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BREAKING NEWS

LATEST POSTS

  • Fast & Easy Rotoscope with Magic Mask in Davinci Resolve Studio

    pIXELsHAM.com
    Aug 7, 2025
    software
    Views : 12
  • Kelly Boesch – Static and Toward The Light

    pIXELsHAM.com
    Aug 7, 2025
    A.I., design, music

    https://www.kellyboeschdesign.com

    I was working an album cover last night and got these really cool images in midjourney so made a video out of it. Animated using Pika. Song made using Suno Full version on my bandcamp. It’s called Static.

    https://www.linkedin.com/posts/kellyboesch_midjourney-keyframes-ai-activity-7359244714853736450-Wvcr

    (more…)
    Views : 12
  • Introducing GPT-5

    pIXELsHAM.com
    Aug 7, 2025
    A.I.

    https://www.youtube.com/openai/live

    Views : 5
  • sRGB vs REC709 – An introduction and FFmpeg implementations

    pIXELsHAM.com
    Aug 7, 2025
    colour, Featured

    1. Basic Comparison

    • What they are
      • sRGB: A standard “web”/computer-display RGB color space defined by IEC 61966-2-1. It’s used for most monitors, cameras, printers, and the vast majority of images on the Internet.
      • Rec. 709: An HD-video color space defined by ITU-R BT.709. It’s the go-to standard for HDTV broadcasts, Blu-ray discs, and professional video pipelines.
    • Why they exist
      • sRGB: Ensures consistent colors across different consumer devices (PCs, phones, webcams).
      • Rec. 709: Ensures consistent colors across video production and playback chains (cameras → editing → broadcast → TV).
    • What you’ll see
      • On your desktop or phone, images tagged sRGB will look “right” without extra tweaking.
      • On an HDTV or video-editing timeline, footage tagged Rec. 709 will display accurate contrast and hue on broadcast-grade monitors.

    2. Digging Deeper

    FeaturesRGBRec. 709
    White pointD65 (6504 K), same for bothD65 (6504 K)
    Primaries (x,y)R: (0.640, 0.330) G: (0.300, 0.600) B: (0.150, 0.060)R: (0.640, 0.330) G: (0.300, 0.600) B: (0.150, 0.060)
    Gamut sizeIdentical triangle on CIE 1931 chartIdentical to sRGB
    Gamma / transferPiecewise curve: approximate 2.2 with linear toePure power-law γ≈2.4 (often approximated as 2.2 in practice)
    Matrix coefficientsN/A (pure RGB usage)Y = 0.2126 R + 0.7152 G + 0.0722 B (Rec. 709 matrix)
    Typical bit-depth8-bit/channel (with 16-bit variants)8-bit/channel (10-bit for professional video)
    Usage metadataTagged as “sRGB” in image files (PNG, JPEG, etc.)Tagged as “bt709” in video containers (MP4, MOV)
    Color rangeFull-range RGB (0–255)Studio-range Y′CbCr (Y′ [16–235], Cb/Cr [16–240])


    Why the Small Differences Matter

    (more…)
    Views : 165
  • RenderMan XPU – A Hybrid CPU+GPU Renderer for Interactive and Final-Frame Rendering

    pIXELsHAM.com
    Aug 7, 2025
    production, software
    RenderMan XPU – A Hybrid CPU+GPU Renderer for Interactive and Final-Frame Rendering (1)Download
    Views : 7
  • Sebastian Schütt – RGB Matte Merging, The Technique You’re Not Using (Yet!)

    pIXELsHAM.com
    Aug 7, 2025
    production

    https://www.lucasjwarren.com/post/lw_mergeaberation

    Views : 9
  • Formas.ai – From Sketch to Spatial PointCloud

    pIXELsHAM.com
    Aug 6, 2025
    A.I.

    https://www.formas.ai

    Views : 10
  • Google DeepMind Genie 3 – A new frontier for world models

    pIXELsHAM.com
    Aug 6, 2025
    A.I., modeling

    https://deepmind.google/discover/blog/genie-3-a-new-frontier-for-world-models/

    Views : 18
  • Scott Ross on the future of VFX

    pIXELsHAM.com
    Aug 5, 2025
    ves
    Views : 18
  • BANG – Dividing 3D Assets via Generative Exploded Dynamics

    pIXELsHAM.com
    Aug 5, 2025
    A.I., modeling

    https://sites.google.com/view/bang7355608

    https://dl.acm.org/doi/10.1145/3730840

    Views : 7
  • Narcis Calin’s Galaxy Engine – A free, open source simulation software

    pIXELsHAM.com
    Aug 5, 2025
    lighting, software

    https://www.linkedin.com/posts/narciscalin_this-2025-i-decided-to-start-learning-how-activity-7357485340300832768-1f3i

