Subscribe to PixelSham.com RSS for free

3Dprinting (184) A.I. (919) animation (354) blender (219) colour (241) commercials (53) composition (154) cool (375) design (659) Featured (94) hardware (319) IOS (109) jokes (141) lighting (300) modeling (160) music (189) photogrammetry (198) photography (757) production (1310) python (104) quotes (501) reference (318) software (1380) trailers (310) ves (577) VR (221)

POPULAR SEARCHES unreal | pipeline | virtual production | free | learn | photoshop | 360 | macro | google | nvidia | resolution | open source | hdri | real-time | photography basics | nuke

  • Explore Posts
  • Job Postings
  • ReelMatters.com
  • About and Contact
    • About And Contact
    • Portfolio
    • Privacy Policy
    • RSS feed page

BREAKING NEWS

LATEST POSTS

  • Sebastian Schütt – RGB Matte Merging, The Technique You’re Not Using (Yet!)

    pIXELsHAM.com
    Aug 7, 2025
    production

    https://www.lucasjwarren.com/post/lw_mergeaberation

    Views : 9
  • Formas.ai – From Sketch to Spatial PointCloud

    pIXELsHAM.com
    Aug 6, 2025
    A.I.

    https://www.formas.ai

    Views : 10
  • Google DeepMind Genie 3 – A new frontier for world models

    pIXELsHAM.com
    Aug 6, 2025
    A.I., modeling

    https://deepmind.google/discover/blog/genie-3-a-new-frontier-for-world-models/

    Views : 18
  • Scott Ross on the future of VFX

    pIXELsHAM.com
    Aug 5, 2025
    ves
    Views : 18
  • BANG – Dividing 3D Assets via Generative Exploded Dynamics

    pIXELsHAM.com
    Aug 5, 2025
    A.I., modeling

    https://sites.google.com/view/bang7355608

    https://dl.acm.org/doi/10.1145/3730840

    Views : 7
  • Narcis Calin’s Galaxy Engine – A free, open source simulation software

    pIXELsHAM.com
    Aug 5, 2025
    lighting, software

    https://www.linkedin.com/posts/narciscalin_this-2025-i-decided-to-start-learning-how-activity-7357485340300832768-1f3i

    This 2025 I decided to start learning how to code, so I installed Visual Studio and I started looking into C++. After days of watching tutorials and guides about the basics of C++ and programming, I decided to make something physics-related. I started with a dot that fell to the ground and then I wanted to simulate gravitational attraction, so I made 2 circles attracting each other. I thought it was really cool to see something I made with code actually work, so I kept building on top of that small, basic program. And here we are after roughly 8 months of learning programming. This is Galaxy Engine, and it is a simulation software I have been making ever since I started my learning journey. It currently can simulate gravity, dark matter, galaxies, the Big Bang, temperature, fluid dynamics, breakable solids, planetary interactions, etc. The program can run many tens of thousands of particles in real time on the CPU thanks to the Barnes-Hut algorithm, mixed with Morton curves. It also includes its own PBR 2D path tracer with BVH optimizations. The path tracer can simulate a bunch of stuff like diffuse lighting, specular reflections, refraction, internal reflection, fresnel, emission, dispersion, roughness, IOR, nested IOR and more! I tried to make the path tracer closer to traditional 3D render engines like V-Ray. I honestly never imagined I would go this far with programming, and it has been an amazing learning experience so far. I think that mixing this knowledge with my 3D knowledge can unlock countless new possibilities. In case you are curious about Galaxy Engine, I made it completely free and Open-Source so that anyone can build and compile it locally! You can find the source code in GitHub

