Truly Infinite Videos This isn’t a gimmick. You can generate incredibly long videos without frying your VRAM. Perfect for podcasts, presentations, or full-on virtual influencers.
More Than Just Lips This is the best part. It doesn’t just sync the mouth; it generates realistic head movements, body posture, and facial expressions that match the audio’s emotion. It makes characters feel alive.
Keeps Everything Consistent It preserves the character’s identity, the background, and even camera movements from your original video, so everything looks seamless.
Completely Open Source & Ready for Business The code, the weights, and the paper are all out there for you to use. Best of all, it’s released under an Apache 2.0 license, which means you are free to use what you create for commercial projects!
# extract one frame at the end of a video ffmpeg -sseof -0.1 -i intro_1.mp4 -frames:v 1 -q:v 1 intro_end.jpg
-sseof -0.1: This option tells FFmpeg to seek to 0.1 seconds before the end of the file. This approach is often more reliable for extracting the last frame, especially if the video’s duration isn’t an exact multiple of the frame interval. Super User -frames:v 1: Extracts a single frame. -q:v 1: Sets the quality of the output image; 1 is the highest quality.
# extract one frame at the beginning of a video ffmpeg -i speaking_4.mp4 -frames:v 1 speaking_beginning.jpg
# check video length ffmpeg -i C:\myvideo.mp4 -f null –
# Convert mov/mp4 to animated gifEdit ffmpeg -i input.mp4 -pix_fmt rgb24 output.gif Other useful ffmpeg commandsEdit
There’s been no statements as to when Midjourney’s technology will start showing up in Meta’s products, or to what degree it will be baked into the company’s AI strategy.
Tired of having iTunes messing up your mp3 library? … Time to try MiniTunes!
– Arrange your library by Genre, Artists or Albums. – Change UI colors at will. – Edit tags and create playlists. – Consolidate your library once for all. – Windows 64 only
Since spending a lot of time recently with SDXL I’ve since made my way back to SD 1.5
While the models overall have less fidelity. There is just no comparing to the current motion models we have available for animatediff with 1.5 models.
To date this is one of my favorite pieces. Not because I think it’s even the best it can be. But because the workflow adjustments unlocked some very important ideas I can’t wait to try out.
Performance by @silkenkelly and @itxtheballerina on IG
You’ve been in the VFX Industry for over a decade. Tell us about your journey.
It all started with my older brother giving me a Commodore64 personal computer as a gift back in the late 80′. I realised then I could create something directly from my imagination using this new digital media format. And, eventually, make a living in the process. That led me to start my professional career in 1990. From live TV to games to animation. All the way to live action VFX in the recent years.
I really never stopped to crave to create art since those early days. And I have been incredibly fortunate to work with really great talent along the way, which made my journey so much more effective.
What inspired you to pursue VFX as a career?
An incredible combination of opportunities, really. The opportunity to express myself as an artist and earn money in the process. The opportunity to learn about how the world around us works and how best solve problems. The opportunity to share my time with other talented people with similar passions. The opportunity to grow and adapt to new challenges. The opportunity to develop something that was never done before. A perfect storm of creativity that fed my continuous curiosity about life and genuinely drove my inspiration.
Tell us about the projects you’ve particularly enjoyed working on in your career