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LATEST POSTS

  • Turn Yourself, Your Favorite Game Or Anime Characters Into Real Life Ones With Stable Diffusion

    pIXELsHAM.com
    Sep 1, 2023
    A.I., design

    Views : 300
  • 10 Free 3D Prints to BLOW YOUR MIND!

    pIXELsHAM.com
    Aug 31, 2023
    3Dprinting

    Views : 221
  • The Attribute of Light Science Still Can’t Explain

    pIXELsHAM.com
    Aug 31, 2023
    lighting

    Views : 323
  • ffmpeg.lav.io – online ffmpeg exploration tool

    pIXELsHAM.com
    Aug 31, 2023
    production, software

    https://ffmpeg.lav.io/

     

     

    Views : 250
  • Create Realistic Render from Sketch Using AI

    pIXELsHAM.com
    Aug 30, 2023
    A.I.

    Views : 249
  • I Taught My Video Editor How To Draw Hyperrealism – He’d Never Touched drawing before

    pIXELsHAM.com
    Aug 30, 2023
    design

    Views : 211
  • Laser Cut MultiLayered Artwork Shop Tour

    pIXELsHAM.com
    Aug 30, 2023
    design

    Views : 171
  • VFX Artists React to Bad & Great CGi 113 (ft. Weta FX) – eyes, pores and feathers

    pIXELsHAM.com
    Aug 30, 2023
    production

    Views : 179
  • Parametric Wall Art | Making Money with the X-Carve Pro from Inventables

    pIXELsHAM.com
    Aug 29, 2023
    design

    Views : 228
  • Your smile is your logo

    pIXELsHAM.com
    Aug 28, 2023
    quotes

    Views : 170
  • Walt Disney Pictures VFX Workers Move to Unionize

    pIXELsHAM.com
    Aug 28, 2023
    ves

    https://variety.com/2023/artisans/news/walt-disney-pictures-vfx-workers-union-1235706136/

     

    A supermajority (over 80%) of the 18 in-house VFX crew members at Walt Disney Pictures signed authorization cards signaling their desire to unionize.

    The historical move is the second time in history that VFX professionals have joined together to demand the same protections and rights as their colleagues. Earlier this month, VFX crews at Marvel Studios voted to unionize beginning Aug. 21. Ballots are due on Sept. 11, and the vote count will take place on Sept. 12.

    Views : 223
  • The Armstrong and Miller Show – The Origins of Art Criticism

    pIXELsHAM.com
    Aug 27, 2023
    jokes

    Views : 277
  • GretagMacbeth Color Checker Numeric Values and Middle Gray

    pIXELsHAM.com
    Aug 27, 2023
    colour, Featured, lighting, production, reference

    The human eye perceives half scene brightness not as the linear 50% of the present energy (linear nature values) but as 18% of the overall brightness. We are biased to perceive more information in the dark and contrast areas. A Macbeth chart helps with calibrating back into a photographic capture into this “human perspective” of the world.

    https://en.wikipedia.org/wiki/Middle_gray

    In photography, painting, and other visual arts, middle gray or middle grey is a tone that is perceptually about halfway between black and white on a lightness scale in photography and printing, it is typically defined as 18% reflectance in visible light

    Light meters, cameras, and pictures are often calibrated using an 18% gray card[4][5][6] or a color reference card such as a ColorChecker. On the assumption that 18% is similar to the average reflectance of a scene, a grey card can be used to estimate the required exposure of the film.

    https://en.wikipedia.org/wiki/ColorChecker

    (more…)
    Views : 6,122
  • AI RENDERING from Blender to NeRF | BlenderNeRF Tutorial

    pIXELsHAM.com
    Aug 25, 2023
    A.I., blender, software

     

    https://docs.nerf.studio/en/latest/extensions/blender_addon.html

     

    Views : 342
  • Creating a 3D Hole using Nuke + Photoshop A.I (Firefly) Tutorial

    pIXELsHAM.com
    Aug 25, 2023
    A.I., production, software





    Views : 241
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FEATURED POSTS

  • Composition and The Expressive Nature Of Light

    pIXELsHAM.com
    Jul 7, 2016
    composition, lighting, photography

    http://www.huffingtonpost.com/bill-danskin/post_12457_b_10777222.html

    George Sand once said “ The artist vocation is to send light into the human heart.”

    Views : 1,077
  • Transform Any Image into 3D: Step-by-Step Guide Using DepthAnything v2 and Open3D

    pIXELsHAM.com
    Aug 16, 2025
    A.I., modeling

    https://medium.com/data-science-collective/depthanything-v2-tutorial-how-to-convert-2d-images-to-3d-models-with-python-2708d295b7e5

    https://learngeodata.eu/courses/3d-data-science-with-python-tutorials/lessons/3d-reconstruction-2/topic/depthanything-v2-tutorial-2

    Views : 17
  • Unity – HDRI processing

    pIXELsHAM.com
    Aug 31, 2022
    photography, production

    https://docs.unity3d.com/2019.2/Documentation/uploads/ExpertGuides/High_Dynamic_Range_Imaging_HDRI.pdf

     

    The goal is to clean the initial individual brackets before or at merging time as much as possible.
    This means:

    • keeping original shooting metadata
    • de-fringing
    • removing aberration (through camera lens data or automatically)
    • at 32 bit
    • in ACEScg (or ACES) wherever possible

     

    Local copy

     

    Views : 760
  • Victor Perez | Mind-Mapping Conceptualisation of Light |

    pIXELsHAM.com
    Nov 7, 2022
    colour, composition, lighting, photography

    Views : 760
  • Adobe Firefly – Generative AI driven design

    pIXELsHAM.com
    Mar 23, 2023
    A.I., design, production

    https://www.adobe.com/sensei/generative-ai/firefly.html

     

    httpv://www.youtube.com/watch?v=DvBRj–sUMU

     

    Views : 376
  • Jama Jurabaev – Grand Bazar bundle collection rendered in Unreal

    pIXELsHAM.com
    Nov 26, 2022
    design, lighting

    https://www.artstation.com/artwork/VyEENn

     

    https://www.bigmediumsmall.com/grand-bazaar

     

    https://jamajurabaev.gumroad.com/

     

    https://www.pixelsham.com/wp-content/uploads/2022/11/Grand_Bazar.mp4

     

    Views : 1,200
Views : 12,837

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