    https://github.com/NarcisCalin/Galaxy-Engine

    Views : 19
  • Storyboards to 3d with one cilck – MagiCam + Blender + TV Paint

    pIXELsHAM.com
    Aug 5, 2025
    blender

    Views : 7
  • Capcut Seedream 3.0 – AI-powered editor for everyone

    pIXELsHAM.com
    Aug 5, 2025
    A.I., production, software

    https://www.capcut.com/

    Views : 14
  • Tommy Og – Ultimate Python Guide, From Zero to Hero

    pIXELsHAM.com
    Aug 4, 2025
    python
    TommyOg_UltimatePythonGuideDownload
    Views : 20
  • Introduction to BytesIO

    pIXELsHAM.com
    Aug 1, 2025
    python

    When you’re working with binary data in Python—whether that’s image bytes, network payloads, or any in-memory binary stream—you often need a file-like interface without touching the disk. That’s where BytesIO from the built-in io module comes in handy. It lets you treat a bytes buffer as if it were a file.

    What Is BytesIO?

    • Module: io
    • Class: BytesIO
    • Purpose:
      • Provides an in-memory binary stream.
      • Acts like a file opened in binary mode ('rb'/'wb'), but data lives in RAM rather than on disk.
    from io import BytesIO
    

    Why Use BytesIO?

    1. Speed
      • No disk I/O—reads and writes happen in memory.
    2. Convenience
      • Emulates file methods (read(), write(), seek(), etc.).
      • Ideal for testing code that expects a file-like object.
    3. Safety
      • No temporary files cluttering up your filesystem.
    4. Integration
      • Libraries that accept file-like objects (e.g., PIL, requests) will work with BytesIO.

    Basic Examples

    1. Writing Bytes to a Buffer

    from io import BytesIO
    
    # Create a BytesIO buffer
    buffer = BytesIO()
    
    # Write some binary data
    buffer.write(b'Hello, \xF0\x9F\x98\x8A')  # includes a smiley emoji in UTF-8
    
    # Retrieve the entire contents
    data = buffer.getvalue()
    print(data)                 # b'Hello, \xf0\x9f\x98\x8a'
    print(data.decode('utf-8')) # Hello, 😊
    
    # Always close when done
    buffer.close()
    
    (more…)
    Views : 17
  • Marigold – repurposing diffusion-based image generators for dense predictions

    pIXELsHAM.com
    Jul 31, 2025
    A.I.

    Marigold repurposes Stable Diffusion for dense prediction tasks such as monocular depth estimation and surface normal prediction, delivering a level of detail often missing even in top discriminative models.

    Key aspects that make it great:
    – Reuses the original VAE and only lightly fine-tunes the denoising UNet
    – Trained on just tens of thousands of synthetic image–modality pairs
    – Runs on a single consumer GPU (e.g., RTX 4090)
    – Zero-shot generalization to real-world, in-the-wild images

    https://mlhonk.substack.com/p/31-marigold

    https://arxiv.org/pdf/2505.09358

    https://marigoldmonodepth.github.io/

    Views : 7
  • Hunyuan3D World Model 1.0

    pIXELsHAM.com
    Jul 28, 2025
    A.I., modeling

    Project Page:https://3d-models.hunyuan.tencent.com/world/
    Try it now:https://3d.hunyuan.tencent.com/sceneTo3D
    Github:https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0
    Hugging Face:https://huggingface.co/tencent/HunyuanWorld-1

    Views : 31
  • Runway Aleph

    pIXELsHAM.com
    Jul 25, 2025
    A.I., production

    https://runwayml.com/research/introducing-runway-aleph

    Generate New Camera Angles
    Generate the Next Shot
    Use Any Style to Transfer to a Video
    Change Environments, Locations, Seasons and Time of Day
    Add Things to a Scene
    Remove Things from a Scene
    Change Objects in a Scene
    Apply the Motion of a Video to an Image
    Alter a Character’s Appearance
    Recolor Elements of a Scene
    Relight Shots
    Green Screen Any Object, Person or Situation

