BREAKING NEWS
LATEST POSTS
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FuseFX Acquires Rising Sun Pictures
www.awn.com/news/fusefx-acquires-rising-sun-pictures
FuseFX, a full-service, award-winning visual effects company with studios in Los Angeles, New York, Atlanta, Vancouver, Montréal, Toronto, and Bogotá, is pleased to announce its acquisition of Rising Sun Pictures, a world-renowned, high-end visual effects studio headquartered in Adelaide, Australia
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Volume 2 of The Epic Virtual Production Field Guide now available
https://www.unrealengine.com/en-US/blog/volume-2-of-the-virtual-production-field-guide-now-available
https://cdn2.unrealengine.com/Virtual+Production+Field+Guide+Volume+2+v1.0-5b06b62cbc5f.pdf
https://www.vesglobal.org/wp-content/uploads/2021/04/VirtualProductionFieldGuideVolume2New.pdf
v2.1.0 Local copy:
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Monitors For Video Editing & Vfx work – Eizo ColorEdge CG319X 4K 31"
www.cgdirector.com/best-monitor-graphic-design-video-editing-3d/
There are three main Panel Types found in today’s modern Monitors.
The TN Panel (Twisted nematic)
The VA Panel (Vertical Alignment)
The IPS Panel (In-plane Switching)The IPS Panel is the best panel type for visually demanding work.
imagescience.com.au/products/monitors/monitors-for-video-editing-and-vfx
The Eizo CG319X is the current benchmark monitor for video work from Eizo, the most respected name in the high end colour accurate monitor business.
Used by some of the world’s best VFX studios – like WETA Digital and Studio Ghibli – this full true 4K monster offers superb accuracy, DCI true blacks, and fully automatic calibration with a in-built high quality calibration sensor, very generous working area, and true full 4K resolution. It can show nearly all of the DCI-P3 colour space with extreme precision.
If you’ve got the budget, this is without doubt the monitor to own for high end video and FX work.
imagescience.com.au/products/monitors/eizo-coloredge-cg319x-4k
FEATURED POSTS
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Gamma correction
http://www.normankoren.com/makingfineprints1A.html#Gammabox
https://en.wikipedia.org/wiki/Gamma_correction
http://www.photoscientia.co.uk/Gamma.htm
https://www.w3.org/Graphics/Color/sRGB.html
http://www.eizoglobal.com/library/basics/lcd_display_gamma/index.html
https://forum.reallusion.com/PrintTopic308094.aspx
Basically, gamma is the relationship between the brightness of a pixel as it appears on the screen, and the numerical value of that pixel. Generally Gamma is just about defining relationships.
Three main types:
– Image Gamma encoded in images
– Display Gammas encoded in hardware and/or viewing time
– System or Viewing Gamma which is the net effect of all gammas when you look back at a final image. In theory this should flatten back to 1.0 gamma.