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BREAKING NEWS

LATEST POSTS

  • Marvel VFX Artists Vote to Unionize

    pIXELsHAM.com
    Aug 8, 2023
    ves

    https://www.linkedin.com/posts/iatseintl_breaking-visual-effects-vfx-crews-at-marvel-activity-7094444639985770497-fLTW

     

    https://variety.com/2023/artisans/news/marvel-vfx-artists-unionize-1235690272/

     

    BREAKING: Visual Effects (VFX) crews at Marvel Studios have filed for a unionization election with the National Labor Relations Board, Monday. The move signals a major shift in an industry that has largely remained non-union since VFX was pioneered during production of the first Star Wars films in the 1970s. A supermajority of Marvel’s more than 50-worker crew had signed authorization cards indicating they wished to be represented by the International Alliance of Theatrical Stage Employees (IATSE).

    This marks the first time VFX professionals have joined together to demand the same rights and protections as their unionized colleagues in the film industry. Mark Patch, VFX Organizer for IATSE, highlighted the significance of this moment: “For almost half a century, workers in the visual effects industry have been denied the same protections and benefits their coworkers and crewmates have relied upon since the beginning of the Hollywood film industry. This is a historic first step for VFX workers coming together with a collective voice demanding respect for the work we do.”

    While positions like Production Designers/Art Directors, Camera Operators, Sound, Editors, Hair and Makeup Artists, Costumes / Wardrobe, Script Supervisors, Grips, Lighting, Props, and Paint, among others, have historically been represented by IATSE in motion picture and television, workers in VFX classifications historically have not.

    Bella Huffman, VFX Coordinator, highlighted the challenging nature of the industry: “Turnaround times don’t apply to us, protected hours don’t apply to us, and pay equity doesn’t apply to us. Visual Effects must become a sustainable and safe department for everyone who’s suffered far too long and for all newcomers who need to know they won’t be exploited.”

    The Marvel VFX workers’ filing for a union election comes at a pivotal moment in the film and television industry, amidst ongoing strikes by both the Actors and Writers guilds as both seek fair contracts with the studios and the Alliance of Motion Picture and Television Producers (AMPTP).

    IATSE International President Matthew D. Loeb put it in plain terms, “We are witnessing an unprecedented wave of solidarity that’s breaking down old barriers in the industry and proving we’re all in this fight together. That doesn’t happen in a vacuum. Entertainment workers everywhere are sticking up for each other’s rights, that’s what our movement is all about. I congratulate these workers on taking this important step and using their collective voice.”

    Views : 262
  • Photography Basics : Spectral Sensitivity Estimation Without a Camera

    pIXELsHAM.com
    Aug 4, 2023
    colour, production, software

    https://color-lab-eilat.github.io/Spectral-sensitivity-estimation-web/

     

    A number of problems in computer vision and related fields would be mitigated if camera spectral sensitivities were known. As consumer cameras are not designed for high-precision visual tasks, manufacturers do not disclose spectral sensitivities. Their estimation requires a costly optical setup, which triggered researchers to come up with numerous indirect methods that aim to lower cost and complexity by using color targets. However, the use of color targets gives rise to new complications that make the estimation more difficult, and consequently, there currently exists no simple, low-cost, robust go-to method for spectral sensitivity estimation that non-specialized research labs can adopt. Furthermore, even if not limited by hardware or cost, researchers frequently work with imagery from multiple cameras that they do not have in their possession.

     

    To provide a practical solution to this problem, we propose a framework for spectral sensitivity estimation that not only does not require any hardware (including a color target), but also does not require physical access to the camera itself. Similar to other work, we formulate an optimization problem that minimizes a two-term objective function: a camera-specific term from a system of equations, and a universal term that bounds the solution space.

     

    Different than other work, we utilize publicly available high-quality calibration data to construct both terms. We use the colorimetric mapping matrices provided by the Adobe DNG Converter to formulate the camera-specific system of equations, and constrain the solutions using an autoencoder trained on a database of ground-truth curves. On average, we achieve reconstruction errors as low as those that can arise due to manufacturing imperfections between two copies of the same camera. We provide predicted sensitivities for more than 1,000 cameras that the Adobe DNG Converter currently supports, and discuss which tasks can become trivial when camera responses are available.

     

     

     

    Views : 241
  • Denoisers available in Arnold

    pIXELsHAM.com
    Aug 4, 2023
    production, software

    https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_denoising_html

     

     

    AOV denoising: While all denoisers work on arbitrary AOVs, not all denoisers guarantee that the denoised AOVs composite together to match the denoised beauty. The AOV column indicates whether a denoiser has robust AOV denoising and can produce a result where denoised_AOV_1 + denoised_AOV_2 + … + denoised_AOV_N = denoised_Beauty.

     

    OptiX™ Denoiser imager

    This imager is available as a post-processing effect. The imager also exposes additional controls for clamping and blending the result. It is based on Nvidia AI technology and is integrated into Arnold for use with IPR and look dev. The OptiX™ denoiser is meant to be used during IPR (so that you get a very quickly denoised image as you’re moving the camera and making other adjustments).

