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BREAKING NEWS

LATEST POSTS

  • Building a Life Size Tauntaun

    pIXELsHAM.com
    Aug 8, 2024
    3Dprinting

    Views : 21
  • Exploring a New Approach to Realistic Lighting: Radiance Cascades

    pIXELsHAM.com
    Aug 7, 2024
    colour, lighting

    Views : 62
  • Blender Hard-Surface Modeling Tricks I Wish I Knew Earlier

    pIXELsHAM.com
    Aug 7, 2024
    blender

    Views : 27
  • Autodesk Acquires Goleam crowd system

    pIXELsHAM.com
    Aug 7, 2024
    software, ves

     

    https://golaem.com/content/news

    Views : 103
  • TexGen – Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling

    pIXELsHAM.com
    Aug 6, 2024
    A.I., software

    https://dong-huo.github.io/TexGen

     

    Views : 73
  • Split-Aperture 2-in-1 Computational Cameras – SIGGRAPH 2024

    pIXELsHAM.com
    Aug 6, 2024
    hardware, photogrammetry, photography

    https://light.princeton.edu/publication/2in1-camera/

     

    “We combine these two optical systems in a single camera by splitting the aperture: one half applies application-specific modulation using a diffractive optical element, and the other captures a conventional image. This co-design with a dual-pixel sensor allows simultaneous capture of coded and uncoded images — without increasing physical or computational footprint.”

     

    (more…)

    Views : 122
  • AI and the Law – The Edge – World’s first major AI law enters into force in Europe

    pIXELsHAM.com
    Aug 6, 2024
    A.I., ves

    https://www.cnbc.com/2024/08/01/eu-ai-act-goes-into-effect-heres-what-it-means-for-us-tech-firms.html

     

    The EU Artificial Intelligence (AI) Act, which went into effect on August 1, 2024.

     

    This act implements a risk-based approach to AI regulation, categorizing AI systems based on the level of risk they pose. High-risk systems, such as those used in healthcare, transport, and law enforcement, face stringent requirements, including risk management, transparency, and human oversight.

     

    Key provisions of the AI Act include:

     

    1. Transparency and Safety Requirements: AI systems must be designed to be safe, transparent, and easily understandable to users. This includes labeling requirements for AI-generated content, such as deepfakes​ (Engadget)​.
    2. Risk Management and Compliance: Companies must establish comprehensive governance frameworks to assess and manage the risks associated with their AI systems. This includes compliance programs that cover data privacy, ethical use, and geographical considerations​ (Faegre Drinker Biddle & Reath LLP)​​ (Passle)​.
    3. Copyright and Data Mining: Companies must adhere to copyright laws when training AI models, obtaining proper authorization from rights holders for text and data mining unless it is for research purposes​ (Engadget)​.
    4. Prohibitions and Restrictions: AI systems that manipulate behavior, exploit vulnerabilities, or perform social scoring are prohibited. The act also sets out specific rules for high-risk AI applications and imposes fines for non-compliance​ (Passle)​.

     

    For US tech firms, compliance with the EU AI Act is critical due to the EU’s significant market size

    Views : 54
  • FLUX – The First Ever Open Source text-2-image text-2-video model and ComfyUI implementation

    pIXELsHAM.com
    Aug 6, 2024
    A.I., software

    FLUX (or FLUX. 1) is a suite of text-to-image models from Black Forest Labs, a new company set up by some of the AI researchers behind innovations and models like VQGAN, Stable Diffusion, Latent Diffusion, and Adversarial Diffusion Distillation

    https://fal.ai/models/fal-ai/flux

    https://github.com/black-forest-labs/flux

    It comes in three models:

    • FLUX.1 [dev]: The base model, open-sourced with a non-commercial license for community to build on top of
    • FLUX.1 [schnell]: A distilled version of the base model that operates up to 10 times faster. Apache 2 Licensed.
    • FLUX.1 [pro]: A closed-source version only available through API. https://docs.bfl.ml/

    ComfyUI implementation :

    (more…)
    Views : 83
  • CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

    pIXELsHAM.com
    Aug 6, 2024
    photogrammetry

    https://dekuliutesla.github.io/citygs/

     

    https://github.com/DekuLiuTesla/CityGaussian

     

    Views : 65
  • Alex Villabon – ViTMatte for Nuke – A natural matting neural network that can pull high-quality alphas from garbage mattes

    pIXELsHAM.com
    Aug 5, 2024
    A.I., production, software

     

    https://github.com/rafaelperez/ViTMatte-for-Nuke

     

    https://github.com/hustvl/ViTMatte

    Views : 182
  • PixLEDDisplay – CVP Immersive virtual LED cave

    pIXELsHAM.com
    Aug 5, 2024
    hardware

    https://pixleddisplay.com/products/pixar/cvp-immersive-virtual-cave/

     

