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BREAKING NEWS

LATEST POSTS

  • Scientists Create Salt Grain-Sized Hi-Res Camera

    pIXELsHAM.com
    Nov 30, 2021
    hardware, photography

    80.lv/articles/scientists-create-salt-grain-sized-hi-res-camera/



    Views : 666
  • Erik Winquist – The Definitive Weta Digital Guide to IBL hdri capture

    pIXELsHAM.com
    Nov 29, 2021
    photography, production

    www.fxguide.com/fxfeatured/the-definitive-weta-digital-guide-to-ibl

     

    http://pixelsham.com/wp-content/uploads/2021/11/weta_assetIbl_base_Take2.mp4

    http://pixelsham.com/wp-content/uploads/2021/11/weta_assetIbl_base_Take2.mp4

    Notes:

    • Camera type: full frame with exposure bracketing and an 8mm circular fish eye lens.
    • Bracketing: 7 exposures at 2 stops increments.
    • Tripod: supporting 120 degrees locked offsets
    • Camera angle: should point up 7.5 degrees for better sky or upper dome coverage.
    • Camera focus: set and tape locked to manual
    • Start shooting looking towards the sun direction with and without the ND3 filter; The other angles will not require the ND3 filter.
    • Documenting shooting with a slate (measure distance to slate, day, location, camera info, camera temperature, camera position)

     

    NOTE: The goal is to clean the initial individual brackets before or at merging time as much as possible.
    This means:

    • keeping original shooting metadata
    • de-fringing
    • removing aberration (through camera lens data or automatically)
    • at 32 bit
    • in ACEScg (or ACES) wherever possible

    Views : 3,138
  • Unique furniture design

    pIXELsHAM.com
    Nov 29, 2021
    design

    Views : 1,501
  • Siggraph 2002 – Field Guide to Digital Color

    pIXELsHAM.com
    Nov 29, 2021
    colour, photography, production, reference

    Views : 825
  • Critical Thinking CheatSheet

    pIXELsHAM.com
    Nov 26, 2021
    quotes
    Views : 578
  • Art vs Market

    pIXELsHAM.com
    Nov 26, 2021
    jokes, quotes

    https://www.pixelsham.com/wp-content/uploads/2021/11/ClientExpectations.mp4

    Views : 895
  • OpenEXR specifications

    pIXELsHAM.com
    Nov 26, 2021
    production, software

    Views : 737
  • Nuke 13.1 | UnrealReader

    pIXELsHAM.com
    Nov 23, 2021
    software

    Views : 958
  • Open Source OpenVDB Version 9.0.0 Available Now and Introduces GPU Support

    pIXELsHAM.com
    Nov 23, 2021
    blender, software

    First introduced in 2012, nowadays OpenVDB is commonly applied in simulation tools such as Houdini, EmberGen, Blender, and used in feature film production for creating realistic volumetric images. This format, however, lacks the GPUs support and can not be applied in games due to the considerable file size (on average at least a few Gigabytes) and computational effort required to render 3D volumes.

    Volumetric data has numerous important applications in computer graphics and VFX production. It’s used for volume rendering, fluid simulation, fracture simulation, modeling with implicit surfaces, etc. However, this data is not so easy to work with. In most cases volumetric data is represented on spatially uniform, regular 3D grids. Although dense regular grids are convenient for several reasons, they have one major drawback – their memory footprint grows cubically with respect to grid resolution.

    OpenVDB format, developed by DreamWorksAnimation, partially solves this issue by storing voxel data in a tree-like data structure that allows the creation of sparse volumes. The beauty behind this system is that it completely ignores empty cells, which drastically decreases memory and disk usage, simultaneously making the rendering of volumes much faster.

     

     

    www.aswf.io/blog/project-update-openvdb-version-9-0-0-available-now-introduces-gpu-support/

     

    github.com/AcademySoftwareFoundation/openvdb/releases/tag/v9.0.0

    Views : 816
  • Intus.tv – laser and led screens setup

    pIXELsHAM.com
    Nov 18, 2021
    design

    www.intus.tv/en/lab

    Views : 622
  • Pix4D – leading photogrammetry software for professional drone mapping

    pIXELsHAM.com
    Nov 17, 2021
    photogrammetry, software

     

    https://www.pix4d.com/product/pix4dmapper-photogrammetry-software

    Views : 840
  • Can we use low cost 360 degree cameras to create accurate 3D point cloud models through Agisoft PhotoScan or Pix4D

    pIXELsHAM.com
    Nov 17, 2021
    modeling, photogrammetry

    www.researchgate.net/publication/325471245_CAN_WE_USE_LOW-COST_360_DEGREE_CAMERAS_TO_CREATE_ACCURATE_3D_MODELS

    Views : 656
  • Open source resources for down sampling point cloud meshes

    pIXELsHAM.com
    Nov 17, 2021
    blender, photogrammetry, production, software

    MeshLab
    www.heritagedoc.pt/doc/Meshlab_Tutorial_iitd.pdf

     

    Instant Meshes
    www.blendernation.com/2015/11/16/instant-meshes-a-free-qaud-based-autoretopology-program/

    github.com/wjakob/instant-meshes

    igl.ethz.ch/projects/instant-meshes/

     

    Open3D
    www.open3d.org/docs/release/index.html
    www.open3d.org/docs/release/tutorial/geometry/pointcloud.html

     

    Point Cloud Utils
    awesomeopensource.com/project/fwilliams/point-cloud-utils

     

    MathWorks pcdownsample
    www.mathworks.com/help/vision/ref/pcdownsample.html

     

    Not Open Source

    Various software
    cmacvfx.com/how-to-decimate-lidar-or-photogrammetry/

     

    Agisoft
    www.digitalarchns.com/refinemesh/

    Views : 903
  • Autodesk announces acquisition of cloud-based animation pipeline software LoUPE from Tangent Labs

    pIXELsHAM.com
    Nov 17, 2021
    ves

    adsknews.autodesk.com/news/acquisition-software-from-tangent-labs

     

    Autodesk is acquiring LoUPE, the powerful cloud-based production pipeline technology for artists and studios, and the team that created it.

    Tangent Labs founder Jeff Bell will be joining Autodesk with his development team.

    Views : 609
  • Unreal Engine 4.27 In-Camera VFX Tutorials

    pIXELsHAM.com
    Nov 16, 2021
    software

    https://www.youtube.com/playlist?list=PLZlv_N0_O1gaXvxPtn8_THYN_Awx-VYeu

    Views : 717
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FEATURED POSTS

  • Disney – High Resolution Neural Face Swapping for Visual Effects

    pIXELsHAM.com
    Jul 3, 2020
    A.I., software

     

    https://www.popularmechanics.com/technology/security/a33013507/disney-deepfake-face-swap/

    Views : 760
  • celebrity portraits

    pIXELsHAM.com
    Oct 14, 2017
    photography

    Views : 1,072
  • Pixel Cinematography – A Lighting Approach for Computer Graphics – Siggraph 1996

    pIXELsHAM.com
    Mar 25, 2018
    colour, composition, lighting, production

    http://media.siggraph.org/education/cgsource/Archive/ConfereceCourses/S96/course30.pdf

    Views : 1,786
  • Banzheng Du worlds

    pIXELsHAM.com
    Jul 13, 2019
    design

    www.artstation.com/dbz

    (more…)
    Views : 1,199
  • Jeremy Vickery – Power In The Grays

    pIXELsHAM.com
    Feb 7, 2024
    colour, composition, lighting

    Views : 107
Views : 18,018

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