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LATEST POSTS

  • Boneworks – Next Gen VR Gameplay

    pIXELsHAM.com
    Dec 6, 2020
    VR

    Views : 755
  • The Cinematography of Genndy Tartakovsky

    pIXELsHAM.com
    Dec 5, 2020
    animation, design

    Views : 724
  • Unreal Engine 4.26 Feature Highlights

    pIXELsHAM.com
    Dec 4, 2020
    software

    Views : 581
  • A Wave Optics Based Fiber Scattering Model

    pIXELsHAM.com
    Dec 3, 2020
    software

    mandyxmq.github.io/research/wavefiber.html

    This figure shows a spiderweb iridescence example. The left image is a photograph of this effect by Marianna Armata. The middle image is rendered using the new wave-based BCSDF and the image on the right is rendered using a previous ray-based BCSDF.

    Views : 738
  • teaching AI + ethics from elementary to high school

    pIXELsHAM.com
    Dec 3, 2020
    A.I.

    codeorg.medium.com/microsoft-code-org-partner-to-teach-ai-ethics-from-elementary-to-high-school-4b983fd809e3

    At a time when AI and machine learning are changing the very fabric of society and transforming entire industries, it is more important than ever to give every student the opportunity to not only learn how these technologies work, but also to think critically about the ethical and societal impacts of AI.

    Views : 616
  • RISC vs CISC cpus – How the ARM and x86 projects competition evolved into the 2020 M1 cpu

    pIXELsHAM.com
    Dec 2, 2020
    hardware
    Views : 698
  • Chimera Painter – Google has created an AI-powered nightmare creature generator

    pIXELsHAM.com
    Nov 30, 2020
    A.I., software

    (runs on Chrome)
    storage.googleapis.com/chimera-painter/index.html

     

    techcrunch-com.cdn.ampproject.org/c/s/techcrunch.com/2020/11/17/google-has-created-an-ai-powered-nightmare-creature-generator/amp/

     

    Views : 957
  • Isotropix Angie – The next gen CPU+GPU Clarisse Renderer

    pIXELsHAM.com
    Nov 28, 2020
    software

    www.isotropix.com/products/clarisse/whatsnew

    Views : 1,105
  • THE HISTORY OF VISUAL EFFECTS – Matt Leonard

    pIXELsHAM.com
    Nov 27, 2020
    reference, ves

    https://www.spherevfx.com/thehistoryofvfx

     

    Views : 880
  • KineFX for Games | Luiz Kruel | Houdini 18.5 HIVE

    pIXELsHAM.com
    Nov 26, 2020
    production, software

    Views : 710
  • RUSSIAN CYBERPUNK FARM // РУССКАЯ КИБЕРДЕРЕВНЯ

    pIXELsHAM.com
    Nov 25, 2020
    trailers

    Views : 848
  • HDRI Median Cut plugin

    pIXELsHAM.com
    Nov 24, 2020
    Featured, lighting, software

    www.hdrlabs.com/picturenaut/plugins.html

     

     

    Note. The Median Cut algorithm is typically used for color quantization, which involves reducing the number of colors in an image while preserving its visual quality. It doesn’t directly provide a way to identify the brightest areas in an image. However, if you’re interested in identifying the brightest areas, you might want to look into other methods like thresholding, histogram analysis, or edge detection, through openCV for example.

     

    Here is an openCV example:

    (more…)
    Views : 850
  • How are Energy and Matter the Same?

    pIXELsHAM.com
    Nov 24, 2020
    lighting, quotes

    www.turnerpublishing.com/blog/detail/everything-is-energy-everything-is-one-everything-is-possible/

    www.universetoday.com/116615/how-are-energy-and-matter-the-same/

    As Einstein showed us, light and matter and just aspects of the same thing. Matter is just frozen light. And light is matter on the move. Albert Einstein’s most famous equation says that energy and matter are two sides of the same coin. How does one become the other?

    Relativity requires that the faster an object moves, the more mass it appears to have. This means that somehow part of the energy of the car’s motion appears to transform into mass. Hence the origin of Einstein’s equation. How does that happen? We don’t really know. We only know that it does.

    Matter is 99.999999999999 percent empty space. Not only do the atom and solid matter consist mainly of empty space, it is the same in outer space

    The quantum theory researchers discovered the answer: Not only do particles consist of energy, but so does the space between. This is the so-called zero-point energy. Therefore it is true: Everything consists of energy.

    Energy is the basis of material reality. Every type of particle is conceived of as a quantum vibration in a field: Electrons are vibrations in electron fields, protons vibrate in a proton field, and so on. Everything is energy, and everything is connected to everything else through fields.

    Views : 587
  • Working with Different Colour Spaces – Autodesk Smoke

    pIXELsHAM.com
    Nov 23, 2020
    colour

    Views : 618
  • Polycam integration with Sketchfab

    pIXELsHAM.com
    Nov 20, 2020
    IOS, photogrammetry, software

    Polycam Adds Sketchfab Integration

    3D scanning is becoming more accessible with the LiDAR scanners in the new iPhone 12 Pro and iPad Pro.
    Polycam’s integration lets users log in to their Sketchfab account and publish directly to Sketchfab.

    Views : 965
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FEATURED POSTS

  • Tatev Aslanyan – Machine Learning for Beginners 2024: Theory to Practice with Python Project

    pIXELsHAM.com
    Feb 12, 2024
    A.I., python, software

     

    Especially Crafted For:

    • Budding Data Scientists and Python enthusiasts
    • Innovators in Machine Learning and AI fields
    • Engineers looking to transition into ML roles
    • Product Managers eager to incorporate ML insights
    • Educational pioneers and high school students exploring tech
    • Anyone intrigued by the potential of ML and Python
    Views : 107
  • ADVANCED Hair Masking In Photoshop

    pIXELsHAM.com
    Feb 18, 2018
    photography, software

    Views : 1,317
  • The colors of the sky and the sun

    pIXELsHAM.com
    Jul 5, 2019
    colour, lighting

    Views : 1,019
  • The 10 Major Food Companies and Logos

    pIXELsHAM.com
    Feb 25, 2013
    commercials, design, production, reference

    http://decryptedmatrix.com/live/wp-content/uploads/2012/05/The_Ten_Major_Food_Companies.jpg

    Views : 3,075
  • Photography basics: How Exposure Stops (Aperture, Shutter Speed, and ISO) Affect Your Photos – cheat sheet cards

    pIXELsHAM.com
    Oct 30, 2019
    Featured, lighting, photography, production

     

    Also see:

    https://www.pixelsham.com/2018/11/22/exposure-value-measurements/

     

    https://www.pixelsham.com/2016/03/03/f-stop-vs-t-stop/

     

     

    An exposure stop is a unit measurement of Exposure as such it provides a universal linear scale to measure the increase and decrease in light, exposed to the image sensor, due to changes in shutter speed, iso and f-stop.

    +-1 stop is a doubling or halving of the amount of light let in when taking a photo

    1 EV (exposure value) is just another way to say one stop of exposure change.

    https://www.photographymad.com/pages/view/what-is-a-stop-of-exposure-in-photography

    Same applies to shutter speed, iso and aperture.
    Doubling or halving your shutter speed produces an increase or decrease of 1 stop of exposure.
    Doubling or halving your iso speed produces an increase or decrease of 1 stop of exposure.

     

    (more…)
    Views : 7,493
Views : 18,024

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