BREAKING NEWS
LATEST POSTS
-
Meta’s Quest headsets add spatial video and pinch controls to compete with Vision Pro
https://www.theverge.com/2024/2/1/24058088/meta-quest-3-spatial-video-vision-pro
The spatial video support will allow wearers to view 3D footage captured with Apple’s headset or an iPhone 15 Pro / Pro Max.
-
Tim Peters – the Zen of Python
A Zen of Python is a list of 19 guiding principles for writing beautiful code. Zen of Python was written by Tim Peters and later added to Python.
Here is how you can access the Zen of Python.
import this
print(this)Output:
The Zen of Python, by Tim Peters
- Beautiful is better than ugly.
- Explicit is better than implicit.
- Simple is better than complex.
- Complex is better than complicated.
- Flat is better than nested.
- Sparse is better than dense.
- Readability counts.
- Special cases aren’t special enough to break the rules.
- Although practicality beats purity.
- Errors should never pass silently.
- Unless explicitly silenced.
- In the face of ambiguity, refuse the temptation to guess.
- There should be one– and preferably only one –obvious way to do it.
- Although that way may not be obvious at first unless you’re Dutch.
- Now is better than never.
- Although never is often better than *right* now.
- If the implementation is hard to explain, it’s a bad idea.
- If the implementation is easy to explain, it may be a good idea.
- Namespaces are one honking great idea — let’s do more of those!
-
Goga Tandashvili – bas-relief master
@moltenimmersiveart Goga Tandashvili is a master of the art of Bas-Relief. Using this technique, he creates stunning figures that are slightly raised from a flat surface, bringing scenes inspired by the natural world to life. #Art #Artists #GogaTandashvili #BasReliefSculpture #ArtInspiredByNature #ImpressionistArt #BasRelief #Sculptures #Sculptor #Molten #MoltenArt #MoltenImmersiveArt #MoltenAffect #Curation #Curator #ArtCuration #ArtCurator #DorothyDiStefano ♬ original sound – Molten Immersive Art -
Tim Bowman – Compositing best practices
https://hellothisistim.com/blog/comp-rules/
-
- Rule 1: Keep it simple.
- Rule 2: Faster is better.
- Rule 3: Build trust.
- Rule 4: You won’t be the last person to work on it.
- Rule 5: Check your work.
- Rule 6: Every rule has an exception.
- Rule 7: Facilitate changes.
-
-
Alan Friedman Takes Stunning Hi-Res Photographs of the Sun in His Backyard
https://www.boredpanda.com/high-resolution-sun-pictures-alan-friedman/
https://avertedimagination.squarespace.com/
He uses a small (3 ½” aperture) telescope with a Hydrogen Alpha filter and an industrial webcam to capture the surface of the Sun, which looks surprisingly calm and fluffy in the incredible photos.
FEATURED POSTS
-
Stability.AI – Stable Diffusion 2.0 open source release
https://stability.ai/blog/stable-diffusion-v2-release
- New Text-to-Image Diffusion Models
- Super-resolution Upscaler Diffusion Models
- Depth-to-Image Diffusion Model
- Updated Inpainting Diffusion Model
-
3D Lighting Tutorial by Amaan Kram
http://www.amaanakram.com/lightingT/part1.htm
The goals of lighting in 3D computer graphics are more or less the same as those of real world lighting.
Lighting serves a basic function of bringing out, or pushing back the shapes of objects visible from the camera’s view.
It gives a two-dimensional image on the monitor an illusion of the third dimension-depth.But it does not just stop there. It gives an image its personality, its character. A scene lit in different ways can give a feeling of happiness, of sorrow, of fear etc., and it can do so in dramatic or subtle ways. Along with personality and character, lighting fills a scene with emotion that is directly transmitted to the viewer.
Trying to simulate a real environment in an artificial one can be a daunting task. But even if you make your 3D rendering look absolutely photo-realistic, it doesn’t guarantee that the image carries enough emotion to elicit a “wow” from the people viewing it.
Making 3D renderings photo-realistic can be hard. Putting deep emotions in them can be even harder. However, if you plan out your lighting strategy for the mood and emotion that you want your rendering to express, you make the process easier for yourself.
Each light source can be broken down in to 4 distinct components and analyzed accordingly.
· Intensity
· Direction
· Color
· SizeThe overall thrust of this writing is to produce photo-realistic images by applying good lighting techniques.