• Runway introduces Gen-4ย – Generate consistent elements by controlling input elements

    https://runwayml.com/research/introducing-runway-gen-4

    With Gen-4, you are now able to precisely generate consistent characters, locations and objects across scenes. Simply set your look and feel and the model will maintain coherent world environments while preserving the distinctive style, mood and cinematographic elements of each frame. Then, regenerate those elements from multiple perspectives and positions within your scenes.

    ๐—›๐—ฒ๐—ฟ๐—ฒโ€™๐˜€ ๐˜„๐—ต๐˜† ๐—š๐—ฒ๐—ป-๐Ÿฐ ๐—ฐ๐—ต๐—ฎ๐—ป๐—ด๐—ฒ๐˜€ ๐—ฒ๐˜ƒ๐—ฒ๐—ฟ๐˜†๐˜๐—ต๐—ถ๐—ป๐—ด:

    โœจ ๐—จ๐—ป๐˜„๐—ฎ๐˜ƒ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด ๐—–๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ ๐—–๐—ผ๐—ป๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐—ฐ๐˜†
    โ€ข Characters and environments ๐—ป๐—ผ๐˜„ ๐˜€๐˜๐—ฎ๐˜† ๐—ณ๐—น๐—ฎ๐˜„๐—น๐—ฒ๐˜€๐˜€๐—น๐˜† ๐—ฐ๐—ผ๐—ป๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ across shotsโ€”even as lighting shifts or angles pivotโ€”all from one reference image. No more jarring transitions or mismatched details.

    โœจ ๐——๐˜†๐—ป๐—ฎ๐—บ๐—ถ๐—ฐ ๐— ๐˜‚๐—น๐˜๐—ถ-๐—”๐—ป๐—ด๐—น๐—ฒ ๐— ๐—ฎ๐˜€๐˜๐—ฒ๐—ฟ๐˜†
    โ€ข Generate cohesive scenes from any perspective without manual tweaks. Gen-4 intuitively ๐—ฐ๐—ฟ๐—ฎ๐—ณ๐˜๐˜€ ๐—บ๐˜‚๐—น๐˜๐—ถ-๐—ฎ๐—ป๐—ด๐—น๐—ฒ ๐—ฐ๐—ผ๐˜ƒ๐—ฒ๐—ฟ๐—ฎ๐—ด๐—ฒ, ๐—ฎ ๐—น๐—ฒ๐—ฎ๐—ฝ ๐—ฝ๐—ฎ๐˜€๐˜ ๐—ฒ๐—ฎ๐—ฟ๐—น๐—ถ๐—ฒ๐—ฟ ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น๐˜€ that struggled with spatial continuity.

    โœจ ๐—ฃ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐˜€ ๐—ง๐—ต๐—ฎ๐˜ ๐—™๐—ฒ๐—ฒ๐—น ๐—”๐—น๐—ถ๐˜ƒ๐—ฒ
    โ€ข Capes ripple, objects collide, and fabrics drape with startling realism. ๐—š๐—ฒ๐—ป-๐Ÿฐ ๐˜€๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ฒ๐˜€ ๐—ฟ๐—ฒ๐—ฎ๐—น-๐˜„๐—ผ๐—ฟ๐—น๐—ฑ ๐—ฝ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐˜€, breathing life into scenes that once demanded painstaking manual animation.

    โœจ ๐—ฆ๐—ฒ๐—ฎ๐—บ๐—น๐—ฒ๐˜€๐˜€ ๐—ฆ๐˜๐˜‚๐—ฑ๐—ถ๐—ผ ๐—œ๐—ป๐˜๐—ฒ๐—ด๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป
    โ€ข Outputs now blend effortlessly with live-action footage or VFX pipelines. ๐— ๐—ฎ๐—ท๐—ผ๐—ฟ ๐˜€๐˜๐˜‚๐—ฑ๐—ถ๐—ผ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฎ๐—น๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐˜† ๐—ฎ๐—ฑ๐—ผ๐—ฝ๐˜๐—ถ๐—ป๐—ด ๐—š๐—ฒ๐—ป-๐Ÿฐ ๐˜๐—ผ ๐—ฝ๐—ฟ๐—ผ๐˜๐—ผ๐˜๐˜†๐—ฝ๐—ฒ ๐˜€๐—ฐ๐—ฒ๐—ป๐—ฒ๐˜€ ๐—ณ๐—ฎ๐˜€๐˜๐—ฒ๐—ฟ and slash production timelines.
    โ€ข ๐—ช๐—ต๐˜† ๐˜๐—ต๐—ถ๐˜€ ๐—บ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐˜€: Gen-4 erases the line between AI experiments and professional filmmaking. ๐——๐—ถ๐—ฟ๐—ฒ๐—ฐ๐˜๐—ผ๐—ฟ๐˜€ ๐—ฐ๐—ฎ๐—ป ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ ๐—ผ๐—ป ๐—ฐ๐—ถ๐—ป๐—ฒ๐—บ๐—ฎ๐˜๐—ถ๐—ฐ ๐˜€๐—ฒ๐—พ๐˜‚๐—ฒ๐—ป๐—ฐ๐—ฒ๐˜€ ๐—ถ๐—ป ๐—ฑ๐—ฎ๐˜†๐˜€, ๐—ป๐—ผ๐˜ ๐—บ๐—ผ๐—ป๐˜๐—ต๐˜€โ€”democratizing access to tools that once required million-dollar budgets.

  • Zibra.AI – Real-Time Volumetric Effects in Virtual Production. Now free for Indies!

    https://www.zibra.ai/

    A New Era for Volumetrics

    For a long time, volumetric visual effects were viable only in high-end offline VFX workflows. Large data footprints and poor real-time rendering performance limited their use: most teams simply avoided volumetrics altogether. Itโ€™s similar to the early days of online video: limited computational power and low network bandwidth made video content hard to share or stream. Today, of course, we canโ€™t imagine the internet without it, and we believe volumetrics are on a similar path.

    With advanced data compression and real-time, GPU-driven decompression, anyone can now bring CGI-class visual effects into Unreal Engine. 

    From now on, itโ€™s completely free for individual creators!

    What it means for you?

    (more…)