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  • Ancient Rome in 20 minutes

    pIXELsHAM.com
    Aug 31, 2018
    reference

    Views : 1,112
  • Siggraph 2018 – Matthäus Niedoba voxels modeling in Cinema4D

    pIXELsHAM.com
    Aug 31, 2018
    modeling, software

    Views : 1,088
  • Deep Learning – A Crash Course with Andrew Glassner

    pIXELsHAM.com
    Aug 31, 2018
    software

    Views : 1,418
  • Fantasynth -A psychedelic and futuristic electronic VR music visualizer

    pIXELsHAM.com
    Aug 29, 2018
    VR

    Views : 1,086
  • Photography basics: Why Use a (MacBeth) Color Chart?

    pIXELsHAM.com
    Aug 24, 2018
    colour, lighting, photography

    Start here: https://www.pixelsham.com/2013/05/09/gretagmacbeth-color-checker-numeric-values/

     

    https://www.studiobinder.com/blog/what-is-a-color-checker-tool/

     

     

     

     

    In LightRoom

     

    in Final Cut

     

    in Nuke

    Note: In Foundry’s Nuke, the software will map 18% gray to whatever your center f/stop is set to in the viewer settings (f/8 by default… change that to EV by following the instructions below).
    You can experiment with this by attaching an Exposure node to a Constant set to 0.18, setting your viewer read-out to Spotmeter, and adjusting the stops in the node up and down. You will see that a full stop up or down will give you the respective next value on the aperture scale (f8, f11, f16 etc.).

    One stop doubles or halves the amount or light that hits the filmback/ccd, so everything works in powers of 2.
    So starting with 0.18 in your constant, you will see that raising it by a stop will give you .36 as a floating point number (in linear space), while your f/stop will be f/11 and so on.

     

    If you set your center stop to 0 (see below) you will get a relative readout in EVs, where EV 0 again equals 18% constant gray.

     

    In other words. Setting the center f-stop to 0 means that in a neutral plate, the middle gray in the macbeth chart will equal to exposure value 0. EV 0 corresponds to an exposure time of 1 sec and an aperture of f/1.0.

     

    This will set the sun usually around EV12-17 and the sky EV1-4 , depending on cloud coverage.

     

    To switch Foundry’s Nuke’s SpotMeter to return the EV of an image, click on the main viewport, and then press s, this opens the viewer’s properties. Now set the center f-stop to 0 in there. And the SpotMeter in the viewport will change from aperture and fstops to EV.

    Views : 2,498
  • Ray Tracing – The Future of Gaming Graphics?

    pIXELsHAM.com
    Aug 23, 2018
    production

    Views : 1,176
  • Film Blocking Tutorial – Filmmaking compositing Techniques for Directors

    pIXELsHAM.com
    Aug 22, 2018
    photography

    Views : 1,096
  • TOP 20 INSANE Upcoming Games of 2018 & 2019 Cinematics

    pIXELsHAM.com
    Aug 22, 2018
    trailers

    Views : 1,083
  • Real-Time Ray Tracing & Turing Architecture

    pIXELsHAM.com
    Aug 20, 2018
    hardware

    Views : 1,284
  • Life After Octane 4 -Introducing Vectron, Spectron and…Octane 5?

    pIXELsHAM.com
    Aug 20, 2018
    software

    Views : 1,257
  • Cinematic Lighting: 5 Lighting Setups in 1 Room with Intellytech LiteCloth

    pIXELsHAM.com
    Aug 20, 2018
    lighting, photography

    Views : 1,054
  • Fractal work by Karl Sisson

    pIXELsHAM.com
    Aug 19, 2018
    design

    www.artstation.com/search?q=karl%20sisson&sorting=recent

    Views : 1,398
  • Fix everything electronic or in code

    pIXELsHAM.com
    Aug 18, 2018
    jokes

     

    Views : 1,193
  • Cinesite Acquires German VFX Powerhouse Trixter

    pIXELsHAM.com
    Aug 18, 2018
    ves

    www.awn.com/news/cinesite-acquires-german-vfx-powerhouse-trixter

    Views : 1,017
  • Gods are fragile things

    pIXELsHAM.com
    Aug 18, 2018
    quotes

    ’Gods are fragile things, they may be killed by a whiff of science or a dose of common sense.’
    Chapman Cohen (1868 – 1954)

    Views : 1,088
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FEATURED POSTS

  • SwarmUI.net – A free, open source, modular AI image generation Web-User-Interface

    pIXELsHAM.com
    Apr 9, 2025
    A.I., software

    https://swarmui.net

    https://github.com/mcmonkeyprojects/SwarmUI

    A Modular AI Image Generation Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility. Supports AI image models (Stable Diffusion, Flux, etc.), and AI video models (LTX-V, Hunyuan Video, Cosmos, Wan, etc.), with plans to support eg audio and more in the future.

    SwarmUI by default runs entirely locally on your own computer. It does not collect any data from you.

    SwarmUI is 100% Free-and-Open-Source software, under the MIT License. You can do whatever you want with it.

    Views : 72
  • New Zealand in pictures

    pIXELsHAM.com
    Feb 1, 2016
    photography, reference

    http://matadornetwork.com/pulse/12-views-new-zealand-locals-rather-keep/

    Views : 1,139
  • Pixel Art Icons

    pIXELsHAM.com
    Nov 25, 2024
    design, reference

    https://pixelarticons.com

    Views : 57
  • Understanding HDRI – Jorgenhdri.com

    pIXELsHAM.com
    Jun 25, 2021
    lighting, production

    www.jorgenhdri.com/explained

     

     

    Views : 912
Views : 17,728

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