    Oscar Marchal – Aleph test

    Views : 41
  • Your Smartphone Can Make 3D “Holograms” – Versatile Framework for Low-Cost Parallax Multi-View 360° Displays

    pIXELsHAM.com
    Jul 25, 2025
    3Dprinting, cool, hardware, lighting

    https://makerworld.com/en/models/793871

    https://holopot360.github.io/website/

    The Andotrope – The World’s First Omnidirectional Hologram-like Screen
    Views : 15
  • The Magnetic Shadows Effect

    pIXELsHAM.com
    Jul 25, 2025
    cool, lighting

    Views : 12
Previous Page
1 … 7 8 9 10 11 … 436
Next Page

FEATURED POSTS

  • Interview with Director of Photography Newton Thomas Sigel, ASC | ShotDeck: Shot Talk

    pIXELsHAM.com
    Jun 12, 2023
    composition, lighting, photography

    Views : 256
  • Hunyuan3D World Model 1.0

    pIXELsHAM.com
    Jul 28, 2025
    A.I., modeling

    Project Page:https://3d-models.hunyuan.tencent.com/world/
    Try it now:https://3d.hunyuan.tencent.com/sceneTo3D
    Github:https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0
    Hugging Face:https://huggingface.co/tencent/HunyuanWorld-1

    Views : 31
  • Little planet effect

    pIXELsHAM.com
    May 29, 2011
    photography

    http://dirksphotoblog.wordpress.com/2006/09/06/tutorial-create-your-own-planets/

    Views : 967
  • Survivorship Bias: The error resulting from systematically focusing on successes and ignoring failures. How a young statistician saved his planes during WW2.

    pIXELsHAM.com
    Sep 25, 2023
    Featured, quotes

    A young statistician saved their lives.

     His insight (and how it can change yours):
    During World War II, the U.S. wanted to add reinforcement armor to specific areas of its planes.
    Analysts examined returning bombers, plotted the bullet holes and damage on them (as in the image below), and came to the conclusion that adding armor to the tail, body, and wings would improve their odds of survival.

     But a young statistician named Abraham Wald noted that this would be a tragic mistake. By only plotting data on the planes that returned, they were systematically omitting the data on a critical, informative subset: The planes that were damaged and unable to return.

    (more…)
    Views : 259
  • Principles of Animation with Alan Becker, Dermot OConnor and Shaun Keenan

    pIXELsHAM.com
    Sep 7, 2018
    animation, Featured

     

     

     

    https://mzpstudios.blogspot.com/2019/10/floatshootbot.html

     

    https://gumroad.com/fusedgore

     

     

     

     

    https://www.pixelsham.com/wp-content/uploads/2018/09/animationPrinciples.mp4

    Views : 5,608
  • Black Body color aka the Planckian Locus curve for white point eye perception

    pIXELsHAM.com
    Mar 14, 2013
    colour, Featured, lighting, photography, reference

    http://en.wikipedia.org/wiki/Black-body_radiation

     

    Black-body radiation is the type of electromagnetic radiation within or surrounding a body in thermodynamic equilibrium with its environment, or emitted by a black body (an opaque and non-reflective body) held at constant, uniform temperature. The radiation has a specific spectrum and intensity that depends only on the temperature of the body.

    A black-body at room temperature appears black, as most of the energy it radiates is infra-red and cannot be perceived by the human eye. At higher temperatures, black bodies glow with increasing intensity and colors that range from dull red to blindingly brilliant blue-white as the temperature increases.

    (more…)
    Views : 3,841
  • Painted faces

    pIXELsHAM.com
    Aug 19, 2017
    cool, design

    Views : 1,154
  • AMERICAN FICTION | DP Cristina Dunlap | ShotDeck: Shot Talk

    pIXELsHAM.com
    Dec 22, 2023
    composition, lighting, photography, production, ves

    Views : 87
Views : 18,406

RSS feed page

Search


Categories


Archive


Disclaimer


Links and images on this website may be protected by the respective owners’ copyright. All data submitted by users through this site shall be treated as freely available to share.