BREAKING NEWS
LATEST POSTS
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Fabric engine
https://www.youtube.com/watch?v=50qCYaCapi0
Fabric Software has discontinued work on Fabric Engine, its much-praised framework for developing custom tools for VFX and games pipelines, along with its supporting tools for DCC software.
a computational engine, that will enable web developers to tap into a computer’s multi-core power to bring multi-threaded performance in a web browser.
Used for Image/video processing – 3D Interaction (games, storytelling, interactive manuals) – Perceptual/Visual computing – Simulation (physics, crowds, financial, etc) – Visualization for use in medical, engineering, and oil and gas – Raw computation – Data mining – Business intelligence – Semantic analysis – Recommendation engines – Large-scale simulations – Other computationally intensive applications
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How to become an apps developer in a few easy steps
http://www.guardian.co.uk/technology/gamesblog/2009/feb/10/gameculture-apple
http://www.webdesignerdepot.com/2009/11/the-ultimate-toolbox-for-iphone-development/
http://www.readwriteweb.com/mobile/2010/12/30-plus-tools-for-building-your-own-mobile-app.php
The developer of iShoot quit his day job after earning $22,000 a day at the top of the App Store charts. Here’s what you have to do to be next…
FEATURED POSTS
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ComfyUI Thinkbox Deadline plugin
Submit ComfyUI workflows to Thinkbox Deadline render farm.
Features
- Submit ComfyUI workflows directly to Deadline
- Batch rendering with seed variation
- Real-time progress monitoring via Deadline Monitor
- Configurable pools, groups, and priorities
https://github.com/doubletwisted/ComfyUI-Deadline-Plugin
https://docs.thinkboxsoftware.com/products/deadline/latest/1_User%20Manual/manual/overview.html
Deadline 10 is a cross-platform render farm management tool for Windows, Linux, and macOS. It gives users control of their rendering resources and can be used on-premises, in the cloud, or both. It handles asset syncing to the cloud, manages data transfers, and supports tagging for cost tracking purposes.
Deadline 10’s Remote Connection Server allows for communication over HTTPS, improving performance and scalability. Where supported, users can use usage-based licensing to supplement their existing fixed pool of software licenses when rendering through Deadline 10.