Subscribe to PixelSham.com RSS for free

3Dprinting (179) A.I. (899) animation (353) blender (217) colour (241) commercials (53) composition (154) cool (368) design (657) Featured (91) hardware (316) IOS (109) jokes (140) lighting (300) modeling (156) music (189) photogrammetry (197) photography (757) production (1308) python (101) quotes (498) reference (317) software (1379) trailers (308) ves (573) VR (221)

POPULAR SEARCHES unreal | pipeline | virtual production | free | learn | photoshop | 360 | macro | google | nvidia | resolution | open source | hdri | real-time | photography basics | nuke

  • Explore Posts
  • Job Postings
  • ReelMatters.com
  • About and Contact
    • About And Contact
    • Portfolio
    • Privacy Policy
    • RSS feed page

BREAKING NEWS

LATEST POSTS

  • Photography basics: Why Use a (MacBeth) Color Chart?

    pIXELsHAM.com
    Aug 24, 2018
    colour, lighting, photography

    Start here: https://www.pixelsham.com/2013/05/09/gretagmacbeth-color-checker-numeric-values/

     

    https://www.studiobinder.com/blog/what-is-a-color-checker-tool/

     

     

     

     

    In LightRoom

     

    in Final Cut

     

    in Nuke

    Note: In Foundry’s Nuke, the software will map 18% gray to whatever your center f/stop is set to in the viewer settings (f/8 by default… change that to EV by following the instructions below).
    You can experiment with this by attaching an Exposure node to a Constant set to 0.18, setting your viewer read-out to Spotmeter, and adjusting the stops in the node up and down. You will see that a full stop up or down will give you the respective next value on the aperture scale (f8, f11, f16 etc.).

    One stop doubles or halves the amount or light that hits the filmback/ccd, so everything works in powers of 2.
    So starting with 0.18 in your constant, you will see that raising it by a stop will give you .36 as a floating point number (in linear space), while your f/stop will be f/11 and so on.

     

    If you set your center stop to 0 (see below) you will get a relative readout in EVs, where EV 0 again equals 18% constant gray.

     

    In other words. Setting the center f-stop to 0 means that in a neutral plate, the middle gray in the macbeth chart will equal to exposure value 0. EV 0 corresponds to an exposure time of 1 sec and an aperture of f/1.0.

     

    This will set the sun usually around EV12-17 and the sky EV1-4 , depending on cloud coverage.

     

    To switch Foundry’s Nuke’s SpotMeter to return the EV of an image, click on the main viewport, and then press s, this opens the viewer’s properties. Now set the center f-stop to 0 in there. And the SpotMeter in the viewport will change from aperture and fstops to EV.

    Views : 2,496
  • Ray Tracing – The Future of Gaming Graphics?

    pIXELsHAM.com
    Aug 23, 2018
    production

    Views : 1,176
  • Film Blocking Tutorial – Filmmaking compositing Techniques for Directors

    pIXELsHAM.com
    Aug 22, 2018
    photography

    Views : 1,096
  • TOP 20 INSANE Upcoming Games of 2018 & 2019 Cinematics

    pIXELsHAM.com
    Aug 22, 2018
    trailers

    Views : 1,083
  • Real-Time Ray Tracing & Turing Architecture

    pIXELsHAM.com
    Aug 20, 2018
    hardware

    Views : 1,284
  • Life After Octane 4 -Introducing Vectron, Spectron and…Octane 5?

    pIXELsHAM.com
    Aug 20, 2018
    software

    Views : 1,257
  • Cinematic Lighting: 5 Lighting Setups in 1 Room with Intellytech LiteCloth

    pIXELsHAM.com
    Aug 20, 2018
    lighting, photography

    Views : 1,054
  • Fractal work by Karl Sisson

    pIXELsHAM.com
    Aug 19, 2018
    design

    www.artstation.com/search?q=karl%20sisson&sorting=recent

    Views : 1,397
  • Fix everything electronic or in code

    pIXELsHAM.com
    Aug 18, 2018
    jokes

     

    Views : 1,193
  • Cinesite Acquires German VFX Powerhouse Trixter

    pIXELsHAM.com
    Aug 18, 2018
    ves

    www.awn.com/news/cinesite-acquires-german-vfx-powerhouse-trixter

    Views : 1,017
  • Gods are fragile things

    pIXELsHAM.com
    Aug 18, 2018
    quotes

    ’Gods are fragile things, they may be killed by a whiff of science or a dose of common sense.’
    Chapman Cohen (1868 – 1954)

    Views : 1,088
  • Arnold GPU / Nvidia RTX / Threadripper 2 / Siggraph 2018

    pIXELsHAM.com
    Aug 17, 2018
    hardware

    Views : 1,314
  • Wide Angle Macro and the Venus LAOWA 15mm Macro Lens

    pIXELsHAM.com
    Aug 13, 2018
    photography

    Views : 1,115
  • Shooting Macro with the Laowa lens

    pIXELsHAM.com
    Aug 12, 2018
    photography

    Views : 1,106
  • Make your Own Augmented Reality – with PowerPoint and Aurasma

    pIXELsHAM.com
    Aug 12, 2018
    production, software, VR

    Views : 1,203
Previous Page
1 … 247 248 249 250 251 … 434
Next Page

FEATURED POSTS

  • Hunyuan video is officially integrated into ComfyUI

    pIXELsHAM.com
    Dec 24, 2024
    A.I., software

    https://huggingface.co/Comfy-Org/HunyuanVideo_repackaged/tree/main/split_files/diffusion_models

    https://github.com/Tencent/HunyuanVideo

    Views : 78
  • Moonwalk: A Sony Alpha Film | Sony a7S III

    pIXELsHAM.com
    Aug 10, 2020
    photography

    Views : 690
  • Amazing Mechanical Mirrors and Frames | WIRED – Motion Sensor Activated art

    pIXELsHAM.com
    Jun 19, 2019
    design, hardware, production

     

     

    Views : 1,307
  • HDRI Resources

    pIXELsHAM.com
    Feb 18, 2023
    lighting, photography, production

    Text2Light

    • https://www.cgtrader.com/free-3d-models/exterior/other/10-free-hdr-panoramas-created-with-text2light-zero-shot
    • https://frozenburning.github.io/projects/text2light/
    • https://github.com/FrozenBurning/Text2Light

     

    Royalty free links

    • https://locationtextures.com/panoramas/
    • http://www.noahwitchell.com/freebies
    • https://polyhaven.com/hdris
    • https://hdrmaps.com/
    • https://www.ihdri.com/
    • https://hdrihaven.com/
    • https://www.domeble.com/
    • http://www.hdrlabs.com/sibl/archive.html
    • https://www.hdri-hub.com/hdrishop/hdri
    • http://noemotionhdrs.net/hdrevening.html
    • https://www.openfootage.net/hdri-panorama/
    • https://www.zwischendrin.com/en/browse/hdri

     

    Nvidia GauGAN360

    • https://www.youtube.com/watch?v=2YwTkrmogDg
    • http://imaginaire.cc/gaugan360/
    Views : 934
Views : 12,848

RSS feed page

Search


Categories


Archive


Disclaimer


Links and images on this website may be protected by the respective owners’ copyright. All data submitted by users through this site shall be treated as freely available to share.