BREAKING NEWS
LATEST POSTS
-
Light-Matter Particle Breakthrough Could Change Displays Forever
https://scitechdaily.com/light-matter-particle-breakthrough-could-change-displays-forever/
This foundational polariton particle breakthrough could lead to significant improvements in displays using an entirely novel approach compared to all previous ones. One significant difference is the ability of each polaritron to emit any wavelength, eliminating the need for separate red, green and blue (RGB) emitters intermixed in a grid. They are also able the achieve significantly greater energy levels, in other words, brightness.
-
Position-Based Nonlinear Gauss-Seidel (PBNG), a robust, fast and convergent muscle simulator
Implemented in Chaos Flesh and Chaos Cloth as a part of Unreal Engine.
https://arxiv.org/pdf/2306.09021
https://dev.epicgames.com/community/learning/tutorials/OPM3/unreal-engine-chaos-cloth-tool-overviewhttps://dev.epicgames.com/community/learning/tutorials/BEby/unreal-engine-chaos-flesh
-
boldtron – πππ£πππ§ππ‘π πͺππ§ππ₯ππ¨π‘π¦
See this Instagram post by @boldtron using ComfyUI + Krea
https://www.instagram.com/p/C5v-H0PNYYg/?utm_source=ig_web_button_share_sheet
-
Are AI startups in trouble?
Stability AI, the maker of the image generator Stable Diffusion, has been very publicly sinking. After securing more than $100 million in fundraising in 2022, the company has spent the better
part of the last year struggling to pay its bills.
FEATURED POSTS
-
Zibra.AI – Real-Time Volumetric Effects in Virtual Production. Now free for Indies!
A New Era for Volumetrics
For a long time, volumetric visual effects were viable only in high-end offline VFX workflows. Large data footprints and poor real-time rendering performance limited their use: most teams simply avoided volumetrics altogether. Itβs similar to the early days of online video: limited computational power and low network bandwidth made video content hard to share or stream. Today, of course, we canβt imagine the internet without it, and we believe volumetrics are on a similar path.
With advanced data compression and real-time, GPU-driven decompression, anyone can now bring CGI-class visual effects into Unreal Engine.
From now on, itβs completely free for individual creators!
What it means for you?
(more…)