     

    (more…)

    Views : 35
  • Printing Lenticular “3D” Photographs At Home using 3Dependable and Grape Interlacing

    pIXELsHAM.com
    Aug 5, 2024
    hardware, photography, software

     

    https://www.3dependable.com/

     

    https://www.pop3dart.com/grape-interlacing-software

     

     

    Views : 30
  • Ultimate Guide to resin 3D printing

    pIXELsHAM.com
    Aug 5, 2024
    3Dprinting

    Views : 24
  • ICity 1.0 – Blender City Generator addon

    pIXELsHAM.com
    Aug 4, 2024
    blender, software

     

    https://blendermarket.com/products/icity

     

    Views : 126
  • A Hierarchical 3D Gaussian Splat Representation for Real-Time Rendering of Very Large Datasets – SIGGRAPH 2024

    pIXELsHAM.com
    Aug 4, 2024
    photogrammetry

    https://repo-sam.inria.fr/fungraph/hierarchical-3d-gaussians/

     

    Views : 35
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FEATURED POSTS

  • StudioBinder.com – What is a Cinematographer And How to Become One

    pIXELsHAM.com
    Jul 6, 2022
    composition, lighting, photography

    https://www.studiobinder.com/blog/what-is-a-cinematographer-definition

    Views : 589
  • Getting Started With 3D Gaussian Splatting for Windows (Beginner Tutorial)

    pIXELsHAM.com
    Oct 2, 2023
    A.I., photogrammetry, software

     

    https://www.reshot.ai/3d-gaussian-splatting

     

     what are 3D Gaussians? They are a generalization of 1D Gaussians (the bell curve) to 3D. Essentially they are ellipsoids in 3D space, with a center, a scale, a rotation, and “softened edges”.

    Each 3D Gaussian is optimized along with a (viewdependant) color and opacity. When blended together, here’s the visualization of the full model, rendered from ANY angle. As you can see, 3D Gaussian Splatting captures extremely well the fuzzy and soft nature of the plush toy, something that photogrammetry-based methods struggle to do.

    Views : 846
  • Infrared porn

    pIXELsHAM.com
    Apr 4, 2014
    photography

    http://www.reddit.com/r/infraredporn

    Views : 1,414
  • Matt Gray – How to generate a profitable business

    pIXELsHAM.com
    Apr 11, 2025
    Featured, quotes

    https://www.linkedin.com/posts/mattgray1_in-the-last-10-years-over-1000-people-have-activity-7315432237292797952-VBnM


    In the last 10 years, over 1,000 people have asked me how to start a business. The truth? They’re all paralyzed by limiting beliefs. What they are and how to break them today:

    Before we get into the How, let’s first unpack why people think they can’t start a business.
    Here are the biggest reasons I’ve found:

    (more…)
    Views : 35
  • 4dv.ai – Remote Interactive 3D Holographic Presentation Technology and System running on the PlayCanvas engine

    pIXELsHAM.com
    Jun 6, 2025
    blender, Featured, hardware, photogrammetry, software

    https://www.4dv.ai/

    A walkthrough of Gaussian Splatting technology, editing and implementations.

    Views : 79
  • Björn Ottosson – OKlch color space

    pIXELsHAM.com
    Oct 23, 2024
    colour
    https://abhisaha.com/blog/interactive-post-oklch-color-space

     

    Björn Ottosson proposed OKlch in 2020 to create a color space that can closely mimic how color is perceived by the human eye, predicting perceived lightness, chroma, and hue.

     

    The OK in OKLCH stands for Optimal Color.

    • L: Lightness (the perceived brightness of the color)
    • C: Chroma (the intensity or saturation of the color)
    • H: Hue (the actual color, such as red, blue, green, etc.)

     

     

    Also read:

    Björn Ottosson – How software gets color wrong

     

    Björn Ottosson – OKHSV and OKHSL – Two new color spaces for color picking

     

     

    Views : 245
  • 2d tree shapes by santiago verdugo II

    pIXELsHAM.com
    Jan 21, 2017
    design

    Views : 1,213
  • Bartosz Ciechanowski – Cameras and lenses

    pIXELsHAM.com
    Dec 8, 2020
    composition, lighting, photography

    https://ciechanow.ski/cameras-and-lenses/

     

     

    Views : 745
Views : 10,151

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