BREAKING NEWS
LATEST POSTS
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Brett Jones / Phil Reyneri (Lightform) / Philipp7pc: The study of Projection Mapping through Projectors
Video Projection Tool Software
https://hcgilje.wordpress.com/vpt/
https://www.projectorpoint.co.uk/news/how-bright-should-my-projector-be/
http://www.adwindowscreens.com/the_calculator/
heavym
https://heavym.net/en/
MadMapper
https://madmapper.com/ -
Sony buys $250 million (1.5%) minority stake in Epic Games
The deal gives Sony a minority interest in the game development studio and publisher last estimated to be valued as high as $17 billion
www.theverge.com/2020/7/9/21318978/sony-epic-games-fortnite-investment-250-million-game-development
FEATURED POSTS
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Open Source Nvidia Omniverse
blogs.nvidia.com/blog/2019/03/18/omniverse-collaboration-platform/
developer.nvidia.com/nvidia-omniverse
An open, Interactive 3D Design Collaboration Platform for Multi-Tool Workflows to simplify studio workflows for real-time graphics.
It supports Pixar’s Universal Scene Description technology for exchanging information about modeling, shading, animation, lighting, visual effects and rendering across multiple applications.
It also supports NVIDIA’s Material Definition Language, which allows artists to exchange information about surface materials across multiple tools.
With Omniverse, artists can see live updates made by other artists working in different applications. They can also see changes reflected in multiple tools at the same time.
For example an artist using Maya with a portal to Omniverse can collaborate with another artist using UE4 and both will see live updates of each others’ changes in their application.