Subscribe to PixelSham.com RSS for free

3Dprinting (184) A.I. (919) animation (354) blender (219) colour (241) commercials (53) composition (154) cool (375) design (659) Featured (94) hardware (319) IOS (109) jokes (141) lighting (300) modeling (160) music (189) photogrammetry (198) photography (757) production (1310) python (104) quotes (501) reference (318) software (1380) trailers (310) ves (577) VR (221)

POPULAR SEARCHES unreal | pipeline | virtual production | free | learn | photoshop | 360 | macro | google | nvidia | resolution | open source | hdri | real-time | photography basics | nuke

  • Explore Posts
  • Job Postings
  • ReelMatters.com
  • About and Contact
    • About And Contact
    • Portfolio
    • Privacy Policy
    • RSS feed page

BREAKING NEWS

LATEST POSTS

  • Sam Altman – How to create your own GPT (Generative Pre-Trained Transformer)

    pIXELsHAM.com
    Dec 11, 2024
    A.I.
    Views : 28
  • Arvid Schneider – USD Asset Workflow in Solaris | Gingerbread House

    pIXELsHAM.com
    Dec 11, 2024
    production, software
    Views : 21
  • How does Ray Tracing Work in Video Games and Movies?

    pIXELsHAM.com
    Dec 11, 2024
    blender, hardware, software

    Views : 40
  • Zach Goldberg – The Startup CTO Handbook

    pIXELsHAM.com
    Dec 10, 2024
    quotes, ves

    https://github.com/ZachGoldberg/Startup-CTO-Handbook

    You can buy the book on Amazon or Audible

    Hi, thanks for checking out the Startup CTO’s Handbook! This repository has the latest version of the content of the book. You’re welcome and encouraged to contribute issues or pull requests for additions / changes / suggestions / criticisms to be included in future editions. Please feel free to add your name to ACKNOWLEDGEMENTS if you do so.

    ZachGoldberg-TheStartupCTOHandbookDownload
    Views : 33
  • Align3R – Aligned Monocular Depth Estimation for Dynamic Videos

    pIXELsHAM.com
    Dec 10, 2024
    photogrammetry

    https://simonwillison.net/2024/Dec/9/llama-33-70b

    https://github.com/jiah-cloud/Align3R

    Views : 51
  • Stereo Anywhere – Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail

    pIXELsHAM.com
    Dec 10, 2024
    photogrammetry

    https://stereoanywhere.github.io

    https://github.com/bartn8/stereoanywhere

    Views : 65
  • PanoDreamer – 3D Panorama Synthesis from a Single Image

    pIXELsHAM.com
    Dec 10, 2024
    photogrammetry

    https://people.engr.tamu.edu/nimak/Papers/PanoDreamer/index.html

    Views : 84
  • Momentum-GS – Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

    pIXELsHAM.com
    Dec 10, 2024
    photogrammetry

    https://jixuan-fan.github.io/Momentum-GS_Page

    https://github.com/Jixuan-Fan/Momentum-GS

    A novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count.

    Views : 33
  • Trellis3d.github.io – Structured 3D Latentsfor Scalable and Versatile 3D Model Generation

    pIXELsHAM.com
    Dec 9, 2024
    modeling

    https://trellis3d.github.io

    Views : 39
  • Marques Brownlee – This Video is AI Generated! SORA Review

    pIXELsHAM.com
    Dec 9, 2024
    A.I.

    Views : 35
  • Hans-Petter Halvorsen – Python Programming

    pIXELsHAM.com
    Dec 9, 2024
    python
    PythonProgramming-HandPetterHalvorsenDownload
    Views : 27
  • I Made an iOS App in MINUTES with This AI Tool!

    pIXELsHAM.com
    Dec 8, 2024
    A.I., IOS

    Views : 35
  • Riz Virk – Reality is a simulation

    pIXELsHAM.com
    Dec 6, 2024
    quotes

    Views : 22
  • Blender – Topology Fundamentals

    pIXELsHAM.com
    Dec 6, 2024
    blender

    Views : 45
  • Tencent Hunyuan AI Video – A Systematic Framework For Large Video Generation Model

    pIXELsHAM.com
    Dec 6, 2024
    A.I.

    https://aivideo.hunyuan.tencent.com

    https://github.com/Tencent/HunyuanVideo

    Unlike other models like Sora, Pika2, Veo2, HunyuanVideo’s neural network weights are uncensored and openly distributed, which means they can be run locally under the right circumstances (for example on a consumer 24 GB VRAM GPU) and it can be fine-tuned or used with LoRAs to teach it new concepts.

    Views : 121
Previous Page
1 … 45 46 47 48 49 … 436
Next Page

FEATURED POSTS

  • Composition & Framing || Cinematography Masterclass – John de Borman

    pIXELsHAM.com
    Oct 25, 2019
    composition, lighting, photography

    Views : 1,149
  • ComfyUI Models Examples

    pIXELsHAM.com
    Dec 16, 2024
    A.I.

    Views : 155
  • Old photos colored

    pIXELsHAM.com
    Jan 12, 2012
    colour, photography

    http://imgur.com/a/wapUe

    Views : 1,164
  • Yann Lecun: Meta AI, Open Source, Limits of LLMs, AGI & the Future of AI | Lex Fridman Podcast #416

    pIXELsHAM.com
    Mar 14, 2024
    A.I., Featured, quotes

    Views : 138
  • UV maps

    pIXELsHAM.com
    Sep 29, 2018
    colour, Featured, lighting, production, reference

    https://byvalle.com/UVchecker/

    All maps in the post

    (more…)

    Views : 12,639
  • Victor Perez – ACES Color Management in Maya

    pIXELsHAM.com
    Jan 4, 2024
    colour, production

    Views : 81
  • SeeSaw – Browse the best websites on the internet. Hand-picked and updated daily

    pIXELsHAM.com
    Jun 2, 2024
    design

    https://www.seesaw.website/

     

    Views : 39
  • Composition – These are the basic lighting techniques you need to know for photography and film

    pIXELsHAM.com
    Feb 5, 2017
    composition, lighting, photography

    http://www.diyphotography.net/basic-lighting-techniques-need-know-photography-film/

    Amongst the basic techniques, there’s…

    1- Side lighting – Literally how it sounds, lighting a subject from the side when they’re faced toward you

    2- Rembrandt lighting – Here the light is at around 45 degrees over from the front of the subject, raised and pointing down at 45 degrees

    3- Back lighting – Again, how it sounds, lighting a subject from behind. This can help to add drama with silouettes

    4- Rim lighting – This produces a light glowing outline around your subject

    5- Key light – The main light source, and it’s not necessarily always the brightest light source

    6- Fill light – This is used to fill in the shadows and provide detail that would otherwise be blackness

    7- Cross lighting – Using two lights placed opposite from each other to light two subjects

    Views : 1,204
Views : 18,240

RSS feed page

Search


Categories


Archive


Disclaimer


Links and images on this website may be protected by the respective owners’ copyright. All data submitted by users through this site shall be treated as freely available to share.