ 24 ≈ 41.708 s ⇒ TC 00:00:41:17
- FFmpeg example:
ffmpeg -i input.mov \ -c copy \ -timecode 00:00:41:17 \ output.mov
This adds a timecode track beginning at 00:00:41:17, which Shotgun maps to frame 1001.
Ensuring the Correct End Frame
Shotgun infers the last frame from the movie’s duration. To end on frame 1064:
- Frame count = 1064 – 1001 + 1 = 64 frames
- Duration = 64 ÷ 24 fps ≈ 2.667 s
FFmpeg trim example:
ffmpeg -i input.mov \ -c copy \ -timecode 00:00:41:17 \ -t 00:00:02.667 \ output_trimmed.mov
This results in a 64-frame clip (1001→1064) at 24 fps.