High level tools to make the power of Geometry Nodes accessible to any user familiar with modifiers. The focus here is (opposite to builtin Geometry Nodes) to combine lots of options and functionality into one convenient package, that can be extended by editing the nodes, or integrating it into a node-setup, but is focused on being used without node editing.
Design: I started by generating cohesive concept images in Midjourney, with sleek white interiors with yellow accents to define the overall vibe.
Generate: Using World Labs, I transformed those images into fully explorable and persistent 3D environments in minutes.
Assemble: I cropped out doorways inside the Gaussian splats, then aligned and stitched multiple rooms together using PlayCanvas Supersplat, creating a connected spaceship layout.
Experience: Just a few hours later, I was walking through a custom interactive game level that started as a simple idea earlier that day.