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LATEST POSTS
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Moondream Gaze Detection – Open source code
This is convenient for captioning videos, understanding social dynamics, and for specific cases such as sports analytics, or detecting when drivers or operators are distracted.
https://huggingface.co/spaces/moondream/gaze-demo
https://moondream.ai/blog/announcing-gaze-detection
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X-Dyna – Expressive Dynamic Human Image Animation
https://x-dyna.github.io/xdyna.github.io
A novel zero-shot, diffusion-based pipeline for animating a single human image using facial expressions and body movements derived from a driving video, that generates realistic, context-aware dynamics for both the subject and the surrounding environment.
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Flex 1 Alpha – a pre-trained base 8 billion parameter rectified flow transformer
https://huggingface.co/ostris/Flex.1-alpha
Flex.1 started as the FLUX.1-schnell-training-adapter to make training LoRAs on FLUX.1-schnell possible.
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Generative Detail Enhancement for Physically Based Materials
https://arxiv.org/html/2502.13994v1
https://arxiv.org/pdf/2502.13994
A tool for enhancing the detail of physically based materials using an off-the-shelf diffusion model and inverse rendering.
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Camera Metadata Toolkit (camdkit) for Virtual Production
https://github.com/SMPTE/ris-osvp-metadata-camdkit
Today
camdkit
supports mapping (or importing, if you will) of metadata from five popular digital cinema cameras into a canonical form; it also supports a mapping of the metadata defined in the F4 protocol used by tracking system components from Mo-Sys. -
OpenTrackIO – free and open-source protocol designed to improve interoperability in Virtual Production
OpenTrackIO defines the schema of JSON samples that contain a wide range of metadata about the device, its transform(s), associated camera and lens. The full schema is given below and can be downloaded here.
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Martin Gent – Comparing current video AI models
https://www.linkedin.com/posts/martingent_imagineapp-veo2-kling-activity-7298979787962806272-n0Sn
🔹 𝗩𝗲𝗼 2 – After the legendary prompt adherence of Veo 2 T2V, I have to say I2V is a little disappointing, especially when it comes to camera moves. You often get those Sora-like jump-cuts too which can be annoying.
🔹 𝗞𝗹𝗶𝗻𝗴 1.6 Pro – Still the one to beat for I2V, both for image quality and prompt adherence. It’s also a lot cheaper than Veo 2. Generations can be slow, but are usually worth the wait.
🔹 𝗥𝘂𝗻𝘄𝗮𝘆 Gen 3 – Useful for certain shots, but overdue an update. The worst performer here by some margin. Bring on Gen 4!
🔹 𝗟𝘂𝗺𝗮 Ray 2 – I love the energy and inventiveness Ray 2 brings, but those came with some image quality issues. I want to test more with this model though for sure. -
RigAnything – Template-Free Autoregressive Rigging for Diverse 3D Assets
https://www.liuisabella.com/RigAnything
RigAnything was developed through a collaboration between UC San Diego, Adobe Research, and Hillbot Inc. It addresses one of 3D animation’s most persistent challenges: automatic rigging.
- Template-Free Autoregressive Rigging. A transformer-based model that sequentially generates skeletons without predefined templates, enabling automatic rigging across diverse 3D assets through probabilistic joint prediction and skinning weight assignment.
- Support Arbitrary Input Pose. Generates high-quality skeletons for shapes in any pose through online joint pose augmentation during training, eliminating the common rest-pose requirement of existing methods and enabling broader real-world applications.
- Fast Rigging Speed. Achieves 20x faster performance than existing template-based methods, completing rigging in under 2 seconds per shape.
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Skywork SkyReels – All-in-one open source AI video creation based on Hynyuan
https://github.com/SkyworkAI/SkyReels-V1
All-in-one AI platform for video creation, including voiceover, lipsync, SFX, and editing. One click turn text to video & image to video. Turns idea into stunning video in minutes. Check Pricing Details. Start For Free. All-In-One Platform.
SkyReels-V1 is purpose-built for AI short video production based on Hynyuan. It achieves cinematic-grade micro-expression performances with 33 nuanced facial expressions and 400+ natural body movements that can be freely combined. The model integrates film-quality lighting aesthetics, generating visually stunning compositions and textures through text-to-video or image-to-video conversion – outperforming all existing open-source models across key metrics.
FEATURED POSTS
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Eyeline Labs VChain – Chain-of-Visual-Thought for Reasoning in Video Generation for better AI physics
https://eyeline-labs.github.io/VChain/
https://github.com/Eyeline-Labs/VChain
Recent video generation models can produce smooth and visually appealing clips, but they often struggle to synthesize complex dynamics with a coherent chain of consequences. Accurately modeling visual outcomes and state transitions over time remains a core challenge. In contrast, large language and multimodal models (e.g., GPT-4o) exhibit strong visual state reasoning and future prediction capabilities. To bridge these strengths, we introduce VChain, a novel inference-time chain-of-visual-thought framework that injects visual reasoning signals from multimodal models into video generation. Specifically, VChain contains a dedicated pipeline that leverages large multimodal models to generate a sparse set of critical keyframes as snapshots, which are then used to guide the sparse inference-time tuning of a pre-trained video generator only at these key moments. Our approach is tuning-efficient, introduces minimal overhead and avoids dense supervision. Extensive experiments on complex, multi-step scenarios show that VChain significantly enhances the quality of generated videos.
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Ranko Prozo – Modelling design tips
Every Project I work on I always create a stylization Cheat sheet. Every project is unique but some principles carry over no matter what. This is a sheet I use a lot when I work on isometric stylized projects to help keep my assets consistent and interesting. None of these concepts are my own, just lots of tips I learned over the years. I have also added this to a page on my website, will continue to update with more tips and tricks, just need time to compile it all :)