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LATEST POSTS
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Sangeet Paul Choudary – AI won’t eat your job, but it will eat your salary
https://medium.com/@sanguit/ai-wont-eat-your-job-but-it-will-eat-your-salary-a810121d89e4
intelligence (AI) is likely to impact job salaries rather than eliminating jobs entirely. The primary argument is that AI will erode the skill premium traditionally commanded by high-skilled workers. This erosion happens through three key mechanisms:
- Skill Premium on Specialized Tasks: AI enables low-skilled workers to perform tasks at a level comparable to high-skilled workers, making skilled workers more substitutable and reducing their wage premium.
- Skill Premium on Learning Advantages: AI’s ability to continuously learn and improve from vast amounts of data threatens professions that rely on continuous learning and skill development. For example, in healthcare, AI can absorb and replicate the learning and expertise of doctors, diminishing their unique value.
- Skill Premium on Managerial Advantages: AI agents can take over managerial tasks like planning and resource allocation, which have traditionally required human intervention. As AI becomes more sophisticated, even complex managerial roles might lose their premium as AI performs these functions more efficiently.
These factors collectively lead to a commoditization of skills, reducing the relative advantage and salary premium of traditionally high-skilled and managerial roles. The article emphasizes that while AI may not replace jobs outright, it will significantly affect how jobs are valued and compensated.
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John Cutler – The production Failure Threshold (for Start Ups)
https://cutlefish.substack.com/p/tbm-290-the-dependency-threshold
There’s a point beyond which no individual, no team, and no company can solve the dependency and constraint puzzle using brute-force methods.
Imagine a company where 10% of the work involves multiple teams, touches different codebases, requires careful coordination, and requires frequent meetings that span organizational boundaries and challenge local incentives. This situation might still be feasible.
Now imagine that this percentage is more like 25%. Very quickly, the constraint satisfaction problem becomes an order of magnitude more complex.
What might a heuristic approach look like in product development?
- Reducing work-in-progress limits
- Force ranking priorities
- Weighted-shortest-job-first
There (is) a chance that teams will miss an opportunity to find an optimal solution? Yes. But the probability of that happening is far outweighed by the likelihood that 1) bad things will NOT happen, and 2) good things may emerge.
The trouble, I believe, is that it can be incredibly hard for managers to make the case for, on the surface, doing less. Discussions about WIP limits and prioritization often devolve into debates over the actual WIP limit and precise estimates! Instead of seeing the forest through the trees, we obsess about finding the optimal answer.
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The Three Laws of Software Code Complexity
https://maheshba.bitbucket.io/blog/2024/05/08/2024-ThreeLaws.html
- A well-designed system will degrade into a badly designed system over time.
- Complexity is a Moat (filled by Leaky Abstractions).
- There is no fundamental upper limit on Software Complexity.
FEATURED POSTS
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CASSINI MISSION
Somewhere, something incredible is waiting to be known.
The footage in this little film was captured by the hardworking men and women at NASA with the Cassini Imaging Science System. If you’re interested in learning more about Cassini and the on-going Cassini Solstice Mission, check it out at NASA’s website:
saturn.jpl.nasa.gov/science/index.cfm
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WhatDreamsCost Spline-Path-Control – Create motion controls for ComfyUI
https://github.com/WhatDreamsCost/Spline-Path-Control
https://whatdreamscost.github.io/Spline-Path-Control/
https://github.com/WhatDreamsCost/Spline-Path-Control/tree/main/example_workflows
Spline Path Control is a simple tool designed to make it easy to create motion controls. It allows you to create and animate shapes that follow splines, and then export the result as a
.webm
video file.
This project was created to simplify the process of generating control videos for tools like VACE. Use it to control the motion of anything (camera movement, objects, humans etc) all without extra prompting.- Multi-Spline Editing: Create multiple, independent spline paths
- Easy To Use Controls: Quickly edit splines and points
- Full Control of Splines and Shapes:
- Start Frame: Set a delay before a spline’s animation begins.
- Duration: Control the speed of the shape along its path.
- Easing: Apply
Linear
,Ease-in
,Ease-out
, andEase-in-out
functions for smooth acceleration and deceleration. - Tension: Adjust the “curviness” of the spline path.
- Shape Customization: Change the shape (circle, square, triangle), size, fill color, and border.
- Reference Images: Drag and drop or upload a background image to trace paths over an existing image.
- WebM Export: Export your animation with a white background, perfect for use as a control video in VACE.