BREAKING NEWS
LATEST POSTS
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Enhancing 3D Design: Ai texturing with Stable Projectorz – Image to 3D and Text to 3D Ai tools
https://stableprojectorz.com/lessons-and-videos/
https://lumalabs.ai/genie text to 3D
https://www.tripo3d.ai/app Image to 3D
https://www.vizcom.ai/ Web Sketching and design app
https://github.com/lllyasviel/Fooocus
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Sun cone angle (angular diameter) as perceived by earth viewers
Also see:
https://www.pixelsham.com/2020/08/01/solid-angle-measures/
The cone angle of the sun refers to the angular diameter of the sun as observed from Earth, which is related to the apparent size of the sun in the sky.
The angular diameter of the sun, or the cone angle of the sunlight as perceived from Earth, is approximately 0.53 degrees on average. This value can vary slightly due to the elliptical nature of Earth’s orbit around the sun, but it generally stays within a narrow range.
Here’s a more precise breakdown:
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- Average Angular Diameter: About 0.53 degrees (31 arcminutes)
- Minimum Angular Diameter: Approximately 0.52 degrees (when Earth is at aphelion, the farthest point from the sun)
- Maximum Angular Diameter: Approximately 0.54 degrees (when Earth is at perihelion, the closest point to the sun)
This angular diameter remains relatively constant throughout the day because the sun’s distance from Earth does not change significantly over a single day.
To summarize, the cone angle of the sun’s light, or its angular diameter, is typically around 0.53 degrees, regardless of the time of day.
https://en.wikipedia.org/wiki/Angular_diameter
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FEATURED POSTS
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Photography basics: Production Rendering Resolution Charts
https://www.urtech.ca/2019/04/solved-complete-list-of-screen-resolution-names-sizes-and-aspect-ratios/
Resolution – Aspect Ratio 4:03 16:09 16:10 3:02 5:03 5:04 CGA 320 x 200 QVGA 320 x 240 VGA (SD, Standard Definition) 640 x 480 NTSC 720 x 480 WVGA 854 x 450 WVGA 800 x 480 PAL 768 x 576 SVGA 800 x 600 XGA 1024 x 768 not named 1152 x 768 HD 720 (720P, High Definition) 1280 x 720 WXGA 1280 x 800 WXGA 1280 x 768 SXGA 1280 x 1024 not named (768P, HD, High Definition) 1366 x 768 not named 1440 x 960 SXGA+ 1400 x 1050 WSXGA 1680 x 1050 UXGA (2MP) 1600 x 1200 HD1080 (1080P, Full HD) 1920 x 1080 WUXGA 1920 x 1200 2K 2048 x (any) QWXGA 2048 x 1152 QXGA (3MP) 2048 x 1536 WQXGA 2560 x 1600 QHD (Quad HD) 2560 x 1440 QSXGA (5MP) 2560 x 2048 4K UHD (4K, Ultra HD, Ultra-High Definition) 3840 x 2160 QUXGA+ 3840 x 2400 IMAX 3D 4096 x 3072 8K UHD (8K, 8K Ultra HD, UHDTV) 7680 x 4320 10K (10240×4320, 10K HD) 10240 x (any) 16K (Quad UHD, 16K UHD, 8640P) 15360 x 8640
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Animation/VFX/Game Industry JOB POSTINGS by Chris Mayne
Chris is now using Google’s Looker Studio (this may better help those that aren’t able to use the filters on the spreadsheet):
https://lookerstudio.google.com/u/0/reporting/2f39b56e-7393-4aa2-9fd5-bf8bf615c95f/page/5koHB
Older format: docs.google.com/spreadsheets/d/1eR2oAXOuflr8CZeGoz3JTrsgNj3KuefbdXJOmNtjEVM/edit#gid=0
For any studios that would like to add positions to this, please feel free to use the following form:
https://docs.google.com/forms/d/e/1FAIpQLSeXziY3GQ8N7bxM-GxwDoZ7AimguHru0105PLVQtNYygswIlw/viewform
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Colour – MacBeth Chart Checker Detection
github.com/colour-science/colour-checker-detection
A Python package implementing various colour checker detection algorithms and related utilities.