    This 2025 I decided to start learning how to code, so I installed Visual Studio and I started looking into C++. After days of watching tutorials and guides about the basics of C++ and programming, I decided to make something physics-related. I started with a dot that fell to the ground and then I wanted to simulate gravitational attraction, so I made 2 circles attracting each other. I thought it was really cool to see something I made with code actually work, so I kept building on top of that small, basic program. And here we are after roughly 8 months of learning programming. This is Galaxy Engine, and it is a simulation software I have been making ever since I started my learning journey. It currently can simulate gravity, dark matter, galaxies, the Big Bang, temperature, fluid dynamics, breakable solids, planetary interactions, etc. The program can run many tens of thousands of particles in real time on the CPU thanks to the Barnes-Hut algorithm, mixed with Morton curves. It also includes its own PBR 2D path tracer with BVH optimizations. The path tracer can simulate a bunch of stuff like diffuse lighting, specular reflections, refraction, internal reflection, fresnel, emission, dispersion, roughness, IOR, nested IOR and more! I tried to make the path tracer closer to traditional 3D render engines like V-Ray. I honestly never imagined I would go this far with programming, and it has been an amazing learning experience so far. I think that mixing this knowledge with my 3D knowledge can unlock countless new possibilities. In case you are curious about Galaxy Engine, I made it completely free and Open-Source so that anyone can build and compile it locally! You can find the source code in GitHub

    https://github.com/NarcisCalin/Galaxy-Engine

    Views : 19
  • Storyboards to 3d with one cilck – MagiCam + Blender + TV Paint

    pIXELsHAM.com
    Aug 5, 2025
    blender

    Views : 7
  • Capcut Seedream 3.0 – AI-powered editor for everyone

    pIXELsHAM.com
    Aug 5, 2025
    A.I., production, software

    https://www.capcut.com/

    Views : 14
  • Tommy Og – Ultimate Python Guide, From Zero to Hero

    pIXELsHAM.com
    Aug 4, 2025
    python
    TommyOg_UltimatePythonGuideDownload
    Views : 18
  • Introduction to BytesIO

    pIXELsHAM.com
    Aug 1, 2025
    python

    When you’re working with binary data in Python—whether that’s image bytes, network payloads, or any in-memory binary stream—you often need a file-like interface without touching the disk. That’s where BytesIO from the built-in io module comes in handy. It lets you treat a bytes buffer as if it were a file.

    What Is BytesIO?

    • Module: io
    • Class: BytesIO
    • Purpose:
      • Provides an in-memory binary stream.
      • Acts like a file opened in binary mode ('rb'/'wb'), but data lives in RAM rather than on disk.
    from io import BytesIO
    

    Why Use BytesIO?

    1. Speed
      • No disk I/O—reads and writes happen in memory.
    2. Convenience
      • Emulates file methods (read(), write(), seek(), etc.).
      • Ideal for testing code that expects a file-like object.
    3. Safety
      • No temporary files cluttering up your filesystem.
    4. Integration
      • Libraries that accept file-like objects (e.g., PIL, requests) will work with BytesIO.

    Basic Examples

    1. Writing Bytes to a Buffer

    from io import BytesIO
    
    # Create a BytesIO buffer
    buffer = BytesIO()
    
    # Write some binary data
    buffer.write(b'Hello, \xF0\x9F\x98\x8A')  # includes a smiley emoji in UTF-8
    
    # Retrieve the entire contents
    data = buffer.getvalue()
    print(data)                 # b'Hello, \xf0\x9f\x98\x8a'
    print(data.decode('utf-8')) # Hello, 😊
    
    # Always close when done
    buffer.close()
    
    (more…)
    Views : 17
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FEATURED POSTS

