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Lovis Odin ComfyUI-8iPlayer – Seamlessly integrate 8i volumetric videos into your AI workflows
Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. Developed by Lovis Odin for Kartel.ai
You can obtain the MPD URL directly from the official 8i Web Player.https://github.com/Kartel-ai/ComfyUI-8iPlayer/
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Thomas Müller nv-tlabs GEN3C – 3D-Informed World-Consistent Video Generation with Precise Camera Control
https://github.com/nv-tlabs/GEN3C
Load a picture, define a camera path in 3D, and then render a photoreal video.
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AI and the Law – Disney, NBCU sue Midjourney over copyright infringement
https://www.axios.com/2025/06/11/disney-nbcu-midjourney-copyright
Why it matters: It’s the first legal action that major Hollywood studios have taken against a generative AI company.
The complaint, filed in a U.S. District Court in central California, accuses Midjourney of both direct and secondary copyright infringement by using the studios’ intellectual property to train their large language model and by displaying AI-generated images of their copyrighted characters. -
ComfyRun – A fully open source and self-hosted solution to run your ComfyUI workflows at blazing fast speeds on cloud GPUs
https://github.com/punitda/ComfyRun
Best suited for individuals who want to
- Run complex workflows in seconds on the powerful GPUs like A10G, A100, and H100
- Experiment with any workflows you find across web without worrying about breaking your local ComfyUI environment
- Edit workflows on the go
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Python Windows environment requirements vs apps and custom venv installs
Think of Python like a big toolkit of tools (the interpreter and all its libraries). On Windows, you need to install that toolkit in one place so the operating system knows “Here’s where Python lives.” Once that’s in place, each application can make its own little copy of the toolkit (a venv) to keep its dependencies separate. Here’s why this setup is necessary:
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FEATURED POSTS
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Black Body color aka the Planckian Locus curve for white point eye perception
http://en.wikipedia.org/wiki/Black-body_radiation
Black-body radiation is the type of electromagnetic radiation within or surrounding a body in thermodynamic equilibrium with its environment, or emitted by a black body (an opaque and non-reflective body) held at constant, uniform temperature. The radiation has a specific spectrum and intensity that depends only on the temperature of the body.
A black-body at room temperature appears black, as most of the energy it radiates is infra-red and cannot be perceived by the human eye. At higher temperatures, black bodies glow with increasing intensity and colors that range from dull red to blindingly brilliant blue-white as the temperature increases.
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Photography basics: Solid Angle measures
http://www.calculator.org/property.aspx?name=solid+angle
A measure of how large the object appears to an observer looking from that point. Thus. A measure for objects in the sky. Useful to retuen the size of the sun and moon… and in perspective, how much of their contribution to lighting. Solid angle can be represented in ‘angular diameter’ as well.
http://en.wikipedia.org/wiki/Solid_angle
http://www.mathsisfun.com/geometry/steradian.html
A solid angle is expressed in a dimensionless unit called a steradian (symbol: sr). By default in terms of the total celestial sphere and before atmospheric’s scattering, the Sun and the Moon subtend fractional areas of 0.000546% (Sun) and 0.000531% (Moon).
http://en.wikipedia.org/wiki/Solid_angle#Sun_and_Moon
On earth the sun is likely closer to 0.00011 solid angle after athmospheric scattering. The sun as perceived from earth has a diameter of 0.53 degrees. This is about 0.000064 solid angle.
http://www.numericana.com/answer/angles.htm
The mean angular diameter of the full moon is 2q = 0.52° (it varies with time around that average, by about 0.009°). This translates into a solid angle of 0.0000647 sr, which means that the whole night sky covers a solid angle roughly one hundred thousand times greater than the full moon.
More info
http://lcogt.net/spacebook/using-angles-describe-positions-and-apparent-sizes-objects
http://amazing-space.stsci.edu/glossary/def.php.s=topic_astronomy
Angular Size
The apparent size of an object as seen by an observer; expressed in units of degrees (of arc), arc minutes, or arc seconds. The moon, as viewed from the Earth, has an angular diameter of one-half a degree.
The angle covered by the diameter of the full moon is about 31 arcmin or 1/2°, so astronomers would say the Moon’s angular diameter is 31 arcmin, or the Moon subtends an angle of 31 arcmin.