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BREAKING NEWS

LATEST POSTS

  • Foundry Nuke – Automatically Fade Cards From Camera using Deep Compositing Samples

    pIXELsHAM.com
    Oct 29, 2024
    production, software

    Views : 38
  • Getting Started with Act-One | Runway Academy

    pIXELsHAM.com
    Oct 29, 2024
    A.I.

    Views : 27
  • James Cameron: Special Video Message at the SCSP AI+Robotics Summit

    pIXELsHAM.com
    Oct 28, 2024
    A.I., quotes, ves

    Views : 41
  • Where The Robots Grow – First Ai Feature Film in 2024

    pIXELsHAM.com
    Oct 25, 2024
    A.I., trailers, ves

    https://www.forbes.com/sites/charliefink/2024/10/17/where-the-robots-grow-is-ais-first-feature/

     

    Views : 40
  • Blender Folds Modifier – real time solution to add cloth folds to your characters

    pIXELsHAM.com
    Oct 25, 2024
    blender

    https://blendermarket.com/products/folds-modifier

     

    Views : 63
  • Arvid Schneider – Introduction to Gaffer and Arnold | Open Source VFX

    pIXELsHAM.com
    Oct 25, 2024
    production, software

    Views : 36
  • Why Streaming Content Could Be Hollywood’s Final Act

    pIXELsHAM.com
    Oct 25, 2024
    ves

    https://www.forbes.com/sites/carolinereid/2024/10/24/why-streaming-could-be-hollywoods-final-act/

     

    The future of Hollywood was reshaped in 1997 with the founding of Netflix, an innovative mail-order DVD rental business by Reed Hastings and Marc Randolph. Unlike traditional rentals, Netflix allowed subscribers to retain DVDs as long as they wanted but required returns before ordering more, allowing the company to collect uninterrupted subscription fees. By 2009, Netflix was shipping nearly a billion DVDs annually but had already set its sights on streaming. The transition to streaming, launched in 2007, faced initial challenges due to limited broadband availability but soon became popular, outpacing the DVD business and bringing Netflix millions of subscribers.

     

    Netflix’s dominance drove traditional media giants to reevaluate their strategies. Disney, initially hesitant, eventually licensed its vast library to Netflix, contributing to the latter’s rise. However, by 2017, Disney pivoted to launch its own platform, Disney+, breaking its Netflix partnership and acquiring 21st Century Fox for content diversification. Disney’s decision sparked a broader industry shift as other studios also developed streaming services, aiming to retain full revenue from direct-to-consumer content instead of sharing it with theaters or traditional networks.

     

    Disney+ quickly gained traction, especially during the pandemic, reaching millions of subscribers and temporarily boosting Disney’s stock. However, the reliance on streaming and subscriber growth strained Disney financially, with high operating costs and content expenses. Content exclusivity backfired, creating complexity for fans, particularly with interconnected Marvel shows, and contributing to user dissatisfaction. Additionally, Disney’s decision to release films like Black Widow simultaneously in theaters and on streaming led to backlash, lawsuits, and lost box office revenue, highlighting the downsides of simultaneous releases.

     

    Facing ballooning expenses and subscriber attrition post-pandemic, Disney’s leadership returned to more traditional revenue models, emphasizing exclusive theater releases and licensing content to third parties. They also introduced cost-saving measures like job cuts and content reductions to stabilize financial losses. This shift echoes a partial return to pre-streaming industry norms as Disney and other studios explore “always-on” channels within their streaming platforms, aiming to balance direct consumer access with sustainable profit models.

    Views : 36
  • Björn Ottosson – OKlch color space

    pIXELsHAM.com
    Oct 23, 2024
    colour
    https://abhisaha.com/blog/interactive-post-oklch-color-space

     

    Björn Ottosson proposed OKlch in 2020 to create a color space that can closely mimic how color is perceived by the human eye, predicting perceived lightness, chroma, and hue.

     

    The OK in OKLCH stands for Optimal Color.

    • L: Lightness (the perceived brightness of the color)
    • C: Chroma (the intensity or saturation of the color)
    • H: Hue (the actual color, such as red, blue, green, etc.)

     

     

    Also read:

    Björn Ottosson – How software gets color wrong

     

    Björn Ottosson – OKHSV and OKHSL – Two new color spaces for color picking

     

     

    Views : 256
  • Motionity – The free, open source web-based motion graphics editor for everyone

    pIXELsHAM.com
    Oct 23, 2024
    production, software

    https://www.producthunt.com/products/motionity

     

    https://www.motionity.app/

     

    Motionity is an free and open source animation editor in the web. It’s a mix of After Effects and Canva, with powerful features like keyframing, masking, filters, and more, and integrations to browse for assets to easily drag and drop into your video.