     

    OIDN Denoiser imager

    The OIDN denoiser (based on Intel’s Open Image Denoise technology) is available as a post-processing effect. It is integrated into Arnold for use with IPR as an imager (so that you get a very quickly denoised image as you’re moving the camera and making other adjustments).

     

    Arnold Denoiser (Noice)

    The Arnold Denoiser (Noice) can be run from a dedicated UI, exposed in the Denoiser, or as an imager, you will need to render images out first via the Arnold EXR driver with variance AOVs enabled. It is also available as a stand-alone program (noice.exe).

    This imager is available as a post-processing effect. You can automatically denoise images every time you render a scene, edit the denoising settings and see the resulting image directly in the render view. It favors quality over speed and is, therefore, more suitable for high-quality final frame denoising and animation sequences.
    Note:

    imager_denoiser_noice does not support temporal denoising (required for denoising an animation).

    Views : 284
  • Brent Le Blanc – Lighting in Arnold for Maya

    pIXELsHAM.com
    Aug 3, 2023
    lighting, software

    Views : 269
  • How to use ChatGPT to create stunning photos in Midjourney

    pIXELsHAM.com
    Aug 3, 2023
    A.I., software

    https://www.linkedin.com/feed/update/urn:li:activity:7043101668393050112

    Local copy

    Views : 653
  • AOUSD – Pixar, Adobe, Apple, Autodesk, and NVIDIA Form Alliance for OpenUSD to Drive Open Standards for 3D Content

    pIXELsHAM.com
    Aug 2, 2023
    production, software, ves

    https://www.linuxfoundation.org/press/announcing-alliance-for-open-usd-aousd

     

    https://aousd.org/

     

    The alliance seeks to standardize the 3D ecosystem by advancing the capabilities of Open Universal Scene Description (OpenUSD). By promoting greater interoperability of 3D tools and data, the alliance will enable developers and content creators to describe, compose, and simulate large-scale 3D projects and build an ever-widening range of 3D-enabled products and services.

    Views : 234
  • Virtual Production volumes study

    pIXELsHAM.com
    Aug 2, 2023
    colour, photography, production

    Color Fidelity in LED Volumes
    https://theasc.com/articles/color-fidelity-in-led-volumes

     

    Virtual Production Glossary
    https://vpglossary.com/

     

    What is Virtual Production – In depth analysis
    https://www.leadingledtech.com/what-is-a-led-virtual-production-studio-in-depth-technical-analysis/

     

    A comparison of LED panels for use in Virtual Production:
    Findings and recommendations

    https://eprints.bournemouth.ac.uk/36826/1/LED_Comparison_White_Paper%281%29.pdf

    Views : 326
  • StudioBinder – Flagging and Shaping Lights: How to Use Flags for Filmmaking & Photos

    pIXELsHAM.com
    Aug 1, 2023
    composition, photography

    https://www.studiobinder.com/blog/flagging-lights/

     

     

    Views : 270
  • AI images to meshes / Stable diffusion & Blender Tutorial

    pIXELsHAM.com
    Jul 31, 2023
    A.I., blender, photogrammetry, software

    Views : 398
  • Resin Art – Epoxy Resin LAMPS

    pIXELsHAM.com
    Jul 30, 2023
    design

     

    Views : 9
  • Water in Blender

    pIXELsHAM.com
    Jul 28, 2023
    blender, production, software

    Views : 265
  • Stack OverflowAI

    pIXELsHAM.com
    Jul 28, 2023
    A.I., software

     

    https://stackoverflow.blog/2023/07/27/announcing-overflowai/

     

    EDIT

    Stack Overflow suspends user for editing posts in OpenAI protest

    OpenAI and Stack Overflow’s recent partnership announcement has raised concerns for some users that their data is being used without permission. Some users who wanted to delete their answers have had their accounts suspended. The site does not generally allow the deletion of posts if the questions have any answers. Stack Overflow moderators say that it doesn’t allow users to remove posts as they hurt the company as a whole. While the GDPR gives users in the EU the right to be forgotten, websites have a right not to delete data if it doesn’t contain identifiable information to prevent the flow of a topic or question from being disrupted.

    Views : 289
  • Top 7 Ways to 10x Your API Performance

    pIXELsHAM.com
    Jul 28, 2023
    software

    Views : 377
  • Jesse Zumstein – Jobs in games

    pIXELsHAM.com
    Jul 28, 2023
    Featured, ves
    Views : 393
  • Héctor Calvarro / Jesus SerranoJesus Serrano – AI imagines Monkey Island live action movie characters

    pIXELsHAM.com
    Jul 27, 2023
    A.I., design
    Views : 302
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    pIXELsHAM.com
    Oct 23, 2016
    composition, lighting, photography

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    pIXELsHAM.com
    Jul 27, 2024
    A.I., production

    https://research.google/blog/smoothly-editing-material-properties-of-objects-with-text-to-image-models-and-synthetic-data/

     

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    composition, design, lighting

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