BREAKING NEWS
LATEST POSTS
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AI and the Law – InvokeAI Got a Copyright for an Image Made Entirely With AI. Here’s How
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Micro LED displays
Micro LED displays are a cutting-edge technology that promise significant improvements over existing display methods like OLED and LCD. By using tiny, individual LEDs for each pixel, these displays can deliver exceptional brightness, contrast, and energy efficiency. Their inherent durability and superior performance make them an attractive option for high-end consumer electronics, wearable devices, and even large-scale display panels.
The technology is seen as the future of display innovation, aiming to merge high-quality visuals with low power consumption and long-lasting performance.Despite their advantages, micro LED displays face substantial manufacturing hurdles that have slowed their mass-market adoption. The production process requires the precise transfer and alignment of millions of microscopic LEDs onto a substrate—a task that is both technically challenging and cost-intensive. Issues with yield, scalability, and quality control continue to persist, making it difficult to achieve the economies of scale necessary for widespread commercial use. As industry leaders invest heavily in research and development to overcome these obstacles, the technology remains on the cusp of becoming a viable alternative to current display technologies.
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Nvidia CUDA Toolkit – a development environment for creating high-performance, GPU-accelerated applications
https://developer.nvidia.com/cuda-toolkit
With it, you can develop, optimize, and deploy your applications on GPU-accelerated embedded systems, desktop workstations, enterprise data centers, cloud-based platforms, and supercomputers. The toolkit includes GPU-accelerated libraries, debugging and optimization tools, a C/C++ compiler, and a runtime library.
https://www.youtube.com/watch?v=-P28LKWTzrI
Check your Cuda version, it will be the release version here:
>>> nvcc --version nvcc: NVIDIA (R) Cuda compiler driver Copyright (c) 2005-2024 NVIDIA Corporation Built on Wed_Apr_17_19:36:51_Pacific_Daylight_Time_2024 Cuda compilation tools, release 12.5, V12.5.40 Build cuda_12.5.r12.5/compiler.34177558_0
or from here:
>>> nvidia-smi Mon Jun 16 12:35:20 2025 +-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 555.85 Driver Version: 555.85 CUDA Version: 12.5 | |-----------------------------------------+------------------------+----------------------+
FEATURED POSTS
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Andrew Perfors – The work of creation in the age of AI
Meaning, authenticity, and the creative process – and why they matter
https://perfors.net/blog/creation-ai/
AI changes the landscape of creation, focusing on the alienation of the creator from their creation and the challenges in maintaining meaning. The author presents two significant problems:
- Loss of Connection with Creation:
- AI-assisted creation diminishes the creator’s role in the decision-making process.
- The resulting creation lacks the personal, intentional choices that contribute to meaningful expression.
- AI is considered a tool that, when misused, turns creation into automated button-pushing, stripping away the purpose of human expression.
- Difficulty in Assessing Authenticity:
- It becomes challenging to distinguish between human and AI contributions within a creation.
- AI-generated content lacks transparency regarding the intent behind specific choices or expressions.
- The author asserts that AI-generated content often falls short in providing the depth and authenticity required for meaningful communication.
- Loss of Connection with Creation:
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Godot Cheat Sheets
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html
https://www.canva.com/design/DAGBWXOIWXY/hW1uECYrkiyqs9rN0a-XIA/view?utm_content=DAGBWXOIWXY
https://www.reddit.com/r/godot/comments/18aid4u/unit_circle_in_godot_format_version_2_by_foxsinart/
Images in the post
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Photography basics: Production Rendering Resolution Charts
https://www.urtech.ca/2019/04/solved-complete-list-of-screen-resolution-names-sizes-and-aspect-ratios/
Resolution – Aspect Ratio 4:03 16:09 16:10 3:02 5:03 5:04 CGA 320 x 200 QVGA 320 x 240 VGA (SD, Standard Definition) 640 x 480 NTSC 720 x 480 WVGA 854 x 450 WVGA 800 x 480 PAL 768 x 576 SVGA 800 x 600 XGA 1024 x 768 not named 1152 x 768 HD 720 (720P, High Definition) 1280 x 720 WXGA 1280 x 800 WXGA 1280 x 768 SXGA 1280 x 1024 not named (768P, HD, High Definition) 1366 x 768 not named 1440 x 960 SXGA+ 1400 x 1050 WSXGA 1680 x 1050 UXGA (2MP) 1600 x 1200 HD1080 (1080P, Full HD) 1920 x 1080 WUXGA 1920 x 1200 2K 2048 x (any) QWXGA 2048 x 1152 QXGA (3MP) 2048 x 1536 WQXGA 2560 x 1600 QHD (Quad HD) 2560 x 1440 QSXGA (5MP) 2560 x 2048 4K UHD (4K, Ultra HD, Ultra-High Definition) 3840 x 2160 QUXGA+ 3840 x 2400 IMAX 3D 4096 x 3072 8K UHD (8K, 8K Ultra HD, UHDTV) 7680 x 4320 10K (10240×4320, 10K HD) 10240 x (any) 16K (Quad UHD, 16K UHD, 8640P) 15360 x 8640
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The speed of darkness (and ignorance)
The Dunning-Kruger effect
www.pixelsham.com/2014/10/18/the-dunning-kruger-peak/