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  • 14 Ways To Lose Your Belly In 14 Days

    pIXELsHAM.com
    Feb 19, 2015
    cool

    http://www.eatthis.com/14-ways-lose-your-belly-14-days

    Views : 1,017
  • CineSync

    pIXELsHAM.com
    Feb 19, 2015
    production

    https://www.cinesync.com/

    You could be working with a commercial agency, a film director, a VFX studio or a games developer. You need to know that the person on the other end of the line is seeing exactly what you are showing them.

    cineSync’s intuitive drawing tools allow anyone in the session to sketch right on top of the image.

    You can circle or point to areas of interest, or paste “sticky note” text boxes, visible to everyone in the session.

    You can also save out annotated reference frames – or even export the clip with the annotations burned in.

    Views : 1,245
  • Six Different Kinds of Light John Alcott

    pIXELsHAM.com
    Feb 19, 2015
    photography

    http://www.cinephiliabeyond.org/six-kinds-of-light-john-alcott-a-rare-documentary-on-cinematographer-best-known-for-his-four-collaborations-with-stanley-kubrick/

    John Alcott, the great cinematographer who worked with Stanley Kubrick for some time, speaks at length about Kubrick and his additional work on 2001: A Space Odyssey

    Views : 1,014
  • Former Rhythm & Hues Owners Sued for Having Pillaged Oscar-Winning VFX House

    pIXELsHAM.com
    Feb 18, 2015
    ves

    http://www.hollywoodreporter.com/thr-esq/rhythm-hues-owners-sued-having-773839

    Views : 1,379
  • Stacking for macro photography

    pIXELsHAM.com
    Feb 6, 2015
    photography

    http://www.dpreview.com/articles/5717972844/focus-stacking-in-macro-photography/2

    http://petapixel.com/2014/07/19/focus-stacking-walkthroughs-will-help-take-macro-photography-next-level/

    More about stacking here…

    Views : 1,053
  • Macro photography how-to by Ken Rockwell

    pIXELsHAM.com
    Feb 5, 2015
    photography

    https://www.kenrockwell.com/tech/macro.htm

    Views : 853
  • Artropa – scifi short

    pIXELsHAM.com
    Jan 31, 2015
    trailers

    https://vimeo.com/77761436

    Views : 1,096
  • Projections in the forest

    pIXELsHAM.com
    Jan 31, 2015
    photography

    Views : 1,053
  • Akira Kurosawa – composition in scene staging

    pIXELsHAM.com
    Jan 31, 2015
    composition, photography

    Views : 1,018
  • bismuth crystals

    pIXELsHAM.com
    Jan 28, 2015
    cool

    http://bismuthguy.deviantart.com/gallery/

    Views : 1,314
  • UNREAL PARIS – Virtual Tour – Unreal Engine 4

    pIXELsHAM.com
    Jan 28, 2015
    production

    Views : 1,066
  • Insects in amber

    pIXELsHAM.com
    Jan 27, 2015
    cool

    http://www.ambertreasure4u.com

     

    www.amberinclusions.eu

     

     

    Views : 1,287
  • Home made levitating Iron Man

    pIXELsHAM.com
    Jan 26, 2015
    cool

    Views : 984
  • Rendering – BRDF – Bidirectional reflectance distribution function

    pIXELsHAM.com
    Jan 26, 2015
    lighting, photography

    http://en.wikipedia.org/wiki/Bidirectional_reflectance_distribution_function

    The bidirectional reflectance distribution function is a four-dimensional function that defines how light is reflected at an opaque surface

    http://www.cs.ucla.edu/~zhu/tutorial/An_Introduction_to_BRDF-Based_Lighting.pdf

    In general, when light interacts with matter, a complicated light-matter dynamic occurs. This interaction depends on the physical characteristics of the light as well as the physical composition and characteristics of the matter.

    That is, some of the incident light is reflected, some of the light is transmitted, and another portion of the light is absorbed by the medium itself.

    A BRDF describes how much light is reflected when light makes contact with a certain material. Similarly, a BTDF (Bi-directional Transmission Distribution Function) describes how much light is transmitted when light makes contact with a certain material

    http://www.cs.princeton.edu/~smr/cs348c-97/surveypaper.html

    It is difficult to establish exactly how far one should go in elaborating the surface model. A truly complete representation of the reflective behavior of a surface might take into account such phenomena as polarization, scattering, fluorescence, and phosphorescence, all of which might vary with position on the surface. Therefore, the variables in this complete function would be:

    incoming and outgoing angle incoming and outgoing wavelength incoming and outgoing polarization (both linear and circular) incoming and outgoing position (which might differ due to subsurface scattering) time delay between the incoming and outgoing light ray

    Views : 1,167
  • 3DIS Glasses-Free stereoscopic Module

    pIXELsHAM.com
    Jan 25, 2015
    cool

    http://www.3dis.co.kr/3d/products/glasses-free-3d-display/

    Views : 1,075
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