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BREAKING NEWS

LATEST POSTS

  • Kacha – Re-designing furnitures

    pIXELsHAM.com
    Jul 1, 2025
    design

    https://kachafurniture.com/

    Views : 8
  • How The Agatha Christie Course AI Was Made | BBC Maestro

    pIXELsHAM.com
    Jul 1, 2025
    A.I., production, trailers

    Views : 10
  • Hunyuan-GameCraft – High-dynamic Interactive Game Video Generation with Hybrid History Condition

    pIXELsHAM.com
    Jun 28, 2025
    A.I., production

    https://www.arxiv.org/pdf/2506.17201

    https://huggingface.co/papers/2506.17201

    https://hunyuan-gamecraft.github.io/

    Views : 32
  • Pixel3DMM – Versatile Screen-Space Priors for Single-Image 3D Face Model Reconstruction

    pIXELsHAM.com
    Jun 27, 2025
    A.I., modeling

    https://simongiebenhain.github.io/pixel3dmm/

    Views : 12
  • Microsoft Planetary Computer Data Catalog – Petabytes of environmental monitoring data, in consistent, analysis-ready formats

    pIXELsHAM.com
    Jun 26, 2025
    reference

    https://planetarycomputer.microsoft.com/catalog

    Views : 9
  • LumaLabs – Modify Video

    pIXELsHAM.com
    Jun 26, 2025
    A.I., animation, production

    https://docs.lumalabs.ai/docs/modify-video

    https://docs.lumalabs.ai/reference/modifyvideo

    https://pypi.org/project/lumaai/

    https://www.npmjs.com/package/lumaai/v/1.15.0

    https://lumalabs.ai/api/pricing

    Views : 9
  • FXGuide – ACES 2.0 with ILM’s Alex Fry

    pIXELsHAM.com
    Jun 25, 2025
    colour, production
    fxpodcast: ACES 2.0 with ILM’s Alex Fry

    https://draftdocs.acescentral.com/background/whats-new/

    ACES 2.0 is the second major release of the components that make up the ACES system. The most significant change is a new suite of rendering transforms whose design was informed by collected feedback and requests from users of ACES 1. The changes aim to improve the appearance of perceived artifacts and to complete previously unfinished components of the system, resulting in a more complete, robust, and consistent product.

    Highlights of the key changes in ACES 2.0 are as follows:

    • New output transforms, including:
      • A less aggressive tone scale
      • More intuitive controls to create custom outputs to non-standard displays
      • Robust gamut mapping to improve perceptual uniformity
      • Improved performance of the inverse transforms
    • Enhanced AMF specification
    • An updated specification for ACES Transform IDs
    • OpenEXR compression recommendations
    • Enhanced tools for generating Input Transforms and recommended procedures for characterizing prosumer cameras
    • Look Transform Library
    • Expanded documentation

    Rendering Transform

    The most substantial change in ACES 2.0 is a complete redesign of the rendering transform.

    ACES 2.0 was built as a unified system, rather than through piecemeal additions. Different deliverable outputs “match” better and making outputs to display setups other than the provided presets is intended to be user-driven. The rendering transforms are less likely to produce undesirable artifacts “out of the box”, which means less time can be spent fixing problematic images and more time making pictures look the way you want.

    Key design goals

    • Improve consistency of tone scale and provide an easy to use parameter to allow for outputs between preset dynamic ranges
    • Minimize hue skews across exposure range in a region of same hue
    • Unify for structural consistency across transform type
    • Easy to use parameters to create outputs other than the presets
    • Robust gamut mapping to improve harsh clipping artifacts
    • Fill extents of output code value cube (where appropriate and expected)
    • Invertible – not necessarily reversible, but Output > ACES > Output round-trip should be possible
    • Accomplish all of the above while maintaining an acceptable “out-of-the box” rendering

    Views : 39
  • Atelier Loop @tatami_loop – Skeleton and muscle pose references

    pIXELsHAM.com
    Jun 25, 2025
    animation, design, reference

    https://twitter.com/tatami_loop

    Views : 12
  • ComfyUI – SeedVR2_VideoUpscaler

    pIXELsHAM.com
    Jun 24, 2025
    A.I.

    https://github.com/numz/ComfyUI-SeedVR2_VideoUpscaler

    https://github.com/ByteDance-Seed/SeedVR

    Views : 19
  • Three New AI Platforms For Cinematic AI Productions – Electric Sheep, Arcana Labs, and MovieFlo.AI

    pIXELsHAM.com
    Jun 24, 2025
    A.I., ves

    https://www.forbes.com/sites/charliefink/2025/06/23/three-new-ai-platforms-for-cinematic-ai-productions/

    Views : 11
  • Jerome Bacquet – ComfyUI Xenovision An exr output node designed to bring AI workflows closer to the standards of VFX

    pIXELsHAM.com
    Jun 24, 2025
    A.I.
    Views : 37
  • WhatDreamsCost Spline-Path-Control – Create motion controls for ComfyUI

    pIXELsHAM.com
    Jun 24, 2025
    A.I., animation, Featured

    https://github.com/WhatDreamsCost/Spline-Path-Control

    https://whatdreamscost.github.io/Spline-Path-Control/

    https://github.com/WhatDreamsCost/Spline-Path-Control/tree/main/example_workflows

    Spline Path Control is a simple tool designed to make it easy to create motion controls. It allows you to create and animate shapes that follow splines, and then export the result as a .webm video file.
    This project was created to simplify the process of generating control videos for tools like VACE. Use it to control the motion of anything (camera movement, objects, humans etc) all without extra prompting.

