• AI and the Law – The Edge – World’s first major AI law enters into force in Europe

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    https://www.cnbc.com/2024/08/01/eu-ai-act-goes-into-effect-heres-what-it-means-for-us-tech-firms.html

     

    The EU Artificial Intelligence (AI) Act, which went into effect on August 1, 2024.

     

    This act implements a risk-based approach to AI regulation, categorizing AI systems based on the level of risk they pose. High-risk systems, such as those used in healthcare, transport, and law enforcement, face stringent requirements, including risk management, transparency, and human oversight.

     

    Key provisions of the AI Act include:

     

    1. Transparency and Safety Requirements: AI systems must be designed to be safe, transparent, and easily understandable to users. This includes labeling requirements for AI-generated content, such as deepfakes​ (Engadget)​.
    2. Risk Management and Compliance: Companies must establish comprehensive governance frameworks to assess and manage the risks associated with their AI systems. This includes compliance programs that cover data privacy, ethical use, and geographical considerations​ (Faegre Drinker Biddle & Reath LLP)​​ (Passle)​.
    3. Copyright and Data Mining: Companies must adhere to copyright laws when training AI models, obtaining proper authorization from rights holders for text and data mining unless it is for research purposes​ (Engadget)​.
    4. Prohibitions and Restrictions: AI systems that manipulate behavior, exploit vulnerabilities, or perform social scoring are prohibited. The act also sets out specific rules for high-risk AI applications and imposes fines for non-compliance​ (Passle)​.

     

    For US tech firms, compliance with the EU AI Act is critical due to the EU’s significant market size

  • Rendering – BRDF – Bidirectional reflectance distribution function

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    http://en.wikipedia.org/wiki/Bidirectional_reflectance_distribution_function

    The bidirectional reflectance distribution function is a four-dimensional function that defines how light is reflected at an opaque surface

    http://www.cs.ucla.edu/~zhu/tutorial/An_Introduction_to_BRDF-Based_Lighting.pdf

    In general, when light interacts with matter, a complicated light-matter dynamic occurs. This interaction depends on the physical characteristics of the light as well as the physical composition and characteristics of the matter.

    That is, some of the incident light is reflected, some of the light is transmitted, and another portion of the light is absorbed by the medium itself.

    A BRDF describes how much light is reflected when light makes contact with a certain material. Similarly, a BTDF (Bi-directional Transmission Distribution Function) describes how much light is transmitted when light makes contact with a certain material

    http://www.cs.princeton.edu/~smr/cs348c-97/surveypaper.html

    It is difficult to establish exactly how far one should go in elaborating the surface model. A truly complete representation of the reflective behavior of a surface might take into account such phenomena as polarization, scattering, fluorescence, and phosphorescence, all of which might vary with position on the surface. Therefore, the variables in this complete function would be:

    incoming and outgoing angle incoming and outgoing wavelength incoming and outgoing polarization (both linear and circular) incoming and outgoing position (which might differ due to subsurface scattering) time delay between the incoming and outgoing light ray