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LATEST POSTS
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Bennett Waisbren – ChatGPT 4 video generation
1. Rankin/Bass – That nostalgic stop-motion look like Rudolph the Red-Nosed Reindeer. Cozy and janky.
2. Don Bluth – Lavish hand-drawn fantasy. Lush lighting, expressive eyes, dramatic weight.
3. Fleischer Studios – 1930s rubber-hose style, like Betty Boop and Popeye. Surreal, bouncy, jazz-age energy.
4. Pixar – Clean, subtle facial animation, warm lighting, and impeccable shot composition.
5. Toei Animation (Classic Era) – Foundation of mainstream anime. Big eyes, clean lines, iconic nostalgia.
6. Cow and Chicken / Cartoon Network Gross-Out – Elastic, grotesque, hyper-exaggerated. Ugly-cute characters, zoom-ins on feet and meat, lowbrow chaos.
7. Max Fleischer’s Superman – Retro-futurist noir from the ’40s, bold shadows and heroic lighting.
8. Sylvain Chomet – French surrealist like The Triplets of Belleville. Slender, elongated, moody weirdness. -
GIMP 3.0 review – 20 years on from 2.0, has GIMP kept up with the times?
https://www.gimp.org/release-notes/gimp-3.0.html
Highlights
- Need to tweak a filter you applied hours ago? New in GIMP 3.0 is non-destructive editing for most commonly-used filters. See the changes in real time with on-canvas preview.
- Exchange files with more applications, including BC7 DDS files as well as better PSD export and many new formats.
- Don’t know how big to make your drawing? Simply set your paint tool to expand layers automatically as needed.
- Making pro-quality text got easier, too. Style your text, apply outlines, shadows, bevels, and more, and you can still edit your text, change font and size, and even tweak the style settings.
- Organizing your layers has become much easier with the ability to select multiple items at once, move them or transform them all together!
- Color Management was again improved, as our long-term project to make GIMP an advanced image editor for all usages.
- Updated graphical toolkit (GTK3) for modern desktop usage.
- New Wilber logo!
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Reve Image 1.0 Halfmoon – A new model trained from the ground up to excel at prompt adherence, aesthetics, and typography
A little-known AI image generator called Reve Image 1.0 is trying to make a name in the text-to-image space, potentially outperforming established tools like Midjourney, Flux, and Ideogram. Users receive 100 free credits to test the service after signing up, with additional credits available at $5 for 500 generations—pretty cheap when compared to options like MidJourney or Ideogram, which start at $8 per month and can reach $120 per month, depending on the usage. It also offers 20 free generations per day.
FEATURED POSTS
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ComfyRun – A fully open source and self-hosted solution to run your ComfyUI workflows at blazing fast speeds on cloud GPUs
https://github.com/punitda/ComfyRun
Best suited for individuals who want to
- Run complex workflows in seconds on the powerful GPUs like A10G, A100, and H100
- Experiment with any workflows you find across web without worrying about breaking your local ComfyUI environment
- Edit workflows on the go
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Photography basics: Color Temperature and White Balance
Color Temperature of a light source describes the spectrum of light which is radiated from a theoretical “blackbody” (an ideal physical body that absorbs all radiation and incident light – neither reflecting it nor allowing it to pass through) with a given surface temperature.
https://en.wikipedia.org/wiki/Color_temperature
Or. Most simply it is a method of describing the color characteristics of light through a numerical value that corresponds to the color emitted by a light source, measured in degrees of Kelvin (K) on a scale from 1,000 to 10,000.
More accurately. The color temperature of a light source is the temperature of an ideal backbody that radiates light of comparable hue to that of the light source.
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HDRI shooting and editing by Xuan Prada and Greg Zaal
www.xuanprada.com/blog/2014/11/3/hdri-shooting
http://blog.gregzaal.com/2016/03/16/make-your-own-hdri/
http://blog.hdrihaven.com/how-to-create-high-quality-hdri/
Shooting checklist
- Full coverage of the scene (fish-eye shots)
- Backplates for look-development (including ground or floor)
- Macbeth chart for white balance
- Grey ball for lighting calibration
- Chrome ball for lighting orientation
- Basic scene measurements
- Material samples
- Individual HDR artificial lighting sources if required
Methodology
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