     

    Views : 103
  • Open Shading Language (OSL) by Larry Gritz

    pIXELsHAM.com
    Oct 22, 2024
    production, software

    Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.

     

    https://open-shading-language.readthedocs.io/en/main/

     

    https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

     

    https://github.com/sambler/osl-shaders

     

     

    Learn OSL in a few minutes
    https://learnxinyminutes.com/docs/osl/

     

     

    Views : 133
  • Intro To Houdini Solaris – Full Beginner Course

    pIXELsHAM.com
    Oct 22, 2024
    production, software

    Views : 24
  • Graphicinfo.cc – AI-Powered Infographic Generator

    pIXELsHAM.com
    Oct 21, 2024
    A.I., design, software

    https://graphicinfo.cc/

     

    Views : 48
  • AIComicfactory.ai – Create Free AI-Generated Comics Instantly with AI Comic Factory

    pIXELsHAM.com
    Oct 21, 2024
    A.I., design, software

    https://aicomicfactory.ai/

     

    Views : 181
  • Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video

    pIXELsHAM.com
    Oct 21, 2024
    A.I., photogrammetry, software

    https://ribosome-rbx.github.io/Gaussian-Garments/

     

    Views : 26
  • Interactive Real-time Character Animation Control with Auto-Regressive Motion Diffusion Models

    pIXELsHAM.com
    Oct 21, 2024
    A.I., software

    https://xbpeng.github.io/projects/AMDM/index.html

     

     

     

    Views : 58
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FEATURED POSTS

  • AnimationBackgrounds.blogspot.com – BEHIND THE SCENES IN THE WORLD OF ANIMATED FILMS

    pIXELsHAM.com
    Nov 28, 2024
    colour, composition, design, lighting, reference

    https://animationbackgrounds.blogspot.com

    https://livlily.blogspot.com/2017/10/production-art-backgrounds.html

    Views : 22
  • Pika.art – an AI for creating videos from stills

    pIXELsHAM.com
    Dec 26, 2023
    A.I.

    https://pika.art

     

    “It converts simple text instructions into captivating videos, in seconds.
    The story behind this AI is fascinating: A team of four engineers, led by Demi Guo and Chenlin Meng, was born with a clear vision: to transform video creation.
    After raising $55 million, Pika Labs initially focused on Japanese anime-style animations before expanding into 3D animation”

     

    Views : 89
  • Scientists Create Salt Grain-Sized Hi-Res Camera

    pIXELsHAM.com
    Nov 30, 2021
    hardware, photography

    80.lv/articles/scientists-create-salt-grain-sized-hi-res-camera/



    Views : 666
  • WhatDreamsCost Spline-Path-Control – Create motion controls for ComfyUI

    pIXELsHAM.com
    Jun 24, 2025
    A.I., animation, Featured

    https://github.com/WhatDreamsCost/Spline-Path-Control

    https://whatdreamscost.github.io/Spline-Path-Control/

    https://github.com/WhatDreamsCost/Spline-Path-Control/tree/main/example_workflows

    Spline Path Control is a simple tool designed to make it easy to create motion controls. It allows you to create and animate shapes that follow splines, and then export the result as a .webm video file.
    This project was created to simplify the process of generating control videos for tools like VACE. Use it to control the motion of anything (camera movement, objects, humans etc) all without extra prompting.

    • Multi-Spline Editing: Create multiple, independent spline paths
    • Easy To Use Controls: Quickly edit splines and points
    • Full Control of Splines and Shapes:
      • Start Frame: Set a delay before a spline’s animation begins.
      • Duration: Control the speed of the shape along its path.
      • Easing: Apply Linear, Ease-in, Ease-out, and Ease-in-out functions for smooth acceleration and deceleration.
      • Tension: Adjust the “curviness” of the spline path.
      • Shape Customization: Change the shape (circle, square, triangle), size, fill color, and border.
    • Reference Images: Drag and drop or upload a background image to trace paths over an existing image.
    • WebM Export: Export your animation with a white background, perfect for use as a control video in VACE.
    Views : 76
  • 4dv.ai – Remote Interactive 3D Holographic Presentation Technology and System running on the PlayCanvas engine

    pIXELsHAM.com
    Jun 6, 2025
    blender, Featured, hardware, photogrammetry, software

    https://www.4dv.ai/

    A walkthrough of Gaussian Splatting technology, editing and implementations.

    Views : 83
  • UV maps

    pIXELsHAM.com
    Sep 29, 2018
    colour, Featured, lighting, production, reference

    https://byvalle.com/UVchecker/

    All maps in the post

    (more…)

    Views : 12,642
  • Color Psychology

    pIXELsHAM.com
    Jun 13, 2015
    colour, design

    Views : 2,220
  • Weta’s lighting pipeline – Physlights

    pIXELsHAM.com
    Aug 7, 2020
    lighting, software

    Views : 726
Views : 18,397

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