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RigAnything – Template-Free Autoregressive Rigging for Diverse 3D Assets
https://www.liuisabella.com/RigAnything
RigAnything was developed through a collaboration between UC San Diego, Adobe Research, and Hillbot Inc. It addresses one of 3D animation’s most persistent challenges: automatic rigging.
- Template-Free Autoregressive Rigging. A transformer-based model that sequentially generates skeletons without predefined templates, enabling automatic rigging across diverse 3D assets through probabilistic joint prediction and skinning weight assignment.
- Support Arbitrary Input Pose. Generates high-quality skeletons for shapes in any pose through online joint pose augmentation during training, eliminating the common rest-pose requirement of existing methods and enabling broader real-world applications.
- Fast Rigging Speed. Achieves 20x faster performance than existing template-based methods, completing rigging in under 2 seconds per shape.
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Skywork SkyReels – All-in-one open source AI video creation based on Hynyuan
https://github.com/SkyworkAI/SkyReels-V1
All-in-one AI platform for video creation, including voiceover, lipsync, SFX, and editing. One click turn text to video & image to video. Turns idea into stunning video in minutes. Check Pricing Details. Start For Free. All-In-One Platform.
SkyReels-V1 is purpose-built for AI short video production based on Hynyuan. It achieves cinematic-grade micro-expression performances with 33 nuanced facial expressions and 400+ natural body movements that can be freely combined. The model integrates film-quality lighting aesthetics, generating visually stunning compositions and textures through text-to-video or image-to-video conversion – outperforming all existing open-source models across key metrics.
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Shanhai based StepFun – Open source Step-Video-T2V
https://huggingface.co/stepfun-ai/stepvideo-t2v
The model generates videos up to 204 frames, using a high-compression Video-VAE (16×16 spatial, 8x temporal). It processes English and Chinese prompts via bilingual text encoders. A 3D full-attention DiT, trained with Flow Matching, denoises latent frames conditioned on text and timesteps. A video-based DPO further reduces artifacts, enhancing realism and smoothness.
FEATURED POSTS
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The Public Domain Is Working Again — No Thanks To Disney
www.cartoonbrew.com/law/the-public-domain-is-working-again-no-thanks-to-disney-169658.html
The law protects new works from unauthorized copying while allowing artists free rein on older works.
The Copyright Act of 1909 used to govern copyrights. Under that law, a creator had a copyright on his creation for 28 years from “publication,” which could then be renewed for another 28 years. Thus, after 56 years, a work would enter the public domain.
However, the Congress passed the Copyright Act of 1976, extending copyright protection for works made for hire to 75 years from publication.
Then again, in 1998, Congress passed the Sonny Bono Copyright Term Extension Act (derided as the “Mickey Mouse Protection Act” by some observers due to the Walt Disney Company’s intensive lobbying efforts), which added another twenty years to the term of copyright.
it is because Snow White was in the public domain that it was chosen to be Disney’s first animated feature.
Ironically, much of Disney’s legislative lobbying over the last several decades has been focused on preventing this same opportunity to other artists and filmmakers.The battle in the coming years will be to prevent further extensions to copyright law that benefit corporations at the expense of creators and society as a whole.
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NVidia – High-Fidelity 3D Mesh Generation at Scale with Meshtron
https://developer.nvidia.com/blog/high-fidelity-3d-mesh-generation-at-scale-with-meshtron/
Meshtron provides a simple and scalable, data-driven solution for generating intricate, artist-like meshes of up to 64K faces at 1024-level coordinate resolution. This is over an order of magnitude higher face count and 8x higher coordinate resolution compared to existing methods.