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  • Intro to Deep Compositing – Full CG Deep Workflow in Nuke

    pIXELsHAM.com
    Jan 23, 2024
    production, software

    Views : 63
  • Digital Puppets – Steambot Willie

    pIXELsHAM.com
    Jan 23, 2024
    animation

    Views : 41
  • Nathan Bazley – ICVFX flowchart v2 for Virtual Production

    pIXELsHAM.com
    Jan 23, 2024
    photography, production
    Views : 74
  • Runway Multi Motion Brush to animate stills

    pIXELsHAM.com
    Jan 20, 2024
    A.I., software

    https://runwayml.com/

     

    https://www.pixelsham.com/wp-content/uploads/2024/01/RunwayMultiBrush.mp4
    Views : 43
  • L.A. Production Slow to Rebound After WGA and SAG-AFTRA Strikes

    pIXELsHAM.com
    Jan 20, 2024
    ves

    https://variety.com/2024/biz/news/tv-film-production-strike-wga-sag-aftra-1235874059

     

    https://labusinessjournal.com/featured/film-production/

     

    https://www.latimes.com/entertainment-arts/business/story/2024-01-12/entertainment-layoffs-pixar-amazon-mgm-twitch-discord-umg

     

    https://www.tvtechnology.com/news/strikes-drop-la-filmtv-production-to-near-record-lows

     

    “Things that have never happened before happen all the time.”
    – Prof. Scott Sagan, Stanford University

     

    “We have months to go before we can describe what the new normal looks like for filming in Los Angeles.”

    Views : 37
  • Google Smerf – Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration

    pIXELsHAM.com
    Jan 20, 2024
    photogrammetry, production, software

    https://smerf-3d.github.io/

     

     

     

    Views : 60
  • The anatomy of the perfect pitch

    pIXELsHAM.com
    Jan 20, 2024
    A.I., production, quotes

    Views : 47
  • CG Renders to AI workflow – Concept Design – (ComfyUI)

    pIXELsHAM.com
    Jan 18, 2024
    A.I., photography

    Views : 67
  • Patricio Gonzalez Vivo – The State of the Art of Depth Estimation from Single Images

    pIXELsHAM.com
    Jan 18, 2024
    A.I., photogrammetry

    https://medium.com/@patriciogv/the-state-of-the-art-of-depth-estimation-from-single-images-9e245d51a315

     

    Views : 75
  • Paul d’Herbermont – Nuke HDRI model detection with TorchScript

    pIXELsHAM.com
    Jan 16, 2024
    photography, production, software

    A tool that detects, crops, and presents reference & cg spheres

     

    https://www.patreon.com/posts/nuke-auto-ai-96524139

     

    Views : 70
  • FLITE | Hyper Realistic CG Sci-Fi Short Using Unreal Engine

    pIXELsHAM.com
    Jan 16, 2024
    photography, production, trailers

    Views : 42
  • Nuke KnobScripter v3 – Full Tool Overview

    pIXELsHAM.com
    Jan 15, 2024
    production, software

    Website link: https://lnkd.in/dr7Xv5C9

     

    Nukepedia: https://lnkd.in/dfRuVtJ8

    Github: https://lnkd.in/drXeHcn

    Views : 60
  • Erwin Heyms – How to Generate Massive Game Worlds in Houdini for Unreal

    pIXELsHAM.com
    Jan 14, 2024
    production, software

    Views : 40
  • Winrik Haentjens – DIY PBR TEXTURE SCANNER

    pIXELsHAM.com
    Jan 14, 2024
    colour, photography, production, software

    Views : 41
  • Sci-Tech Academy Awards 2024

    pIXELsHAM.com
    Jan 14, 2024
    ves

    https://deadline.com/2024/01/sci-tech-oscars-2024-list-1235716825/

    Views : 41
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FEATURED POSTS

  • Beautiful photos design for product photography

    pIXELsHAM.com
    Mar 5, 2017
    colour, composition, photography
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    Views : 1,060
  • How to Make a 3D Printable Action Figure Using AI Tools (Complete Guide)

    pIXELsHAM.com
    Sep 23, 2025
    3Dprinting, A.I., modeling

    Views : 6
  • Add Light Streaks To A Photo With Photoshop

    pIXELsHAM.com
    Oct 14, 2017
    photography, software

    https://www.photoshopessentials.com/photo-effects/light-streaks/

    Views : 1,228
  • Why Is Blue So Rare In Nature?

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    Jul 9, 2021
    colour

    Views : 660
  • baloon house made out of pins

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    May 6, 2017
    design
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  • Photography basics: Lumens vs Candelas (candle) vs Lux vs FootCandle vs Watts vs Irradiance vs Illuminance

    pIXELsHAM.com
    Aug 5, 2020
    colour, Featured, lighting, photography

    https://www.translatorscafe.com/unit-converter/en-US/illumination/1-11/

     

     

    The power output of a light source is measured using the unit of watts W. This is a direct measure to calculate how much power the light is going to drain from your socket and it is not relatable to the light brightness itself.

    The amount of energy emitted from it per second. That energy comes out in a form of photons which we can crudely represent with rays of light coming out of the source. The higher the power the more rays emitted from the source in a unit of time.

    Not all energy emitted is visible to the human eye, so we often rely on photometric measurements, which takes in account the sensitivity of human eye to different wavelenghts

     

     

    Details in the post
    (more…)

    Views : 8,582
Views : 17,270

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