BREAKING NEWS
LATEST POSTS
-
If we turned back the evolutionary clock, would a species similar to humans come to dominate the Earth again?
www.bbc.com/future/story/20190709-would-humans-evolve-again-if-we-rewound-time
American palaeontologist Stephen Jay Gould proposed : What would happen if the hands of time were turned back to an arbitrary point in our evolutionary history and we restarted the clock?
Gould reckoned that humanity’s evolution was so rare that we could replay the tape of life a million times and we wouldn’t see anything like Homo sapiens arise again. His reasoning was that chance events play a huge role in evolution.
Put simply, evolution is the product of random mutation.
Experimental evolutionary biologists do have the means to test some of Gould’s theories on a microscale with bacteria.
Many bacterial evolution studies have found, perhaps surprisingly, that evolution often follows very predictable paths over the short term, with the same traits and genetic solutions frequently cropping up. There are evolutionary forces that keep evolving organisms on the straight and narrow. Natural selection is the “guiding hand” of evolution, reigning in the chaos of random mutations and abetting beneficial mutations. This means many genetic changes will fade from existence over time, with only the best enduring. This can also lead to the same solutions of survival being realized in completely unrelated species.
What about the underlying physical laws (ie: gravity) – do they favour predictable evolution? At very large scales, it appears so.
This means that the broad “rules” for evolution would remain the same no matter how many times we replayed the tape. There would always be an evolutionary advantage for organisms that harvest solar power. There would always be opportunity for those that make use of the abundant gases in the atmosphere. And from these adaptations, we may predictably see the emergence of familiar ecosystems. But ultimately, randomness, which is built into many evolutionary processes, will remove our ability to “see into the future” with complete certainty.
FEATURED POSTS
-
AI and the Law – Judge allows authors AI copyright lawsuit against Meta to move forward
The lawsuit has already provided a few glimpses into how Meta approaches copyright, with court filings from the plaintiffs claiming that Mark Zuckerberg gave the Llama team permission to train the models using copyrighted works and that other Meta team members discussed the use of legally questionable content for AI training.
-
domeble – Hi-Resolution CGI Backplates and 360° HDRI
When collecting hdri make sure the data supports basic metadata, such as:
- Iso
- Aperture
- Exposure time or shutter time
- Color temperature
- Color space Exposure value (what the sensor receives of the sun intensity in lux)
- 7+ brackets (with 5 or 6 being the perceived balanced exposure)
In image processing, computer graphics, and photography, high dynamic range imaging (HDRI or just HDR) is a set of techniques that allow a greater dynamic range of luminances (a Photometry measure of the luminous intensity per unit area of light travelling in a given direction. It describes the amount of light that passes through or is emitted from a particular area, and falls within a given solid angle) between the lightest and darkest areas of an image than standard digital imaging techniques or photographic methods. This wider dynamic range allows HDR images to represent more accurately the wide range of intensity levels found in real scenes ranging from direct sunlight to faint starlight and to the deepest shadows.
The two main sources of HDR imagery are computer renderings and merging of multiple photographs, which in turn are known as low dynamic range (LDR) or standard dynamic range (SDR) images. Tone Mapping (Look-up) techniques, which reduce overall contrast to facilitate display of HDR images on devices with lower dynamic range, can be applied to produce images with preserved or exaggerated local contrast for artistic effect. Photography
In photography, dynamic range is measured in Exposure Values (in photography, exposure value denotes all combinations of camera shutter speed and relative aperture that give the same exposure. The concept was developed in Germany in the 1950s) differences or stops, between the brightest and darkest parts of the image that show detail. An increase of one EV or one stop is a doubling of the amount of light.
The human response to brightness is well approximated by a Steven’s power law, which over a reasonable range is close to logarithmic, as described by the Weber�Fechner law, which is one reason that logarithmic measures of light intensity are often used as well.
HDR is short for High Dynamic Range. It’s a term used to describe an image which contains a greater exposure range than the “black” to “white” that 8 or 16-bit integer formats (JPEG, TIFF, PNG) can describe. Whereas these Low Dynamic Range images (LDR) can hold perhaps 8 to 10 f-stops of image information, HDR images can describe beyond 30 stops and stored in 32 bit images.