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BREAKING NEWS

LATEST POSTS

  • Production coding chart

    pIXELsHAM.com
    May 4, 2012
    production
    Views : 1,052
  • The Unfinished Swan

    pIXELsHAM.com
    May 2, 2012
    trailers

    Views : 994
  • Making of Foot Loose

    pIXELsHAM.com
    May 1, 2012
    production

    Views : 916
  • Facegen modeler

    pIXELsHAM.com
    May 1, 2012
    modeling, software

    http://www.facegen.com/

    Views : 1,103
  • Markerless, video-based facial motion capture

    pIXELsHAM.com
    May 1, 2012
    production

    http://www.brekel.com/?p=780

    Views : 1,077
  • Brekel kinect real-time motion capture

    pIXELsHAM.com
    May 1, 2012
    animation, software

    http://www.brekel.com/?page_id=155

    It allows you to capture 3D objects and export them to disk for use in 3D packages. As well as do skeleton tracking which can be streamed into Autodesk’s MotionBuilder in realtime, or exported as BVH files.

    Views : 1,131
  • Portal 2 Perpetual Testing Initiative

    pIXELsHAM.com
    May 1, 2012
    trailers

    Views : 1,004
  • Unreal Engine 3 Real Time Features Highlight 2012

    pIXELsHAM.com
    Apr 30, 2012
    software

    http://udk.com/
    http://udk.com/licensing

    Views : 1,117
  • Continuity in Disney’s The Hunchback of Notre Dame

    pIXELsHAM.com
    Apr 26, 2012
    animation, production

    http://pixelsham.com/wp-content/uploads/2012/04/Topsy%20Turvy%20-%20The%20Hunchback%20of%20Notre%20Dame%20%20480.mp4

    Views : 1,106
  • Composition – Tips from a Professional Photographer

    pIXELsHAM.com
    Apr 26, 2012
    composition, photography

    http://gizmodo.com/5904107/100-tips-from-a-professional-photographer

    http://digital-photography-school.com/digital-photography-tips-for-beginners

    But wait, there’s more!

    Views : 1,215
  • Snow White and the Huntsman

    pIXELsHAM.com
    Apr 26, 2012
    trailers

    Views : 992
  • Theory Interactive- Praxis Engine – Reset

    pIXELsHAM.com
    Apr 26, 2012
    trailers

    Views : 1,051
  • Holi slow motion by Variable

    pIXELsHAM.com
    Apr 24, 2012
    photography

    Views : 1,006
  • Video Games and the Human Condition

    pIXELsHAM.com
    Apr 18, 2012
    production

    Views : 1,095
  • Dishonored by Bethesda

    pIXELsHAM.com
    Apr 18, 2012
    trailers

    Views : 1,026
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FEATURED POSTS

  • AI and the Law – Netflix : Using Generative AI in Content Production

    pIXELsHAM.com
    Aug 19, 2025
    A.I., Featured, ves

    https://partnerhelp.netflixstudios.com/hc/en-us/articles/43393929218323-Using-Generative-AI-in-Content-Production

    https://www.cartoonbrew.com/business/netflix-generative-ai-use-guidelines-253300.html

    • Temporary Use: AI-generated material can be used for ideation, visualization, and exploration—but is currently considered temporary and not part of final deliverables.
    • Ownership & Rights: All outputs must be carefully reviewed to ensure rights, copyright, and usage are properly cleared before integrating into production.
    • Transparency: Productions are expected to document and disclose how generative AI is used.
    • Human Oversight: AI tools are meant to support creative teams, not replace them—final decision-making rests with human creators.
    • Security & Compliance: Any use of AI tools must align with Netflix’s security protocols and protect confidential production material.
    Views : 15
  • Photography basics: Solid Angle measures

    pIXELsHAM.com
    Aug 1, 2020
    Featured, lighting, photography

    http://www.calculator.org/property.aspx?name=solid+angle

     

     

    A measure of how large the object appears to an observer looking from that point. Thus. A measure for objects in the sky. Useful to retuen the size of the sun and moon… and in perspective, how much of their contribution to lighting. Solid angle can be represented in ‘angular diameter’ as well.

    http://en.wikipedia.org/wiki/Solid_angle

     

    http://www.mathsisfun.com/geometry/steradian.html

     

    A solid angle is expressed in a dimensionless unit called a steradian (symbol: sr). By default in terms of the total celestial sphere and before atmospheric’s scattering, the Sun and the Moon subtend fractional areas of 0.000546% (Sun) and 0.000531% (Moon).

     

    http://en.wikipedia.org/wiki/Solid_angle#Sun_and_Moon

     

    On earth the sun is likely closer to 0.00011 solid angle after athmospheric scattering. The sun as perceived from earth has a diameter of 0.53 degrees. This is about 0.000064 solid angle.

    http://www.numericana.com/answer/angles.htm

     

    The mean angular diameter of the full moon is 2q = 0.52° (it varies with time around that average, by about 0.009°). This translates into a solid angle of 0.0000647 sr, which means that the whole night sky covers a solid angle roughly one hundred thousand times greater than the full moon.

     

    More info

     

    http://lcogt.net/spacebook/using-angles-describe-positions-and-apparent-sizes-objects

    http://amazing-space.stsci.edu/glossary/def.php.s=topic_astronomy

     

    Angular Size

    The apparent size of an object as seen by an observer; expressed in units of degrees (of arc), arc minutes, or arc seconds. The moon, as viewed from the Earth, has an angular diameter of one-half a degree.

     

    The angle covered by the diameter of the full moon is about 31 arcmin or 1/2°, so astronomers would say the Moon’s angular diameter is 31 arcmin, or the Moon subtends an angle of 31 arcmin.

    Views : 3,544
  • Street Art Utopia – Natalii Rak

    pIXELsHAM.com
    Sep 30, 2013
    design

    http://www.streetartutopia.com/?p=12684

    Views : 1,685
Views : 19,055

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