  • Design and composition – the principles

    pIXELsHAM.com
    Nov 10, 2017
    composition, production

    Views : 1,276
  • GPT-Image-1 API now available through ComfyUI with Dall-E integration

    pIXELsHAM.com
    Apr 27, 2025
    A.I.

    https://blog.comfy.org/p/comfyui-now-supports-gpt-image-1

    https://docs.comfy.org/tutorials/api-nodes/openai/gpt-image-1

    https://openai.com/index/image-generation-api

    • Prompt GPT-Image-1 directly in ComfyUI using text or image inputs
    • Set resolution and quality
    • Supports image editing + transparent backgrounds
    • Seamlessly mix with local workflows like WAN 2.1, FLUX Tools, and more

    Views : 64
  • Tony Lyons – CG Compositing Series – 2.1 Material AOVs – Diffuse, Specular, Emission

    pIXELsHAM.com
    Jan 30, 2023
    colour, lighting, photography, production

    Views : 453
  • ComfyDock – The Easiest (Free) Way to Safely Run ComfyUI Sessions in a Boxed Container

    pIXELsHAM.com
    Mar 7, 2025
    A.I., Featured

    https://www.reddit.com/r/comfyui/comments/1j2x4qv/comfydock_the_easiest_free_way_to_run_comfyui_in/

    https://github.com/ComfyDock

    ComfyDock is a tool that allows you to easily manage your ComfyUI environments via Docker.

    Common Challenges with ComfyUI

    • Custom Node Installation Issues: Installing new custom nodes can inadvertently change settings across the whole installation, potentially breaking the environment.
    • Workflow Compatibility: Workflows are often tested with specific custom nodes and ComfyUI versions. Running these workflows on different setups can lead to errors and frustration.
    • Security Risks: Installing custom nodes directly on your host machine increases the risk of malicious code execution.

    How ComfyDock Helps

    • Environment Duplication: Easily duplicate your current environment before installing custom nodes. If something breaks, revert to the original environment effortlessly.
    • Deployment and Sharing: Workflow developers can commit their environments to a Docker image, which can be shared with others and run on cloud GPUs to ensure compatibility.
    • Enhanced Security: Containers help to isolate the environment, reducing the risk of malicious code impacting your host machine.

    Views : 107
  • Film Production walk-through – pipeline – I want to make a … movie

    pIXELsHAM.com
    Aug 1, 2022
    animation, Featured, production, reference

     

    How To Make A Blockbuster Movie Trailer

     

     

    More references in the post

    (more…)

    Views : 8,478
  • Pattern generators

    pIXELsHAM.com
    Nov 17, 2017
    colour, production, software

    http://qrohlf.com/trianglify-generator/

     

    https://halftonepro.com/app/polygons#

     

    http://color-wander.surge.sh/

     

    https://mattdesl.svbtle.com/generative-art-with-nodejs-and-canvas

     

    https://www.patterncooler.com/

     

    http://permadi.com/java/spaint/spaint.html

     

    https://dribbble.com/shots/1847313-Kaleidoscope-Generator-PSD

     

    http://www.patternify.com/

     

    http://eskimoblood.github.io/gerstnerizer/

     

    http://www.stripegenerator.com/

     

    http://btmills.github.io/geopattern/geopattern.html

     

    http://fractalarchitect.net/FA4-Random-Generator.html

     

    https://sciencevsmagic.net/fractal/#0605,0000,3,2,0,1,2

     

    https://sites.google.com/site/mandelbulber/home

     

    (more…)

    Views : 1,454
  • Tokyo Prime 1 Studio 2022 + XM Studios Boots | Batman, Movies, Anime & Games Statues and Collectibles

    pIXELsHAM.com
    Aug 13, 2024
    3Dprinting, design

    nearly 140 statues at the booth from licenses including DC Comics, Lord of the Rings, Uncharted, The Last of Us, Bloodborne, Demon Souls, God of War, Jurassic Park, Godzilla, Predator, Aliens, Transformers, Berserk, Evangelion, My Hero Academia, Chainsaw Man, Attack on Titan, the DC movie universe, X-Men, Spider-man and much more

     

     

    Views : 20
  • Composition – Light and Shadow – Greatest Cinematographers of the World Interviewed

    pIXELsHAM.com
    Jul 4, 2016
    composition, lighting, photography

    Views : 1,244
Views : 17,896

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