    • Multi-Spline Editing: Create multiple, independent spline paths
    • Easy To Use Controls: Quickly edit splines and points
    • Full Control of Splines and Shapes:
      • Start Frame: Set a delay before a spline’s animation begins.
      • Duration: Control the speed of the shape along its path.
      • Easing: Apply Linear, Ease-in, Ease-out, and Ease-in-out functions for smooth acceleration and deceleration.
      • Tension: Adjust the “curviness” of the spline path.
      • Shape Customization: Change the shape (circle, square, triangle), size, fill color, and border.
    • Reference Images: Drag and drop or upload a background image to trace paths over an existing image.
    • WebM Export: Export your animation with a white background, perfect for use as a control video in VACE.
    Views : 57
  • MiniMax-Remover – Taming Bad Noise Helps Video Object Removal Rotoscoping

    pIXELsHAM.com
    Jun 24, 2025
    A.I., Featured, software

    https://github.com/zibojia/MiniMax-Remover

    MiniMax-Remover is a fast and effective video object remover based on minimax optimization. It operates in two stages: the first stage trains a remover using a simplified DiT architecture, while the second stage distills a robust remover with CFG removal and fewer inference steps.

    Views : 21
  • Bytedance Seedance 1.0 – Multi-shot video generation at 1080p

    pIXELsHAM.com
    Jun 23, 2025
    A.I., software

    https://seed.bytedance.com/en/seedance

    Views : 22
  • Stan Winston – Art never dies

    pIXELsHAM.com
    Jun 23, 2025
    quotes, ves
    Views : 9
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FEATURED POSTS

  • Epic Dubstep by DJ Mindfield

    pIXELsHAM.com
    Apr 12, 2013
    composition, music, photography

    Views : 1,284
  • Infinigen – a free procedural generator of 3D scenes

    pIXELsHAM.com
    Jun 21, 2023
    A.I., blender, production, software

    https://infinigen.org/

     

    https://github.com/princeton-vl/infinigen

     

    Infinigen is based on Blender and is free and open-source (BSD 3-Clause License). Infinigen is being actively developed to expand its capabilities and coverage.

     

    Views : 432
  • Fav landscape Images from past 9 months

    pIXELsHAM.com
    Apr 22, 2013
    photography

    http://imgur.com/a/2jtOG

    Views : 1,025
  • Blender VideoDepthAI – Turn any video into 3D Animated Scenes

    pIXELsHAM.com
    Jun 10, 2025
    A.I., blender, Featured, photogrammetry

    https://superhivemarket.com/products/video-depth-ai

    Views : 63
  • Gamma correction

    pIXELsHAM.com
    Apr 1, 2018
    colour, Featured, lighting, photography, production

    http://www.normankoren.com/makingfineprints1A.html#Gammabox

    https://en.wikipedia.org/wiki/Gamma_correction

    http://www.photoscientia.co.uk/Gamma.htm

    https://www.w3.org/Graphics/Color/sRGB.html

    http://www.eizoglobal.com/library/basics/lcd_display_gamma/index.html

    https://forum.reallusion.com/PrintTopic308094.aspx

    Basically, gamma is the relationship between the brightness of a pixel as it appears on the screen, and the numerical value of that pixel. Generally Gamma is just about defining relationships.

    Three main types:
    – Image Gamma encoded in images
    – Display Gammas encoded in hardware and/or viewing time
    – System or Viewing Gamma which is the net effect of all gammas when you look back at a final image. In theory this should flatten back to 1.0 gamma.

     

    (more…)
    Views : 3,240
  • OCIO, Display Transforms and Misconceptions – Chris Brejon

    pIXELsHAM.com
    Oct 5, 2021
    colour

    chrisbrejon.com/articles/ocio-display-transforms-and-misconceptions/

    Views : 807
  • Top 100 3D Parkour Montage | KINETIC RUSH

    pIXELsHAM.com
    Oct 13, 2024
    design

    Views : 33
  • InLightVFX – A VFX HDRI Workflow Breakdown

    pIXELsHAM.com
    Jun 28, 2024
    blender, colour, lighting, photography, production

     

    https://inlightvfx.gumroad.com/l/zeyufi

    Views : 115
Views : 10,218

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