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Tokyo Prime 1 Studio 2022 + XM Studios Boots | Batman, Movies, Anime & Games Statues and Collectibles
nearly 140 statues at the booth from licenses including DC Comics, Lord of the Rings, Uncharted, The Last of Us, Bloodborne, Demon Souls, God of War, Jurassic Park, Godzilla, Predator, Aliens, Transformers, Berserk, Evangelion, My Hero Academia, Chainsaw Man, Attack on Titan, the DC movie universe, X-Men, Spider-man and much more
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Anne-Laure Le Cunff – The Curse of Knowledge
The Curse of Knowledge is a cognitive bias that occurs when someone incorrectly assumes that others have the same or enough background to understand each other.
You can avoid the negative effects of the curse of knowledge by constantly questioning your assumptions as to how much exactly your audience knows.
- Get to know your audience
- Simplify your language
- Use storytelling
- Show, don’t tell
- Engage in active teaching
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AI image generators could be their own demise due to inbreeding
A paper by computer scientists Matyas Bohacek and Hany Farid with the catchy title ‘Nepotistically Trained Generative-AI Models Collapse‘ shows that training AI image generators on AI images quite quickly leads to a deterioration in the quality of output. Farid likened the phenomenon to inbreeding. “If a species inbreeds with their own offspring and doesn’t diversify their gene pool, it can lead to a collapse of the species,” he said.
https://www.creativebloq.com/ai/ai-art/research-shows-ai-image-generators-could-be-their-own-demise
https://arxiv.org/pdf/2311.12202
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Public Work – A search engine for free public domain content
Explore 100,000+ copyright-free images from The MET, New York Public Library, and other sources.
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The most expensive software bug in human history
How a manually misconfigured and untested server continued running old test code during a live trading session, lead the bot to make $8.65 billion in unintended stock trades in just 28 minutes.
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SourceTree vs Github Desktop – Which one to use
Sourcetree and GitHub Desktop are both free, GUI-based Git clients aimed at simplifying version control for developers. While they share the same core purpose—making Git more accessible—they differ in features, UI design, integration options, and target audiences.
Installation & Setup
- Sourcetree
- Download: https://www.sourcetreeapp.com/
- Supported OS: Windows 10+, macOS 10.13+
- Prerequisites: Comes bundled with its own Git, or can be pointed to a system Git install.
- Initial Setup: Wizard guides SSH key generation, authentication with Bitbucket/GitHub/GitLab.
- GitHub Desktop
- Download: https://desktop.github.com/
- Supported OS: Windows 10+, macOS 10.15+
- Prerequisites: Bundled Git; seamless login with GitHub.com or GitHub Enterprise.
- Initial Setup: One-click sign-in with GitHub; auto-syncs repositories from your GitHub account.
Feature Comparison
(more…)Feature Sourcetree GitHub Desktop Branch Visualization Detailed graph view with drag-and-drop for rebasing/merging Linear graph, simpler but less configurable Staging & Commit File-by-file staging, inline diff view All-or-nothing staging, side-by-side diff Interactive Rebase Full support via UI Basic support via command line only Conflict Resolution Built-in merge tool integration (DiffMerge, Beyond Compare) Contextual conflict editor with choice panels Submodule Management Native submodule support Limited; requires CLI Custom Actions / Hooks Define custom actions (e.g., launch scripts) No UI for custom Git hooks Git Flow / Hg Flow Built-in support None Performance Can lag on very large repos Generally snappier on medium-sized repos Memory Footprint Higher RAM usage Lightweight Platform Integration Atlassian Bitbucket, Jira Deep GitHub.com / Enterprise integration Learning Curve Steeper for beginners Beginner-friendly - Sourcetree
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What Is The Resolution and view coverage Of The human Eye. And what distance is TV at best?
https://www.discovery.com/science/mexapixels-in-human-eye
About 576 megapixels for the entire field of view.
Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be:
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let’s be conservative and use 120 degrees for the field of view. Then we would see:
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
Or.
7 megapixels for the 2 degree focus arc… + 1 megapixel for the rest.
https://clarkvision.com/articles/eye-resolution.html
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