BREAKING NEWS
LATEST POSTS
-
Visual Effects Giants Prime Focus World, Double Negative to Merge
variety.com/2014/biz/news/prime-focus-do…ve-merge-1201246452/
-
Snappers Facial Rig
Snappers Facial Rig for Maya (also available for 3dsMax)
+ dx11 or Cg skin shader with multiple wrinkles maps
+ Rig Manager to handle selection and to create/save poses.
FEATURED POSTS
-
Unity – HDRI processing
The goal is to clean the initial individual brackets before or at merging time as much as possible.
This means:- keeping original shooting metadata
- de-fringing
- removing aberration (through camera lens data or automatically)
- at 32 bit
- in ACEScg (or ACES) wherever possible
Local copy